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This site contains content from around the eLearning community - from blogs and as selected by community members using social tagging. If you would like to be included and or participate, please contact: akarrer@techempower.com. This page contains content related to Audio and Research.
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Audio Search of YouTube Video Content
Google Labs has quietly rolled out a new search capability which allows one to search the audio content of YouTube videos. Right now they are only indexing political content ... thus if you want to see what Obama or McCain ... or any other politican is saying about the proposed federal bailout ... try a search on "federal reserve".
This could be huge if expanded to other content. If you only think of YouTube as a provider of whimsical video, then you are missing the boat. See my prior post on using Google Video or YouTube as a research tool, or check out my own YouTube channel.
eContent
- Wednesday, September 24, 2008 -
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Audio Search of YouTube Video Content
Google Labs has quietly rolled out a new search capability which allows one to search the audio content of YouTube videos. Right now they are only indexing political content ... thus if you want to see what Obama or McCain ... or any other politican is saying about the proposed federal bailout ... try a search on "federal reserve".
This could be huge if expanded to other content. If you only think of YouTube as a provider of whimsical video, then you are missing the boat. See my prior post on using Google Video or YouTube as a research tool, or check out my own YouTube channel.
eContent
- Wednesday, September 24, 2008 -
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The Value of Multimedia in E-Learning
Al Moser trashes voice over PowerPoint in this blog post about using multimedia in eLearning. He feels audio is a weak ... making this about the tool (PowerPoint + audio) when he should be talking about the method and the quality of instruction. The simplest tools, in the hands of an artisan, can make a masterpiece.
On issue one: does audio in e-learning reduce ... ) an iteration where narration and onscreen text were identical. In short, the researchers recommended the use of spoken ... groups received identical animation and words.
On issue two: does audio with eLearning reduce productivity? Al compares ...
Janet Clarey
- Monday, September 8, 2008 -
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The Value of Multimedia in E-Learning
Al Moser trashes voice over PowerPoint in this blog post about using multimedia in eLearning. He feels audio is a weak ... making this about the tool (PowerPoint + audio) when he should be talking about the method and the quality of instruction. The simplest tools, in the hands of an artisan, can make a masterpiece.
On issue one: does audio in e-learning reduce ... ) an iteration where narration and onscreen text were identical. In short, the researchers recommended the use of spoken ... groups received identical animation and words.
On issue two: does audio with eLearning reduce productivity? Al compares ...
Janet Clarey
- Monday, September 8, 2008 -
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Google-Assisted â¬SSearchâ¬ý Learning⬦but pls donâ¬"t say â¬Saccording to Googleâ¬ý
... your current status (online, offline, away, do not disturb, etc.). Some initial research on the benefits of chat ... :
Google offers tools that recognize linguistic, visual, audio, gestural and spacial literacies in aggregate
On ...
Janet Clarey
- Thursday, September 4, 2008 -
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Google-Assisted â¬SSearchâ¬ý Learning⬦but pls donâ¬"t say â¬Saccording to Googleâ¬ý
... your current status (online, offline, away, do not disturb, etc.). Some initial research on the benefits of chat ... :
Google offers tools that recognize linguistic, visual, audio, gestural and spacial literacies in aggregate
On ...
Janet Clarey
- Thursday, September 4, 2008 -
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Brain-based Learning, Backchannel, Pics. ipods, & Gaming
They began using the iPods to create their own "content," making audio recordings of themselves and presenting them ... looked at their video game usage and its effects.
Findings from the student studies confirmed previous research on ...
Big Dog, Little Dog
- Friday, August 22, 2008 -
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eLearning on a Shoestring (eLearning Guild Online Forum)
... a lot of work."Good elearning comes from design rather than the software"PowerPoint pictures with audio can work as ... learners have..... try to go with what they havelots of textlots of videolots of audio(or just a little of each to match your ... issues (unlimited users)Web Quests"student....you're going to research info and create something for our public to ...
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Myths about online learning
PowerPoint deck notes doesn't do much. Utilizing SlideShare though has been a nice supplement for my research.]
Myth ... online teaching as I must focus on my research. (which translates into SMEs unwillingness in the corporate environment ... they needed to be. They were highly interactive with branching, audio, video, etc. And they were long. A different ... . However, creating a learning environment where people can discuss, rate, do additional research, etc. based the book… ... Hall Research Excellence in Learning Awards, because I thought he could quickly get his hands on some numbers related ...
Janet Clarey
- Monday, August 4, 2008 -
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Connectivism is about you!
... research the topic of Connectivism. There's going to be videos, blogs, rss feeds, discussions - everything that fits into the ... almost 1200 registrants! WOW - 1200! If you are interested in this course, you might want to have a listen to the audio ...
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Connectivism is about you!
... research the topic of Connectivism. There's going to be videos, blogs, rss feeds, discussions - everything that fits into the ... almost 1200 registrants! WOW - 1200! If you are interested in this course, you might want to have a listen to the audio ...
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Instructional Design and an Aging Workforce
... need to understand that research has shown â¬Sthat those over the age of 45 years are often adventurous and keen to do new ... courses we create.No longer should we only think that audio should be included for those learners who are auditory ... hearing the audio that has been inserted.Microsoft has full set of tips that an aging population can use to increase the ... , 2008 from website: ...
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Daily Bookmarks 06/11/2008
Games by GAMBIT: AudiOdyssey
A game developed so that visually impaired users can play it, using either a Wiimote or keyboard. One of the goals was to create “an engaging game that relies more on high quality audio than visuals.” Very interesting concept; quality accessibly game design could also help designing for other applications.
tags: games, accessibility
From Degrading to De-Grading
Alfie Kohn on reasons to abolish the current grading system in favor ... exploring.
tags: education, k-12, motivation, assessment
Researchers have found three consistent effects of using ...
Experiencing eLearning
- Wednesday, June 11, 2008 -
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Wikis for Improving Productivity
I’m liveblogging the webinar Growing in a Down Market with PBwiki. My comments are in italics.
Presenter: Teo Mayes, CTO RMC Vanguard
They used UStream for the audio, in addition to the typical phone line. I know I’m a little ... else?
A: They did a lot of research. No information about clients like SSN stored on the wiki. Security levels of PBwiki ... checked the wiki?” Internally reinforces use of wiki informally.
Q: Can you upload videos & audio?
A: They do ... the research while you’re on the phone with a client so they can answer customer questions ...
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Help, I Cant' Stop Learning!
Xbox360.(showed the preliminary introduction. AMAZING graphics and audio detail.)Creating a sense of anticipation ... knowledge, but player using the information they have.- Research after the game is finished. Focused on common knowledge, research only to make sure what have is right.If it ever got out that this is "educational" - sales cut in 1/2Also ... interactive community is becoming a more important part of the gaming experience. + Research + ...
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Learning for the New Mobile Society
... one mobile modality and/or device.- Best research from Europe using Africa as testbed.- Mobile sending audio podcast ... - mobileweb. Wiki with audio and text (by choice of user).- Can get info from audio form and text form.- Can use ...
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TCC08: Extreme Makeover: Course Edition
8211;chop content into bite-sized pieces, make it more readable
Small links–focused research with refined searches ... watch the slides while listening to the audio of the instructor reading the 170+ slides. Her choice? Neither!
Experiencing eLearning
- Wednesday, April 16, 2008 -
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4th Annual Innovations in e-Learning Symposium (June 3,4,5)
... nbsp; Web 2.0 and Cyber-infrastructure * Innovation Design and Research Partnerships *   ... designers, learning consultants, instructors, researchers and training and development professionals from business, government ... ; Audacity 101: Hands-On Audio Editing* * Collaboration in a Virtual World
Each workshop is a half-day. The ... Audacity 101:Hands-On Audio Editing workshop must bring a laptop computer with wireless internet capability.
June 4 & 5 ... ; Stephen Downes, Senior Researcher, Institute for Information Technology's Internet Logic Research ...
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Any tool as long as it's Adobe
As I write this, my Adobe Updater program is busy installing the latest updates to my Adobe Creative Suite 3. I had thought that, with my extravagant purchases, I was maintaining the Adobe share price all on my own, but the eLearning Guild's latest research report on authoring and development tools proves otherwise. Just look at these results, showing the market share of tools in various categories: Rapid development tools: #1 Captivate (65% of Guild members); #4 Presenter ... Authorware (16%). Simulation tools: #1 Captivate (79%); #2 Flash (45%). Audio recording (!!!!): #1 Captivate ...
Clive on Learning
- Thursday, January 24, 2008 -
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Ten Predictions for eLearning 2008
Reading & Research More Effective.Prediction #2 => Virtual Classroom Tools - Meeting Tool + Second Life LiteA ... considered rapid authoring tools but now are becoming THE authoring tools. Some lower-end, PPT + Audio tools will do ...
eLearning Technology
- Thursday, January 3, 2008 -
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What is to Come in 2008
As I read the blog I'd like to post a few updates on our research and predictions for e-learning in 2008.1. Social Networking is hitting the corporate scene, driving tremendous demand for informal learning, or what we call "learning on ... before the term was coined and spent much of my career over the last 10 years in the development, analysis, and research in this topic. I figured that by now we would have "figured it out." This is not the case. In fact, in the same research ... -learning grows each year, and now we consider searchable content, audio, video, and web 2.0 interactions as ...
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