• Distance Learning Conference - My notes " Design for Learning

    ... builds knowledge Brainstorming tools: Learning objectives and content outline Activity List Benchmarking Include people ... Creative Economy Creativity Cubicle Culture Culture Development Digital Life Document Control e-Learning ... ;Life Second Life Events for Educators Past Stuff June 2008 (1) May 2008 (3 ... ; Design for Learning Exploring rich media and social networking to create more innovative learning ... the suits call execution). Distance Learning Conference - My notes August 9, 2007 Filed ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • The Future of Online Learning and Personal Learning Environments " SlideShare

    ... profile-photo-erionline, time: 4 months, text: second life downes }); SS.all_favorites.push({ type: fave ... mobile phones, PDAs, etc. â?¢ The 3D web Second Life is a start, we will see more of this Slide 6: Accessâ?¦ â ... http://www.capuano.biz/Papers/ITS%202000/ITS%202000.htm â?¢ Dublin Core â?¢ Learning Object Metadata Slide ... = learning network downes e-learning ple elearning web2-0 education future teaching; var showId = 40271; var slideNumber ... The Future of Online Learning and Personal Learning ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • E-Learning Queen: A Proposal to Cut Costs and Increase Efficiency in Online Programs

    Knowledge Initi... ► Jul 13 (1) Learning Objects in Virtual Worlds ... ► Jun 14 (1) Art and Social Responsibility in Second Life: AM R... ► ... ; May 22 (1) What's Your Favorite Use of Second Life? ► May 21 (1) I Found My Tutor In Second Life: New Ways to Get ... ► May 18 (1 ... skip to main | skip to sidebar E-Learning Queen E-Learning Queen focuses on distance training ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • 28082007 Alexander Hayes " SlideShare

    ... transcript Slide 1: m-learning : two years : two life times a history of innovation, remonstration and ... : so we go back to the community and research ways in which to demonstrate the use of mobile learning in a real life ... , Bavaria, Germany â??â?¦â?¦... .....m-learning is the next step in work life and lifetime education etc. The ... Education, where students are literacy and numeracy learners, or are learning their English as a second language; and ... = nswlearnscope07 learnscope nswlearnscope flnw talo australia m-learning mobile mlearning alexanderhayes; var ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • Moodle taking the lead in the secondary sector " e-Learning Stuff

    ... in Schools, questioned more than 600 schools in England and found Moodle, a free e-learning platform, was now the second ... kindle kyte.tv laptop learning learning objects legal lesson lg viewty library links linux live lsc lsn m-learning mac ... search second life security semantic web sharing shibboleth shozu sidekick silverlight sketch skyfire skype slideshare ... e-Learning Stuff news and views on e-learning, ILT and tech stuff in general… Home About ... Guardian reports that: Schools are becoming increasingly attracted to open source virtual learning environments ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • MachIanations: LMSs and PLEs - Friends Or Foes?

    ... excellent repositories for learning objects, data, tools and technologies that learners could access as part of their ... hands of learners wherever they may be. You can find me in Second Life as several of us at NSCC are currently exploring ... alternative delivery education are familiar with learning management systems (LMS). There are the well established commercial ... , content management system and LCMS, learning content management system are also used, but Im going to stick with LMS for the purposes of this post).LMSs get used for all sorts of things - storing content, providing structure, learning ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • Electronic learning - Wikipedia, the free encyclopedia

    ... worlds such as Second Life. This phenomenon has also been referred to as Long Tail Learning[17] The new focus in social ... approaches or perspectives 8 Reusability, standards and learning objects 9 Communication technologies used in e-learning 10 ... and learning objects Much effort has been put into the technical reuse of electronically-based teaching materials and in particular creating or re-using Learning Objects. These are self contained units that are properly tagged with keywords ... learning objects. There are both proprietary and open, non-commercial and commercial, peer-reviewed repositories ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • E-Learning Queen

    ... learning, and other disabilities.Cigna deploys a Second Life island for health educationWith the goal of making healthcare ... can look through a robotically controlled telescope.2. Information kiosks. Second Life sims often feature objects that ... world in Second Life for customer service.In the virtual world, employees design their avatars and then they practice ... /VHAinSecondLife.aspThe Veterans Health Administration has entered Second Life, the 3-D, online virtual world to provide veterans with another ... written by Lori Bell, of the Alliance Library System, Illinois, librarians at Healthinfo Island in Second Life explore ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • elearning-it blog

    Education and Training? This is a Critical Review of Second Life by Zane L ... learning.Educators and trainers can select and download those PowerPoint games that support your learning objectives and are ... ;} elearning-it blog This blog addresses electronic learning (eLearning) and offers reliable ... contrive conditions under which students learn. It has always been the task of formal education to set up behavior which would prove useful or enjoyable later in a students life." ..........B.F. Skinner ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • eLearning Development News - Gary Hegenbart

    ... is the low hanging fruit. What about mobile learning, or learning on-demand? You can cache templates for learning objects ... . Stefan Sagmeister delivered the keynote based on his book “Things I have learned in my life so far”. The talk had ... too distant future.) After lunch I went to “I’m Busy Enough…What Do I Need a Second Life For?” mostly because Angela White (who I met at the conference) was so enthusiastic about Second Life. I went in as a skeptic ... from NMC presented the session and “demystified” Second Life for me. I’ve heard of it, but never ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • M3 â?? MUVEs, Moodle and Microblogging

    Second Life with 3 student groups, and compare integrated use of these tools and environments in 3 individual learning ... , and the other learning at a distance online. The final group will be recruited from interested parties from Second Life ... environment. Build on current work within the Second Life (MUVE) community as a next generation emergent technology to create an immersive learning experience. Adapt an existing Moodle course to create a hybrid Moodle/Second Life solution ... Using Second Life The M3 project eLanguages home page Home ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • Facilitating online communities - WikiEducator

    Contents 1 Facilitating Online Communities blog 2 Participation 3 Learning objectives 4 Schedule 4.1 Wk 1 ... recognition at any time with the course facilitator. Learning objectives Define an online community Define online learning ... RSS ? Wks 2 and 3: What is an online community? - 4 - 17 August Meeting with Grad Students in Second Life - a photo by Pathfinder Linden Pathfinder Linden spoke at a weekly meeting held by grad students who are using Second Life as ... /index.php?title=Second_Life_Grad_Student_Colony Most people use the phrase "online community" very loosely. You will ...

    delicious eLearning - Friday, August 1, 2008 - Comments
  • eLearning Technology

    Responsibility and to broaden ourselves to go from Learning Objectives to Performance Objectives and Business Needs.Kimberly ... (18) SCORM (18) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15) eLearning ... ) Mobile (8) Learning Objects (8) LCMS (7) Learning Systems (6) eLearning Software (4) Custom eLearning ... ) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59) Collaborative Learning (56) Virtual Classroom ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Blackboard Beyond Cites eLearning 2.0 as Part of Their Plans

    ... announces its plans to establish a Global Learning Objects Catalogue, in which any Blackboard user can publish to or ... ) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15) eLearning Consultant (14) eLearning ... ) Learning Objects (8) LCMS (7) Learning Systems (6) eLearning Software (4) Custom eLearning Development (3 ... eLearning (100) Metrics (91) Open Source (84) elearning development (83) Facebook (82) Second Life (82 ... ) Internationalization (69) Learning Objects (59) Collaborative Learning (56) Virtual Classroom (51) SCORM ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Learning 2.0: Building Learning Chunks

    19) Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second Life ... (14) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7 ... Source (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Corporate eLearning Development: Learning2.0, Identity2.0 and

    Management System (18) SCORM (18) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15 ... ) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7) Learning Systems (6) eLearning Software (4 ... ) Facebook (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59) Collaborative Learning (56 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Personal Learning for Learning Professionals - Using Web 2.0 Tools to Make Reading &amp

    System (18) SCORM (18) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15) eLearning ... (10) Mobile (8) Learning Objects (8) LCMS (7) Learning Systems (6) eLearning Software (4) Custom ... (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59) Collaborative Learning (56) Virtual Classroom ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Why Kids Blog (David Warlick)

    Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second Life (17 ... ) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7) Learning ... Source (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • 's Personal

    Flash (19) Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second ... Learning (14) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7 ... ) Open Source (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Chambers - "Next Market Transition is Collaboration"

    Flash (19) Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second ... Learning (14) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7 ... ) Open Source (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • eLearning Technology: Informal Learning is Too Important to Leave to Chance

    Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second Life (17) Open ... time.Where Im not sure if we agree is whether intermediate results such as learning objectives, skill development ... sure that Im able to hit my learning objectives if I dont control the content and the learning process?" assumes that you ... set of performance objectives that I can use to derive learning objectives and skill development opportunities around. I ... ) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7) Learning Systems ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • What is eLearning 2.0?

    Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second Life (17 ... ) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7) Learning ... (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • Software Simulation eLearning (w/ links to Tools)

    System (18) SCORM (18) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15) eLearning ... ) Mobile (8) Learning Objects (8) LCMS (7) Learning Systems (6) eLearning Software (4) Custom ... ) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59) Collaborative Learning (56) Virtual Classroom (51 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • Captivate File Size Tricks for Software Training via Simulations

    Flash (19) Blended Learning (19) Learning Management System (18) SCORM (18) Enterprise 2.0 (17) Second ... Learning (14) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7 ... ) Open Source (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79 ... Objects (59) Collaborative Learning (56) Virtual Classroom (51) SCORM (46) Learning Management System (39 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • Authoring in eLearning 2.0 / Add-ins

    SCORM (18) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15) eLearning Consultant ... ) Mobile (8) Learning Objects (8) LCMS (7) Learning Systems (6) eLearning Software (4) Custom eLearning ... ) Second Life (82) eLearning Activities (79) eLearning Trends (75) Courseware (75) eLearning Strategy (71) Internationalization (69) Learning Objects (59) Collaborative Learning (56) Virtual Classroom (51 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • Learning Trends Point To and Shape eLearning 2.0

    ... learning is going to be shaped by: Information and learning objects created more easily and by a broader collection of people Information and learning objects enhanced by tagging and group use Communities providing access to people and ... by: Seamless integration of information objects and learning objects Short-burst learning objects in the context of work Increased frequency of small communication / awareness learning objects Increasing diversity of tools / resources ... ) SCORM (18) Enterprise 2.0 (17) Second Life (17) Open Source (16) Facebook (15) eLearning Consultant ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • Main Page - Complexive.com

    Join me in a discussion of what Duke Corporate Education is doing with Second Life, and how this environment is ... ://www.dukece.com Second Life Office: http://slurl.com/secondlife/IBM%203/121/192/22 About Steve: Steve is the Director of ... Corporate Learning: Trends and Innovations? 2 How Do I Register & Attend? 3 Sponsors 4 How Do I Attend and Participate? 5 ... tocShowText = "show"; var tocHideText = "hide"; showTocToggle(); } [edit] What is Corporate Learning: Trends and Innovations? Corporate Learning: Trends and Innovations is: An exciting opportunity for corporate leaders, directors, ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • How to Conduct a Successful Learning Management Systems (LMS) Selection Process

    Second Life (17) Open Source (16) Facebook (15) eLearning Consultant (14) eLearning Consulting (14) Personal Learning (14) eLearning Solutions (12) Internationalization (10) Mobile (8) Learning Objects (8) LCMS (7 ... ) Open Source (84) elearning development (83) Facebook (82) Second Life (82) eLearning Activities (79 ... Objects (59) Collaborative Learning (56) Virtual Classroom (51) SCORM (46) Learning Management System (39 ... (); eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 Learning Management ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • ELearning 2.0 - Wikipedia, the free encyclopedia

    ... worlds such as Second Life. This phenomenon has also been referred to as Long Tail Learning[17] The new focus in social ... approaches or perspectives 8 Reusability, standards and learning objects 9 Communication technologies used in e-learning ... , standards and learning objects Much effort has been put into the technical reuse of electronically-based teaching materials and in particular creating or re-using Learning Objects. These are self contained units that are properly tagged with ... of learning objects. There are both proprietary and open, non-commercial and commercial, peer-reviewed repositories ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
  • Browse My Stuff

    Methods (137) Second Life (123 ... ) Case Study (87) Courseware (81) Learning Objects (81 ... from Learning Objectives to Performance Objectives and Business Needs ...eLearning Technology - Thursday, July 31, 2008 ... ) Analysis (137) Methods (137) Second Life (123 ... (81) Learning Objects (81) Online Learning (81) ...

    Tony Karrer delicious links - Friday, August 1, 2008 - Comments
12Next