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eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to be included and or participate, please contact: Tony Karrer
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123 Articles match
"Corporate eLearning"
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"Games"
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Intranet Journal Announces 2008 Product of the Year Winners
Wednesday, November 26, 2008
Search internet.com
Advertise
Corporate Info
Newsletters
Tech Jobs
E-mail Offers ... :
Jupitermedia Corporation has two divisions: Jupiterimages and JupiterOnlineMedia
Jupitermedia Corporate Info
Copyright 2008 Jupitermedia Corporation All Rights Reserved.
Legal Notices ...
Adobe Acrobat Connect Pro: Web Conferencing and eLearning ...
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Microblogging and Learning " It is Time to Tweak eLearning
Monday, November 17, 2008
It is Time to Tweak eLearning
Home
About
Articles for ... others trying to focus on different niches such as k12 Education ( Edmodo ), corporate and other environments ( Presently ... Twitter in education .
Using Twitter in corporate .
Lessons museums can learn from Twitter.
Directory of ... Activity: Using Twitter Entry Filed under: eLearning 2.0 . Tags: microblog , microblogging , twistory ...
build
buzzword
collaborative
conference
create
design
education
free
game
google
iphone ...
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DevLearn08: The Great (and community-powered) ILS Challenge
Monday, November 17, 2008
... taking notes> So to recap - the challenge was to design a game that would reveal the 'ethical truth' of a person ... using Karma and multiple lives as a game mechanic. Sure, you could win the game in one lifetime - by being a real SOB ... detectors - featuring possibly the first use of canine technology in a corporate setting.
Clive Shepherd ( Web site / slides ): " The Ethics Game "
Clive's submission is well-thought out and brings up the idea of how can we apply weights to ... ): " an untitled work " :-)
Karl does his typical great job and brings up the design point that the game really needs ...
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Episode4 - Corporate eLearning Weekly
Today was less about a weekly review and more about the GREAT book, How Computer Games Help Children Learn , by David Williamson Shaffer. alt="Powered by TalkShoe"/> If you missed my Live podcast via Talkshoe this morning...well...you missed a fabulous conversation. But you're in luck and you can download the audio from the link above. And ... Subscribe to the Corporate eLearning Weekly podcast in iTunes .
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Week of the Corporate Drone
... short of my vision......still short of the engaging, gaming holy grail. I'd like to think my current materials are ...
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Serious Games
... eLearning Strategies and Development blog http://mashable.com/2008/01/04/20-tools-for-creating-your-own-games/ ... If you have read my previous posts Proving ROI in Training and One small step for eLearning, a giant step for ... decided to implement to improve this deficit in product knowledge is online games. Luckily I don't work for one of those ... games that resemble "Who wants to be a millionaire" and "Jeopardy" which turned out to be a smash hit amongst the sales staff. Prior to the games it was always memorizing info from documents and flash cards then being tested on ...
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Happy Anniversary Corporate eLearning Development
... presented at the Serious Games conference on this topic and I hope to expand our discussion. I'm working on a live ... to be along for the ride. Thanks to my fellow eLearning bloggers who have linked, and supported my comments and ...
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Today's Stop: Brent Schlenker's Corporate Elearning Development
Today, you can check out the second interview I've had with Brent over at Corporate ELearning Strategies and Development. The posting is GGG 4 Lrng - Gamers lower the Boom! it includes both an audio broadcast of the interview featuring a discussion with Brent, myself and Cammy Bean from Learning Visions ...it was a great discussion. And, as an ... a Bad Day : eLearning Technology ) Me, in terms of boomers, I can see his point but, I'm a little more live and let ... comment on some of the blog stops. _ Recommended Games and Gadgets Recommended Books Content ...
Kapp Notes
- Friday, September 21, 2007 -
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Gadgets, Games, and Gizmos for Learning - Blog Book Tour
... those interested in serious games. I highly recommend this book for any organization (corporate, academia, government, etc ... Welcome to the eleventh stop on the Gadgets, Games, and Gizmos for Learning blog book tour. For the past two ... potentials that serious games and other technologies offer in learning situations. However, Gadgets, Games, and Gizmos for Learning incorporates a fundamental issue that is bigger than just using games in learning...namely, the issue of the ... effective business. One of the great things about Gadgets, Games, and Gizmos for Learning is that Karl Kapp does not ...
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What is Corporate eLearning Development all about?
ZIMBIO . Come hang out and join others in the Corporate eLearning Development social network experiment. Introduce ... aniversary?) and so now seemed like a good time to reflect on just what the heck this thing is all about. I started Corporate eLearning Development in August of 2005. We affectionately refer to it as the year we lost control . That ... ; I chose the name because it most accurately reflected my career, and my passion. eLearning can mean so many ... earlier; the learning trifecta: blogs, wikis, rss 2) gaming : no, not jeapardy style flash games. ...
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Second Life and eLearning: the quest
Jay Cross walsed me to an corporate blog entry of Tony O'Driscoll . The podcast of Thomas Malone (June 2007) talks about the important shift to more freedom for future workers. Tony O'D is comparing it to the shift towards democracy... well, I dream about more humanised and personal designed workloads, so I am definitely into this change. The only remark ... the game. The only freedom in the game is limited to those choices that were designed in the game itself. And an interesting article 'Another Life' of both Jay and Tony in eLearn magazine. With an added bonus to the Second Life - ...
Ignatia Webs
- Thursday, June 28, 2007 -
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My Ultimate eLearning Development Machine
A reader last week wrote me and asked what PC I would recommend for her fledgling eLearning development shop. The ... in about 1991. Windows full-time in the corporate environment and mixed Mac and Windows at home. If given the choice, I would choose a Mac for everything but games. No question. I don’t need to delve into all of the reasons here, but I will make a case for the Mac being the ultimate eLearning development box.
First, the hardware I’d choose ... evident from a product photo or spec sheet.
Here are three reasons the Mac is the ultimate eLearning ...
eQuixotic
- Sunday, November 9, 2008 -
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Corporate eLearning Strategies and Development: Stop the Learning2.0 MADNESS!!!
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Has "Offshoring" Online Course Development Gone Mainstream?
1 week ago
Corporate eLearning ... News
US Corporate eLearning Market Reached $5.2 Billion in 2007
4 weeks ago ...
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How would you integrate QR code in eLearning?
... to Art and with interactivity. Yes, this gets your mind hyper does not it! There is also an elimination game which ... QR code in eLearning? There are a lot of creative ideas possible: - send out cards with QR codes that ... application that uses QR code. But what about corporate learning? You could use this type of technology ... is mentioned on the corporate flyer... Or dispense a flyer with all the mobile courses mentioned in QR codes and then ... , buildings, corporations, websites... and you start putting your learning activity together. What ideas ...
Ignatia Webs
- Monday, February 25, 2008 -
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February TalkCast - Author David Williamson Shaffer
Brent Schlenker Title: EPISODE4 - Corporate eLearning Weekly Time: 02/15/07 11:00 AM EST Phone ... with David Williamson Shaffer. Author of How Computer Games Help Children Learn . And yes! This does have something to do with Corporate eLearning ...
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DevLearn Day 1 - Travel and Setup
Mark Oehlert at the Serious Games Summit. We presented on Games and Simulations in Corporations. Mark presented his ... , look for me at the Serious Games Zone. DevLearn - The eLearning Development Conference & Expo Co-located with the ... DevLearn is looking awesome this year! I really had no idea the amount of detail work that went into putting on a conference ...until today. The eLearning Guild staff makes it look easy. It was actually fun for me because I got to hang out with Guild staff. I work virtually from Phoenix and so (real)face time is rare. The Fairmont San Jose ...
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Steady Stream of Virtual Worlds
The past week (and upcoming two days) seems to be filled with a steady stream of information on virtual worlds. First, I attended the Corporate Advisory Council at Bloomsburg University . Although "virtual worlds" was not the emphasis for this Spring's RFP (it actually was for last year's), Karl Kapp always gives out nice, short, little white papers on a topic of interest. This year, the white paper was called " Real World Instructional Design for Virtual Learning ". He gives a brief overview of virtual worlds (a.k.a. metaverses ), and then discusses advantages ...
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Guild Research used in Business Week - Sweet!
... corporate games and virtual worlds are not nearly as sophisticated or visually stunning as some of the most popular consumer games involving millions of players, such as World of Warcraft, but they are precursors of what's in the pipeline. In a recent survey of nearly 1,500 people in large and small companies, the eLearning Guildâ€"a group investigating the ... giving immersive games a whirl. According to a 2007 survey by the eLearning Guild, which polled nearly 1,500 of its members ... games for work in the financial and banking industries alone had increased from 33% to nearly 40% in the past nine ...
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Design (Part 3) - Where does Motivational Design fit in?
... drive for exploration and learning. The same could be said for many corporate training initiatives. Although most ... their motives. This emphasis includes investigating the technologies they have grown up with (such as video games). In fact, some would be very surprised at the amount of research similarities between motivational design theories and game ... professionals...to harness the motivational properties of computer games to enhance learning and accomplish instructional ... . San Francisco : Pfeiffer . * Garris , R., Ahlers , R., & Driskell , J. E. (2002). Games, ...
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USCG Human Performance Technology (HPT) Workshop
... growing faster than costs 4. E-learning = Training (Show + Tell), Simulation (Do + Consequences), Games (Do + Consequences ... with no differences between them. That only will make it harder for practitioners (and corporations) to figure out ...
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DevLearn08: The Great (and community-powered) ILS Challenge
... taking notes> So to recap - the challenge was to design a game that would reveal the 'ethical truth' of a person ... using Karma and multiple lives as a game mechanic. Sure, you could win the game in one lifetime - by being a real SOB ... detectors - featuring possibly the first use of canine technology in a corporate setting.
Clive Shepherd ( Web site / slides ): " The Ethics Game "
Clive's submission is well-thought out and brings up the idea of how can we apply weights to ... ): " an untitled work " :-)
Karl does his typical great job and brings up the design point that the game really needs ...
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The Name of the Game Is Work
The Power of Gaming
August 13, 2007, 11:53AM EST
The Name of the Game Is Work
Corporations are increasingly using online games to recruit and train new employees, and just to better keep people in touch
by
Aili McConnon ... .
To be sure, the fledgling corporate games and virtual worlds are not nearly as sophisticated or visually stunning as ...
Innovation Home
Architecture
Auto Design
Brand Equity
Game Room
Innovation Index
Brand Blog
Design Blog
Games Blog
Media Blog
NEXT Blog ...
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Multi-media elearning...
I'm curious what elearning designers and managers are doing with multimedia. Five years ago, text was the leper of elearning design. Video, games, simulations, and audio were intended to replace, not augment text learning. Clark Aldrich has posted on games and simulations on this forum. What are others doing? In my recent experience, text seems to be more ... a designers intentions :). Unfortunately, I haven't heard much excitement around multi-media elearning lately. The hype is gone. Though I imagine, that somewhere in the bowels of academia and corporate training departments, some ...
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eLearning Information Sources
... call a "one-trick pony."
Analyst Reports
Corporate eLearning ... eLearning and still one of the best out
there. "At the beginning of the new millenium, corporations view ... , creating a powerful and revolutionary
user experience." Corporate eLearning: Feeding
Hungry ...
corporate eLearning? Sustainable competitive advantage: More for less.
Its scalable. Customizable. Consistent ...
Editorial Page
Glossary
Implementation
Sources of eLearning ...
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Internet Time Wiki / eLearning
According to Jay Cross, information architect of Internet Time Group, "eLearning" is the target model for corporate ... . eLearning is a vision of what corporate training can become. Weve only just begun.
eLearning is to traditional ... addresses corporate learning. In this context, effective eLearning dramatically cuts the time it takes for people to become and ... robbery." Training has grown too important to be delegated to training departments.
eLearning is attractive to corporations ... classroom. Studies reveal that the majority of corporate learning is informal, i.e. outside of class. eLearning seeks ...
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Understanding eLearning 2.0
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Video and Screencast Styles for Corporate Learning >> from the eLearning Technology Blog ... effort to be successful at blended learning.
Designing Games for E-Learning: A Framework
By Purnima Valiathan and Puja Anand
While everyone understands the concept of games, we see ... professionals design games for e-learning.
E-Learning Excellence in Practice Each year ...
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Rapid eLearning Tools
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Tony Karrers eLearning Blog on e-Learning Trends
eLearning 2.0
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Web 2.0
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Personal Learning
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Corporate eLearning
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e-Learning ROI and Metrics ... , 2006
Rapid eLearning Tools : eLearning ...
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eLearn: Best Practices
Game Shows as an Instructional Tool (9/21/07)
By Dan Yaman, CEO ... Sauve, CEO and Co-Founder, Tomoye Corporation
Mitigating Conflict in Online Student Teams (2/28/07)
By Richard ... , Kaplan University
eLearning and Fun: A Report from the CHI 2005 Special Interest Group (7/5/05)
By Lisa Neal, Editor-in-Chief, eLearn Magazine, and Lorraine Normore, Librarian, Center for Early Literacy Information
Learning ... )
Unveiling the Ambiguity in Current Terminology
By Susanna Tsai and Paulo Machado, InkiTiki Corporation, Island of ...
delicious Random Mind
- Friday, December 15, 2006 -
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What is eLearning 2.0?
... eLearning Technology
Tony Karrers eLearning Blog on e-Learning Trends
eLearning 2.0
LMS
Web 2.0
Enterprise 2.0
Personal Learning
Informal Learning
Corporate eLearning
eLearning Design
Authoring Tools
Rapid e-Learning Tools
eLearning (e-Learning)
e-Learning ... -term for people in corporate eLearning. Also, as you read this, if you have questions, comments, additions, please put ... situation right now where Im creating elearning for a corporation that is not at all interested in "making more work" ...
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Training Method Trends : eLearning Technology
... eLearning Technology
Tony Karrers eLearning Blog on e-Learning Trends
eLearning 2.0
LMS
Web 2.0
Enterprise 2.0
Personal Learning
Informal Learning
Corporate eLearning
eLearning Design
Authoring Tools
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eLearning (e-Learning)
e-Learning ... eLearning 2008 ), I took a bit of heat, but looking at the trends - Games down! So are simulations and virtual labs. Any ... eLearning Technology
Web 2.0 Corporate Access
Network Effects - YouTube - ...
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100 eLearning Articles and White Papers : eLearning Technology
... eLearning Technology
Tony Karrers eLearning Blog on e-Learning Trends
eLearning 2.0
LMS
Web 2.0
Enterprise 2.0
Personal Learning
Informal Learning
Corporate eLearning
eLearning Design
Authoring Tools
Rapid e-Learning Tools
eLearning (e-Learning)
e-Learning Software
Blended e-Learning
e-Learning Tools
Open Source eLearning
e-Learning ROI and Metrics ...
100 eLearning Articles and White Papers : eLearning ...
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eLearning Technology: The Business Web
... eLearning Technology
Tony Karrers eLearning Blog on e-Learning Trends
eLearning 2.0
LMS
Web 2.0
Enterprise 2.0
Personal Learning
Informal Learning
Corporate eLearning
eLearning Design
Authoring Tools
Rapid e-Learning Tools
eLearning (e-Learning)
e-Learning Software
Blended e-Learning
e-Learning Tools
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e-Learning ROI and Metrics ...
The Business Web : eLearning ...
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Ten Predictions for eLearning 2008
... eLearning Technology
Tony Karrers eLearning Blog on e-Learning Trends
eLearning 2.0
LMS
Web 2.0
Enterprise 2.0
Personal Learning
Informal Learning
Corporate eLearning
eLearning Design
Authoring Tools
Rapid e-Learning Tools
eLearning (e-Learning)
e-Learning Software
Blended e-Learning
e-Learning Tools
Open Source eLearning
e-Learning ROI and Metrics ... , 2008
Ten Predictions for eLearning 2008 : eLearning ...
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