eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning.
If you would like to be included and or participate, please contact:Tony Karrer

94 Articles match "Authoring" , "Examples" , "Games"

    The Latest from eLearning Learning Community MORE
    2008 2009
    Wednesday, December 3, 2008
    Samples Training Method Trends Corporate Learning Long Tail and Attention Crisis SCORM Test Web 2.0 ... (37) Training Method Trends (27) Examples of eLearning 2.0 (26) Web 2.0 Applications in Learning (24) Free ... have frequent, more targeted online, virtual discussions on particular topics. ... For example, I just had someone ask ... Long Tail and Attention Crisis . Certainly in 2008, we saw lots of people are making tactical adoption - see Examples of ... Games Starting 2008, one of my more controversial predictions was around mobile learning - 2008 #5 => Mobile ...
    Collaborative Thinking: Social Networking (?) With Microsoft Office SharePoint Server 2007
    Wednesday, November 26, 2008
    ... gaming geotagging ibmanalystconf06 In ... information. ... For example, users can modify the colleague tracker to present updated colleagues when anniversaries, profile properties, authored documents and blogs change. Ah - so not MIIS but BDC ... hmm, I have to noodle on ...
    Parkour - Wikipedia, the free encyclopedia
    Friday, November 21, 2008
    ... problems â?? for example in your job â?? differently, because you have been trained to overcome obstacles. This sudden ... authorities is generally a positive one. [ 44 ] [ edit ] Accessories There is no equipment required ... freerunning, street stunts and tricking. The most notable appearances have been in narrative films and video games ...
    The Best from eLearning Learning Community MORE
  • Rapid drag and drop authoring
    ... objects into a sequence. Not to forget matching up pairs. It has a game-like feel. It's fun. When I bumped into ... you'll want to integrate the activity into a larger piece of work you are creating in another authoring tool - they provide ... seems fair. If you want some inspiration for your own drag and drop activities, I'd take a look at the Dragster examples .
    Clive on Learning - Monday, November 10, 2008 - Comments
  • Even Spies Play Video Games
    ... author explains how the U.S. Defense Intelligence Agency has taken delivery of three PC-based games under a $2.6 million ... an historian who has studied U.S. intelligence. For example, prescripted events in a game will tend to reflect the biases ... One more high-stakes government agency has joined the growing ranks of organizations that are using video games to ... ... The games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think.... The games put the player into the shoes of a ...
    Kapp Notes - Monday, April 28, 2008 - Comments
  • Confused of Brighton
    Two situations recently have got me thinking about e-learning authoring tools. Firstly, I've been doing some more work ... for a client of mine that has an LMS with some authoring capabilities, trying to compare what they have to offer with ... authoring tool. Have you ? Why on earth not? I do remember when the situation was a little simpler. First (back in the ... generation of authoring tools included a handful of really serious players, notably Authorware (now with Adobe) and ... opposed to whatever the others are called ( Authorware , Lectora , etc.). Of course, all authoring tools have ...
    Clive on Learning - Wednesday, July 4, 2007 - Comments
  • Game Characteristics
    ... summarized some different author's analysis of game characteristics: Belanich et al. (2004) Challenge, Realism, Control ... When implementing motivational theory, several authors identified that interest and attention can be captured in a learning environment by using examples, stories, fantasy, paradox, incongruity, ambiguity, surprise, mystery, uncertainty, novelty, complexity, curiosity, humor, inquiry arousal, and variability. Not coincidentally, simulations and games use many of these same characteristics . It is not actually simulations and educational games that increase learning ...
  • Acrophobia: Fear of Acronyms
    ... wonderful insights and ideas they have concerning the "Gamers" and the influence video games will have on the future. And how great is it for an author to get open and honest feedback about his work. As I read their posts, many of them became nostalgic about games they had played while growing up. All of this reminiscing reminded me of a game I loved to play in the late 1990's (1997 to be exact). The game was Acrophobia...the fear of acronyms. Here is a brief description of the game.(lifted from Wikipedia ) Acrophobia is a multi-round, multiplayer online Internet Relay Chat game. The game ...
    Kapp Notes - Wednesday, November 21, 2007 - Comments
  • How NOT to Evaluate Game Play
    Garris et al., 2002). Several authors have correctly cautioned that learning and game performance are not related ... With games continuing to become more and more "acceptable", the discussion has started to turn towards how to evaluate game play. I was able to do a little bit of research into this topic as part of my dissertation. Back in 1968 (yes...almost 40 years ago), Abt wrote that there were three types of learning that could result from simulations and games: Learning the content of the game Learning the processes of the game Learning the costs and benefits of decision ...
  • Elearning examples -- infographics, simulations, and online courses " Making Change
    ... related: Elearning examples are here! Sample: Can you identify this mystery object? 5 great ideas from ... / - - which you might like to add to the list. It strikes me as a good example - with lots of different games, and I ... on the elearning samples page, so it seems like you’re able to view it. Are you saying that some links to examples ... Main About Cathy Moore Elearning samples Recommended posts ... Elearning samples Recommended posts Browse by category ...
    Tony Karrer delicious links - Thursday, October 25, 2007 - Comments
  • Clark Aldrich's Blog: The Elements of Interactivity: Examples
    ... everything else until information is given, actions are taken (such as in this mini game [Cisco example] , shown to ... examples of frame games. [Here] , at WCPS Instructional Technology, are some Powerpoint templates and more. Also known as ... . Compare with frame games . Deep Mini Game Example Go to [Tips On Tap] . Play the great "Go to Bar" mini-game ... Games and Simulations How the most valuable content will be constructed and engaged, because you cant learn to ride ... posts with label Examples . Show all posts Showing posts with label Examples . Show all ...
    delicious Random Mind - Saturday, June 9, 2007 - Comments
  • Gadgets, Games, and Gizmos for Learning - Blog Book Tour
    ... myths surrounding Gamers and begins to address the educational value that games have. An example of how he shows the ... Welcome to the eleventh stop on the Gadgets, Games, and Gizmos for Learning blog book tour. For the past two weeks, the author, Dr. Karl Kapp , has been facilitating a tour of 15 different blogs ( see scheduled stops ) each ... potentials that serious games and other technologies offer in learning situations. However, Gadgets, Games, and Gizmos for Learning incorporates a fundamental issue that is bigger than just using games in learning...namely, the issue of ...
  • Good Workflow through Games
    ... authorizations requirement, and refill rejections. There also needs to be an easy way to incorporate new information. If gaming ... article "Can game design make your company more efficient?" , highlights the work of Edward Castronova, an expert on ... Play symposium, Dignan writes: Given most technology implementations rely heavily on good processes, game design ... changes in any step will impact that process. In the gaming environment, the folks doing the workflow adaptation will not ... improvement project evolves. My personal opinion: For a virtual world process improvement game to work, there has to be ...
    In the Middle of the Curve - Monday, December 4, 2006 - Comments
  • pipwerks.com " Building eLearning courses: Should we use eLearning authoring tools?
    Building eLearning courses: Should we use eLearning authoring tools? This post was triggered by BJ Schone’ ... eLearning courses? Do you build them from scratch (ex. HTML, JavaScript, etc.)? Do you use an authoring tool for the ... eLearning authoring tool, though I often use eLearning authoring tools such as Adobe Captivate to create some of my ... eLearning authoring tools. More on that in a minute. When you get to updating courses, the question becomes: Who is ... authoring tools are not experienced web developers, they rarely venture ‘outside the box’ with the tool, and ...
    delicious Random Mind - Sunday, January 20, 2008 - Comments
  • Centre for Learning and Performance Technologies (+ a little venting)
    ... blogging, interactive, authoring, etc.) and also differentiates commercial and free tools. Top 100 List - This is the ... learning, performance improvement, and serious games and virtual worlds). I can only image how challenging it is for ... take for example "one" company...Adobe. There is overlap even in the tools that they offer (granted, some of this ...
  • Don't Screw Up the End Game, Mr. President. Keep a-talkin' to the Tribe.
    ... example and graciously conceded the need to now unite behind one president. I, for one, congratulate President Elect ... change curves play out in overlapping fashion. Don't Screw Up the End Game. It's with the red zone in mind that I make this little plea to the Obama administration, don't screw up the end game . You started with a ... who, though perhaps inexperienced for the high office he is about to fill, has convinced this author of his capacity to ... -communicatin'. Don't screw up the end game Mr. President. If you liked this, or any of the ...
    Business Casual - Thursday, November 6, 2008 - Comments
  • Groklaw - Patent Office Orders Re-Examination of Blackboard Patent
    ... the encryption game - Authored by: stites on Friday, January 26 2007 @ 04:45 PM EST Or the simpler copying - Authored by: jjs on Saturday, January 27 2007 @ 09:38 AM EST the encryption game - Authored by: Anonymous ... : rkupke on Friday, January 26 2007 @ 01:49 AM EST Maybe, but this isnt a happy example - Authored by: Arnold.the.Frog on Friday, January 26 2007 @ 03:55 AM EST Maybe, but this isnt a happy example - Authored by: Anonymous on ... EST Maybe, but this isnt a happy example - Authored by: rkupke on Friday, January 26 2007 @ 04:19 PM ...
    delicious Random Mind - Saturday, January 27, 2007 - Comments
  • findability.org | links about findability + the design of findable objects | by Peter Morville
    Usability Day Putney, Vermont November 13, 2008 topics > Authority ... > Image Library > Sample Chapter ... Michigans School of Information. Ive added some examples to the Mobile Search collection of Search Patterns ... . And, as these examples illustrate... Design for Future Needs by the UK Design Council Postcards from the ... simulations and gaming. Inspired by the success of World Without Oil , hes accepted a spot as game master of ...
    delicious Random Mind - Friday, July 15, 2005 - Comments
  • Cheat Codes: Friend or Foe
    One chapter in my book Gadgets, Games and Gizmos for Learning that generates a lot of interest is Chapter 5. In that ... . Here is an excerpt from that chapter about the positive value of "cheating." One example of how cheating can enhance ... authors were shocked that seemed pretty drastic. The authors asked the CEO how many times bonuses were withheld and he said "none." Every employee, for seven years, had produced two ideas per week without fail. The authors were ... barter and trade for an idea to be paid back later with another idea. The authors couldn't believe all the cheating ...
    Kapp Notes - Wednesday, October 31, 2007 - Comments
  • 2008 2009
    Samples Training Method Trends Corporate Learning Long Tail and Attention Crisis SCORM Test Web 2.0 ... (37) Training Method Trends (27) Examples of eLearning 2.0 (26) Web 2.0 Applications in Learning (24) Free ... have frequent, more targeted online, virtual discussions on particular topics. ... For example, I just had someone ask ... Long Tail and Attention Crisis . Certainly in 2008, we saw lots of people are making tactical adoption - see Examples of ... Games Starting 2008, one of my more controversial predictions was around mobile learning - 2008 #5 => Mobile ...
    eLearning Technology - Wednesday, December 3, 2008 - Comments
  • Newspaper Article--Great Comment
    Last week, I was interviewed by our local newspaper, The Danville News about my book, Gadgets, Games and Gizmos for ... recording of the interview. (So a shout Out to Jamie for great work.) If you like, you can check out the article Author: Games help children learn: New titles can be used to train adults for workforce and decide for yourself. But what really ... reluctant to see technology, especially video games, as a hindrance to education. I think that games and many other forms of ... here. While I did not write a book on the subject I did do a paper on it this fall and used some of the same examples ...
    Kapp Notes - Tuesday, December 4, 2007 - Comments
  • The Technology Source Archives - Online Drop Rates Revisited
    ... authors: It is not surprising that students who prefer independent, self-paced instruction would self-select into ... convenient student access. The authors used an Instruction Evaluation Survey (IES) to cull information from online ... such classes, convenience sampling was used in the distribution of the survey. Performance data for online and ... appropriate time, some might increase the likelihood of a successful academic career. For example, they would obviate the need ... institutional preparedness. For example, teachers should give more attention to students readiness prior to a ...
    delicious Random Mind - Wednesday, August 8, 2007 - Comments
  • Implementation: Evaluating Collaboration
    One of the goals of Web 2.0 and other technologies is to foster collaboration. But, there seems to be an issue with how many people actually collaborate. According to many sources, less than 1% of the people who visit blogs or wikis actually contribute or collaborate with the author of the wiki or blog. This is called the 1% rule. One of the major ... another? One answer is to create a collaboration rubric: Here are examples of several collaboration rubrics ... collaboration would occur. __ Recommended Games and Gadgets Recommended Books Content ...
    Kapp Notes - Tuesday, February 27, 2007 - Comments
  • E-Learning Queen: Smartphone Science Class
    ... technology, m-learning, quality, retention, simulations, Web 2.0/3.0). Excellence in College Teaching and Learning co-authored ... reading. Connect to text and/or websites, for course content. 3. Instructor sends sample image / photo. Students will be asked to take their own photos. For example, photograph a sedimentary rock. Identify it. Then, send it to classmates ... discussion board, or observations. For example, students are asked to find an example of erosion. They can photograph it, then ... to use audioblogger. For example, students can describe the impact of torrential rain on a slope that has ...
    delicious Random Mind - Thursday, February 16, 2006 - Comments
  • Ten Predictions for eLearning 2008
    ... classroom settings, especially for things like breakout activities. Prediction #3 => Authoring Tools - Captivate and Articulate Will Dominate It rhymes and it's an easy prediction that these two tools will dominate authoring. Interestingly, they both were originally considered rapid authoring tools but now are becoming THE authoring tools. Some lower-end ... common for easy authoring. Prediction #4 => Less Authoring - More Web Pages While we may want to use our authoring ... Relevant?). Prediction #5 => Mobile Learning - Continued Scattered Examples and Disappointment This is going to ...
    eLearning Technology - Thursday, January 3, 2008 - Comments
  • Catching Up to Our Imagination
    I think that [in the next 3-5 years] the changes will be more in the area of content authoring and development. ...remember how long we had to struggle with Authorware and clunky, inflexible, horrible-to-use proprietary authoring tools ... we look to examples like the popular Nintendo Wii Big Brain Academy I think we can see the first glimmerings how we can create learning content in the short-to medium term. I still think we're a bit short on effective authoring tools to ... of a game engine), but at least the infrastructure is almost in place now to get on with the job of using technology ...
    In the Middle of the Curve - Wednesday, May 7, 2008 - Comments
  • 2007 Traffic Stats - Hopefully a Meme
    Corporate eLearning eLearning Design Authoring Tools Rapid e-Learning Tools eLearning (e-Learning) e-Learning ... Nancy White Bill Ives Tom Kulhmann Ray Sims Are you game? eLearning Technology ... ... Tom, I use my stats to see how well Im attracting and keeping new readers. For example, stats help you judge ... inactivity period as Im consumed with my contractor gig, so my small 3-day sample I imagine is biased by that as well as the sample size. That said: 39 visits, 62% from search engine, 97% new visitors, 1.8 pages per visit.
    Tony Karrer delicious links - Tuesday, January 15, 2008 - Comments
  • Beware the 'everybody's doing it' argument
    Anyway, the gist of it was that people now entering the workforce have been brought up on games and simply won't accept ... this and have made interactive, online games an integral part of their learning strategy. Oh yeah (big sarcastic emphasis here)? Believe it or not I am a big advocate of using games in learning, in the right place of course and done well ... that games should become the driving force within learning interventions because people seem to like them. Look ... the pictures. There are good reasons for games in learning and they are not new. They are to do with the ...
    Clive on Learning - Friday, January 27, 2006 - Comments
  • Estimating Client Time on Projects
    Received a very thought provoking question the other day in email and thought the concept was too good not to share, plus I'd like to get some feedback to see if I am on track. The paraphrased question: "Are there any estimation guidelines for determining the amount of client time required on an eLearning project. For example, if we estimate 300 hours on ... authority on the process. 30% if really vague and obscure but their is some process in place and the disagreements are ... . What do you think? __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets ...
    Kapp Notes - Monday, October 20, 2008 - Comments
  • Web Stats Meme Answer
    ... present...it keeps my presentations up-to-date.) Also, I use my blog as an example for students and audience members when I ... stats. So here are some things that may or may not be of interest to you. Technorati Authority: 82 Rank: 85,297 Blog ... most popular posts Graduation Speech Content Guide Gadgets, Games and Gizmos: Welcome to Nicktropolis (must be ... anyone in some small way, it is worth it...that's why I am in education in the first place. __ Recommended Games ...
    Kapp Notes - Friday, January 18, 2008 - Comments
  • Publishers: do we need them?
    Foot dragging does no one any good. Besides, as an author, I resent doing most of the work but receiving only ten percent ... first example, Learning is strictly business , is available now for just $8. This might not seem much, but I bet it ... many authors of professional books and have yet to find anyone who's made enough money back to repay the time they put in. At least not directly - of course an author can stand to benefit in other ways from the reflected glory, perhaps in ... I've participated in this game for decades, it still doesn't seem quite right to me. I've had a simple rule for years ...
    Clive on Learning - Thursday, September 6, 2007 - Comments
  • Learning Visions: Emerging Technologies in e-Learning
    ... forms of online training support current ways of doing things Virtual classrooms, presentation software, authoring tools ... list.... Animation Tools Avatars Blogs Clickers Gaming Tools E-Portfolios Mobil Learning Personal Learning ... Tools VoIP and Telephony Wikis Wearable Peer to Peer Authoring Tools Haptics (the ability to touch things and get a ... Location-based Technologies Mashups (came from hiphop -- artists would take samples and pieces and put them together into one creative work. On the web = hybrid -- take content from multiple sites and put them into one. example: ...
    delicious Random Mind - Monday, December 3, 2007 - Comments
  • Create a free SMS auto-reply learning tool
    ... teacher who has set up an SMS game for his students. He begins the game by asking them a question, for example: “In ... -demand; but I can also see the possibility for this kind of system to be used to play educational games or mobile ... physical and mobile learning games. Download your very own free copy of BaselsReply v2.0 and try out your own SMS ... v2.0 (install this first!) Author: baselsw Home: http://monkeyupdates.blogg.se Email: monkeyupdates@gmail.com ... learning” freeware education e-learning elearning educational technology revision teaching Authored ...
    Mobile Learning - Wednesday, January 9, 2008 - Comments