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eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to be included and or participate, please contact: Tony Karrer
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85 Articles match
"Games"
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"Learning Objects"
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2008 2009
Wednesday, December 3, 2008
Learning Objects - Flash Cards (9) Learn Trends 2008 (9) New Work and New Work Skills (8) Concept Worker (8 ... Games Starting 2008, one of my more controversial predictions was around mobile learning - 2008 #5 => Mobile Learning ... . Top 2008 Posts based on Read Counts: 100 eLearning Articles and White Papers Free - Web 2.0 for Learning ... ) Samples Training Method Trends Corporate Learning Long Tail and Attention Crisis SCORM Test Web 2.0 Applications in Learning Learn Trends 2008 Top Posts of 2008 based on delicious Save Count (which I believe is a ...
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Digital Games and Learning Objectives
Friday, November 21, 2008
... on eCube - 6 Quick Steps to Create a Game Based E-learning Course. Rupa's post had mentioned about the importance of having the option to skip intros and tutorials in game based learning. Some learners can get put off doing something that is easy to work out during the game. Others need more help. I mentioned in my comment to her that I had used an ... objective for this resource was straightforward: learn to use a digital planisphere to locate astronomical features I ... , where the learner followed instructions to locate a set of objects in the sky, would provide the game. The main ...
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Designing and Rolling Out Serious Games
Wednesday, November 12, 2008
... place according to rules linked to a well-defined learning objective. Games good for learning in certain contexts - Learn rules - Create strategies - Risk Reward Learning process playing game - Understand - Encounger a new activity ... completion - Improve retention Some fun, some hard work. The important part is the learning agenda. Serious Games - the basis. - Historically games have been frowned upon. Nothing has really changed. - Game seen as not equalling "learning ... games - Failing Downside - some dissonance in learning agenda - Challenge may decrease with time - game becomes ...
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Library of Learning Objects
... organizations, Wisc-Online has created a large database of online, multimedia learning objects on dozens of topics. There are even ... : The digital library of objects has been developed primarily by faculty from the Wisconsin Technical College System (WTCS) and produced by multimedia technicians who create the learning objects for the online environment. These objects ... learning objects cover topics such as: Math Science Health General Education Technical Subjects (HVAC, Plastics ... access to other learning objects developed under the direction of Terry Bartelt of Fox Valley Technical College on ...
Kapp Notes
- Thursday, January 24, 2008 -
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More Brain Research
... the child's card game, in which the subjects memorized simultaneously presented auditory and visual stimuli that they ... designed learning event...No? Does your teaching, e-learning or training help people become more intelligent? Check out the article for yourself, Memory Training Shown to Turn Up Brainpower __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content ...
Kapp Notes
- Friday, August 22, 2008 -
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Digital Games and Learning Objectives
... on eCube - 6 Quick Steps to Create a Game Based E-learning Course. Rupa's post had mentioned about the importance of having the option to skip intros and tutorials in game based learning. Some learners can get put off doing something that is easy to work out during the game. Others need more help. I mentioned in my comment to her that I had used an ... objective for this resource was straightforward: learn to use a digital planisphere to locate astronomical features I ... , where the learner followed instructions to locate a set of objects in the sky, would provide the game. The main ...
Blogger in Middle-earth
- Friday, November 21, 2008 -
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Learning Objects and Motivation Theories
... in Online Learning .
Learning objects, when ... , and instruction and it provides examples of how to implement learning objects in accordance with the theory. Learning ... learning objects. Once taxonomies such as Stacy Zemke’s “Living Taxonomy Project” ( http://livingtaxonomy.org ) have been further developed, it should be much easier to find the perfect learning object for the desired ... likely to be motivated to complete the task (high persistence probability).
Learning objects should be developed ...
delicious Random Mind
- Saturday, July 16, 2005 -
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The treatment matrix
... and other issues come into play, not least the nature of the learning objectives; however, there are some good ideas ... Richard Middleton of Academy Internet . The title of the session was 'Fun & games - are they really necessary?', although a more accurate description would probably have been 'Fun & games - when are they necessary?' Richard argued that, in designing self-study e-learning, the amount of effort you should put into elaborate forms of interactivity (scenarios, sims, games) or rich media content (audio, video, 3D, animation) should depend on two factors: ...
Clive on Learning
- Tuesday, August 5, 2008 -
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Integrating Serious Games and ILS
Presentation/Discussion: Integrating Serious Games and ILS into Your Learning Strategy Presenter: Clark Quinn This ... . The game (level of challenge) increases learning 2) Ways to implement - Pick answer, same next question (linear), even ... their interests? +I reserve the right to raise the learning objective high enough. - What decisions does the student ... - Use Immersive Learning Simulation (ILS) v. "Game") Get the reports (dangit). The immersive learning simulation IS ... more effective learning. Pragmatic issues - Expensive or death - Individual mentoring - very expensive Not ...
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"Correcting the violent video game rhetoric" (CNet.com)
... design a game that people will love to play but that has a specific learning objective in mind. The hard lesson is that people do learn in games but what they learn mainly comes from a personal place - a place constructed by their own ... time a new game like GTA IV comes out. This article correctly takes to task people who will vehemently oppose a game ... sacrosanct. If you listen to these critics' arguments, it is very easy to slip out the words "video game" and insert "comic ... game is, we should be seeing a tsunami of child violence land upon our shores any minute now. But it won't. You know ...
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Designing and Rolling Out Serious Games
... place according to rules linked to a well-defined learning objective. Games good for learning in certain contexts - Learn rules - Create strategies - Risk Reward Learning process playing game - Understand - Encounger a new activity ... completion - Improve retention Some fun, some hard work. The important part is the learning agenda. Serious Games - the basis. - Historically games have been frowned upon. Nothing has really changed. - Game seen as not equalling "learning ... games - Failing Downside - some dissonance in learning agenda - Challenge may decrease with time - game becomes ...
In the Middle of the Curve
- Wednesday, November 12, 2008 -
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more Sid
... huh, game desigers care about UI...diff climes equal diff racial types...barbarian villages now have resources...I keep thinking how much attention has been paid to what kind of experience is bring created for the gamer/learner.
"get your mind churning about the possibilities"...multiple paths to victory...can there be multiple paths to the same learning objective?
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Spring 2007 CAC: NXLevel
Bob Christensen presented for NXLevel . He discussed their product called i-Prism which has been designed for the creation of e-learning with a great deal of flexibility and abilty to manage content and learning objects. The tool allows the inclusion of videos, quizzes and Flash animations. The tool has an scenario editor as well as a quiz editor and even some basic drag and drops. He mentioned that it was so easy that his son uses the tool to quiz his friends on bugs. Great use of simple technology and very flexible. __ Recommended Games and Gadgets Recommended Books ...
Kapp Notes
- Wednesday, April 18, 2007 -
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Learning vs. Training
... thing. There is a big difference between learning a lot broadly and learning a given objective really well. Said differently, the focus on, given a learning objective (say, project management), what is the best way of making that happen , is ... deployment of specific (and hopefully business critical) learning objectives. If training has fallen as a word, so be it ... The cliche is that training is not important, learning is. OK. And consequently there is one school of thought that suggests we look at the richest possible learning environments, and then replicate them. For me, that is skunk ...
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Nested Feedback: Designing Learning Experiences for Generations for Gamers
... did something really right (not always possible)? Turn 1 Feedback meets these learning objectives: +Use of simple ... the learning objectives/content/genre): *Can I influence/ optimize one (primary systems) variable? *Do I know if I am ... reached - Onscreen graphs and maps Turn 9 Feedback is around (depending on the learning objectives/content/genre ... Feedback meets these learning objectives: +Understanding Systems +Use of Time +Execution of Complex Strategy Turn 9 ... foreign to traditional instructional designers, but very familiar to anyone who builds or uses computer games. I ...
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SimWord of the Day: Rubber Banding
... through magnetic fields), because the learning objective is not winning a race, "rubber banding" would increase interest without undermining the learning experience. If the course was on winning a race, be it chariot, NASCAR, or UPS truck, this ... In making a computer game, rubber banding is the technique to allow computerized opponents to bend the rules to keep things exciting and "close" for the player. The term comes from racing games, where you can imagine a giant rubber band extending out from the player's car to pull lagging cars forward and winning cars back. Rubber banding is a "game ...
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Beware the 'everybody's doing it' argument
... this and have made interactive, online games an integral part of their learning strategy. Oh yeah (big sarcastic emphasis here)? Believe it or not I am a big advocate of using games in learning, in the right place of course and done well ... that games should become the driving force within learning interventions because people seem to like them. Look ... the pictures. There are good reasons for games in learning and they are not new. They are to do with the compelling ... harder to overcome a real or imaginary opponent. Teachers and trainers have been using games in learning for centuries.
Clive on Learning
- Friday, January 27, 2006 -
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eLearning Grid (Middle East)
Games Applications for e-Learning ...
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Learning Objects and Standards ...
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E-learning ROI: Strategies to ...
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Professor of Open & Distance Learning (ODL)
School of ...
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On the Sublimity of Practice
... have practice during the season when they do not schedule a game." So often, formal learning seems like a desperate chase to cover as much ground as possible, inevitably at the expense of depth. We love long lists of learning objectives"covered." But the real magic might be in "learning" less but practicing more.
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CAC Teams: Think e-Design
Pennsylvania With Awareness Training) University. SWAT U will be an e-learning portal created for the two phases of requested e-learning modules. To reinforce security awareness and the performance-based objectives introduced in the Phase One ... incidents to reinforce the learning objectives in the six training modules. Think e-Design will use Raptivity, a rapid ... objectives with a full assessment of the learner's change in behavior. __ Recommended Games and Gadgets Recommended ... : Think e-Design proposes to redesign the delivery platform within the current learning management system (LMS). Since ...
Kapp Notes
- Saturday, April 21, 2007 -
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Designing e-learning
LMS)
Learning object repositories
Learning to learn
M ...
Designing e-learning
Home
Gallery of strategies
Learning design
Learning materials
Assessing online
Inclusive e-learning
Further ...
View all strategies
Locating a strategy
Find an e-learning strategy, listed here in alphabetical ...
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Games ...
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Out and About: PREP Weekend Conference
This weekend, I spent my time in Hilton Head Island at a conference evaluating a National Science Foundation (NSF) project called Plastics Resources for Educator's Project. The PREP project , as it is called, was started over 10 years ago to develop Reusable Learning Objectives (RLOs) in the area of plastics education. The project has since spurred a book, additional web site and great collaboration among plastics educators across the country. Here is Rick Wilson ... thought of as old or not glamorous. __ Recommended Games and Gadgets Recommended Books Content ...
Kapp Notes
- Tuesday, June 12, 2007 -
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From Inception to Delivery - ILS Case Study
Our Worlds of Makrini "Game" - a rose by any other name would still smell as sweet, but would a game by some other name sell to the executive suite? - Jeff Johannijman (sp?) Immersive Learning Simulations becoming ... learning objects strung together - this is a very complex beast. (Hopefully they will post the preview video) Structure ... - Understand learning objectives - Identify barriers and challenges - Concept creation (plus getting the SMEs to ... ) - Something different! Learning Objectives - Increase awareness - Increase competency - Increase supervisor ability ...
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Definitions: ABCD Objectives
Here is how to create an effective Learning Objective. A learning objective simply states the behavior orknowledge change you would like to see from a learner. An objective is the final outcome desired from a learning event. Objectives ... : The behavior element of the objective indicates the desired outcome of the particular learning event. The behavior will ... . While objectives can be stated and developed using a variety of techniques, one of the most effective methods is to state an objective using the ABCD format The ABCD format is an acronym representing the words, audience, behavior, ...
Kapp Notes
- Tuesday, December 19, 2006 -
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Learning Visions: You're So Immature: e-Learning in Some Organizations
Games and Gizmos for Learning
The Real World, SecondLife and Facebook/MySpace
My Objection to Learning ... call them an "immature e-Learning organization." They seem to want page-turners, more or less. Games are scary. No ...
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January
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Will's New Taxonomy for Learning Objectives
Writing Less Objectionable Learning Objectives
Putting the Demand Back in On-Demand Learning
I'm a (K)nitwit!
My Predictions ... ;
2007
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December
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My Objection to Learning ...
delicious Random Mind
- Friday, October 5, 2007 -
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Building an Internal Simulation Capacity
... computer games will better meet a need than any educational simulation. Evaluation criteria include: learning objectives, cost, ease of deployment. measuring/evaluating situations - Measuring the effectivness of sims is critical ... Organization that want to build an internal simulation deployment capability should first learn from the best ... . dedicated tool, branching story - Scenariation - Moodle dedicated tool, game based model - authoring environments ... , manipulating - PhotoShop/PaintShopPro sound, editing - Audacity developer, simulation/game - game ...
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Learning in 3D Class: Week 4
... evening, we discussed designing instruction in a 3D world...Analysis of the learning objectives, Design of the learning ... exercises was to help them learn how teamwork principles can be applied in a 3D world to help with team building, cooperation and coordination. The ProtoSphere demonstration was great, we got to learn how to use gestures in-world and we got to go play a wheel of fortune game, see a large classroom and experience the social networking aspects of ProtoSphere and ... experience from the in-world learning. Basically, we applied the ADDIE model of instructional design to building a ...
Kapp Notes
- Tuesday, July 31, 2007 -
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Random Walk in Learning: Educators explore 'Second Life' online
Learning Objects Metadata
Learning Objects
Design Planet
Labels
learning ... )
internet connectivity
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laptop
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learning object
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low cost high impact technology ...
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Random Walk in Learning
Random rumbling during our journey through the E-Learning wonderLand - by Albert Ip (Fablusi P/L ... )
Words of Wisdom
Site Search
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Web
Random Walk in E-Learning ...
delicious Random Mind
- Wednesday, December 20, 2006 -
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e-learning.start4all.com
500 titles
learning content management syst
learning object approach making
learning objects ...
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e-mentor initiative in india
Learning Objects
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connecting LO w. RSS
finding learning objects
learning objects are hot
learning objects evaluations
research on learning objects ... learning networks
back to basics :e-l in 2003
boundary objects
cams may hinder ...
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Making Sense of Online Learning
Use of Computer and Video Games for Learning
A detailed review of the research on computer games for education. Describes impact on learning, how games can be ... : Facts and Figures in Adult Learning
Links to adult and distance learning and training stats ... learning ...
delicious Random Mind
- Sunday, August 14, 2005 -
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The big question: choosing tools
Accelerator and experienced first hand how easy it was to work with others to share assets and learning objects and to work ... The Learning Circuits Blog Big Question for July is 'how should e-learning developers choose their authoring ... question, of course, is that it depends on what you are trying to create. If it's an e-learning tutorial that you're after ... , they're not cheap. For an open source alternative, try EXE . Of course, if it isn't an e-learning tutorial you're after, then: for simple HTML content I'd use whatever tool comes with the LMS or content management system; for 2D games ...
Clive on Learning
- Tuesday, July 10, 2007 -
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Scripting a Virtual World Learning Event
... objectives will not lead to effective learning. One mistake organizations make when first creating a virtual world for learning is failing to script the instruction. They create a space but have vague learning outcomes or even no plan for ... . Instructional designers need to develop measurable learning objectives, apply appropriate design strategies and create assessment items to measure whether or not the learners understand and can apply what they learned during their time in the ... what to look for, what to do when they find a specific item and how that applies to what they should be learning. You ...
Kapp Notes
- Thursday, January 24, 2008 -
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elearnspace: Distributed content publishing
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learning, networks, knowledge, technology, community ... real learning happens - is treated as an after thought. What Brian suggests with distributed content syndication and ... in the Dark » Who was/am/will I be? on Is reputation obsolete? Thieme Hennis on Corporate Learning: ...
delicious Random Mind
- Tuesday, April 17, 2007 -
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