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eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to be included and or participate, please contact: Tony Karrer
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81 Articles match
"Research"
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"Collaboration"
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"Simulations"
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2008 2009
Wednesday, December 3, 2008
Attention Crisis (13) Test SCORM Courses with an LMS (13) 90-9-1 Rule aka 1% Rule in Collaborative Environments ... Questions Identify eLearning 2.0 Opportunities (6) Real-Time Collaborative Editing (6) Web 2.0 Corporate Access (6 ... to Make Reading & Research More Effective . Nailed it. ;) In some ways, 2008 was the year that eLearning 2.0 ... to look at the question of: Scope of Learning Responsibility? Real-Time Collaboration For me, 2008 represented a pivotal year for real-time collaboration. I expect this to gather speed in 2009. As I mentioned in ...
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eMedia Review Site
Saturday, November 29, 2008
Welfare
Research People
Research Seminars
Undergraduate Student Research
Undergraduate Research Team
Business
About Us
Industry Collaboration
Research Expertise
Available Technologies
Spin-out Companies
LBIC
News and ...
Vet Nursing Diploma
Continuing Education
LIVE
Research
Research Groups
Bone
Locomotion
Reproduction
Genes and ...
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CALL FOR mobile learning PAPERS - Deadline for submissions (2nd call): 19 December 2008
Friday, November 28, 2008
... the development of user-created content and providing opportunities to meet and collaborate, offers immense potential ... presentation of mobile learning research. In particular, but not exclusively, we aim to explore the transition from ... Consortium. All submissions are subject to a blind refereeing process. * Topics We invite researchers, practitioners ... approaches and theories for mLearning - Collaborative, cooperative, and Contextual mLearning - Creativity and mLearning - Gaming and simulations in mLearning - mLearning in educational institutions: primary, secondary and third level - Informal ...
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Video Game addiction
CNN had an interesting article called, " Experts: Video games not an addiction ". The article highlights the debate involving doctors and experts regarding the excessive use of video games. The article states that about 10% of players are considered excessive gamers. It was interesting to see how some wanted to put video game play in the same category as alcholism. While I agree that the conclusion to do more research on the issue is the right call, the issue itself of how ... -face collaboration and interactions.
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Internet Time Blog: Simulations and the Future of Learning
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Simulations and the Future of ... , nuclear power plant workers, and Wall Street traders. They learn from simulation.
Clark posits three forms of content ... -known authorities, read this chapter first.
After months of research, reflection, blind alleys, and enough tid-bits to ... totally changes direction. Clark takes us into the nitty-gritty of constructing the Virtual Leader simulation. We learn about principles of simulation, set design, character creation, animation, speech generation, control of movement, ...
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E-Learning 2.0 Research
These are my liveblogged notes from the eLearning Guild’s webinar on their e-Learning 2.0 research report. The report is available to any paid members of the guild, or to free (Associate) members who have taken the report ... collaboration enhanced by technologies driving Web 2.0. Users/Learners are empowered to search, create, and collaborate in order to ... take longer to create (simulations and games) are down
Good question in the chat from Cathy Moore: Are blogs being used ... blocked
Recommended Immersive Simulations b/c the word “game” is often blocked
Concerns about bandwidth ...
Experiencing eLearning
- Thursday, October 2, 2008 -
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NASA goes MMO
NASA wants to start a MMO ( Massive Multiplayer Online game ) as an educational game. This certainly goes towards a full laboratory simulation if you ask me. It surely looks promising, or as they say it: "The idea of the MMO educational game is to present NASA content in such a way as to draw students into science, technology, engineering, and mathematics learning and to spark interest in STEM-oriented careers." You've gotta love this idea! The effort is a partnership ... Flight Center and acts as a go-between for collaborative projects between the space agency and private ...
Ignatia Webs
- Thursday, April 24, 2008 -
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Collaboration in a Virtual World Pt. 1
... simulation activities People really don't learn well in lecture mode Research done on learning pyramid Just adding ... incorporating podcasting. Teaching techniques that promote collaboration - Small group assignments - Research assignments ... Workshop D - Collaboration in a Virtual World Rena M. Palloff, Ph.D., LCSW, Managing Partner, Crossroads Consulting ... How do you "sell" collaboration? Esp to "adult learners" (the docs) How do you deal with the â ... sure online learning way to go and getting bang for buck (Level 4) Why collaborate online? Assist w/ deeper levels ...
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Collaboration in a Virtual World Pt. 2
Can be done collaboratively. 2 people, groups, choose a person and discuss. - Can be lively and fun - Push students to research a position thoroughly to present argument. Helps develop critical thinking skills. - Should be controversial ... ? Collaborative and Small Group work - Can begin in dyads and move into groups - Help break down some of the resistance to "group ... . Gotta give them to the student though. Simulations and Role Plays - Hypothetical situations that learners may encounter ... knowledge acqusition Guidelines for Collaboration - Set the Stage - why is it important that we do that? Relate to ...
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Medical Education Blog: Teaching Techniques Archives
Emergency Medicine: A Research Agenda
Simulation medicine in intensive care and coronary care education ... learning resources easier.
Increasing use of online communication will make experts and research available to larger ...
Medical Simulation
There is a lot of discussion at the University of Saskatchewan about the use of medical simulation in health science education. To understand the decisions being made in this area, you need to understand that there are four distinct categories of simulation ...
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Designing e-learning
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Peer-to-peer collaboration
Podcasting
Portable ...
Research
Roleplays (online)
RSS (really simple syndication)
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Scavenger hunts
Simulations
Social ...
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AG08 session Evidence-based eLearning Methods to Build Creative Thinking Skills by Ruth Clark
... this next interactive question) Ruth mentions virtual agents to guide you through simulations, collaboration, guidance ... join Ruth as she guides you through research and practice on creative skills training, drawing from the 2008 edition of e ... learn: The features of learning environments proven to build creative thinking skills The research evidence on ... : traditional program based on lectures besides turorials. Because the test group could look at a lot more (simulated) cases ... a high media example of simulations ( again an army example, I think simulations were really done at first in ...
Ignatia Webs
- Tuesday, April 15, 2008 -
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Future Platforms for eLearning
... looks like today. I've seen the Content Authoring Research Report from the eLearningGuild that suggests what tools are ... Wiki-like content (web pages) with some interactive exercises, simulations, etc. embedded based on other tools or add-ins. Collaboration will be part of the environment, but we'll still be struggling with getting collaboration to work ... Trends, eLearning 2.0, web 2.0, Collaborative Learning, Informal Learning Keywords: eLearning Trends , eLearning 2.0 , Web 2.0 , Informal Learning , Collaborative ...
eLearning Technology
- Thursday, June 22, 2006 -
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eMedia Review Site
Welfare
Research People
Research Seminars
Undergraduate Student Research
Undergraduate Research Team
Business
About Us
Industry Collaboration
Research Expertise
Available Technologies
Spin-out Companies
LBIC
News and ...
Vet Nursing Diploma
Continuing Education
LIVE
Research
Research Groups
Bone
Locomotion
Reproduction
Genes and ...
delicious Random Mind
- Saturday, November 29, 2008 -
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mLearn08: keynote Diane Laurillard on mobile learning methods
... simulations, spreadsheets, data analysis, tool, game collaboration: networks, wikis production: websites, programs ... Laurillard works at the Institute of Education. She is a renowned researcher. Her talk is very structured, filled with ... , emotional engagement. Waht we need are tools for guided inquiry, structure discussion, orchastrated collaboration, adaptive ... , structuring discussion, orchestrating collaboration, adapting leanrners' practice, designing learning activities. So how do ... learners is important. collaborative learning: reflecting on peer ideas, offer their own output, so learners ...
Ignatia Webs
- Thursday, October 16, 2008 -
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OnLine Gaming As A Learning Tool
... aspects of collaboration, social, behavioral, technical, etc. So I am looking to see what is transferable from the gaming environment to the corporate environment in terms of collaboration and learning. In addition, I am an old gamer, and in ... Reeves of Stanford who is doing some really interesting research using an FMRI ( like a CAT scan) to look at areas of brain ... environment - The story for the game had a big effect on excitement What he found from his research that can be applied to ... Applying Gaming Principles I am wondering if some of the results of this type of research apply to learning. In my ...
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Knowledge and Learning In The News - 12/17/2006
It's a story about community and collaboration on a scale never seen before. It's about the cosmic compendium of ... Informal Learning - Mohamed Amine Chatti's ongoing research on Technology Enhanced Learning
The notion of informal ... academic learning also comes from different informal channels; e.g. through games, simulations, experiments, ...
Big Dog, Little Dog
- Sunday, December 17, 2006 -
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Learning Peaks, LLC: Examples of Instructional Materials on the Web
Research
Methods in the Social and Natural Sciences
http ...
Online
Instructional Strategies (collaboration area ...
Hoax?
Scholarly Research? Personal Opinion?
You Decide ...
lab
Knowledge
Dynamics Business Simulation Demos
http ...
Simulation
Other places to go to see examples ...
delicious Random Mind
- Tuesday, September 20, 2005 -
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Encyclopedia, eLearning, coherence, Media, & Training
... real time, more rapid and more collaborative.
Coherence or Interest: Which is most important in online multimedia ... principle. Via Stephen Downes .
Research: the differences between media and technology - Rob Wright
Technology ... healthy mix of experiences, activities, and tasks. It mingles collaboration with reflection.
Best Methods for ... actual sales situation, as the classroom is still an artificial, simulated environment.
Big Dog, Little Dog
- Sunday, April 20, 2008 -
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Save the Date: Feb 2 and 3 3Di Workshop at Training
... users will have a “second life” (not necessarily in Second Life). Research also indicates the most useful commercial applications of 3Di are: Education and Training, Simulation and Virtual Collaboration.
Don't' get left behind ... NEWSFLASH: Use VIP Code TTZE6 to receive $150 off Registration!
Well it has finally happened. I am wrapping my two years of research into a “roll up your sleeves” 3D Internet Boot-Camp as part of the Training 2008 Certificate Program.
Here is the URL to the Certificate Description . I’ve also saved you some time by ...
Learning Matters!
- Monday, December 3, 2007 -
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From Inception to Delivery - ILS Case Study
... game by some other name sell to the executive suite? - Jeff Johannijman (sp?) Immersive Learning Simulations becoming ... . Features and Uniqueness - Immersive learning simulation - what if you make a different decision. Show different impacts ... end-state. Needed someone who could help, guide and collaborate from beginning to end. The Challenge - When did ROI ... have strong instructional design skills + Game theory + Simulation and graphic design for usability and appearance ... - Ethnic clashes (can research to predict a little) - Communication challenges (stereotypes) - Building ...
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Ignatia Webs: One of ITM's scientific flash learning instruments
... except for focusing. The use of the virtual microscope is explained in the simulation itself. No special knowledge for operation is required. We are proud of this one, the brains behind this simulation is Maxime Madder, a great researcher ... photography-microscopy allow us to develop simulations and animations that imitate actions that are normally performed in ... use of these animations and simulations. The simulation can be seen here . For the diagnosis of tick-borne ... )
collaborative working
(7)
comparing
(3)
conferences ...
delicious Random Mind
- Wednesday, April 23, 2008 -
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Course Authoring and Rapid eLearning Tool Satisfaction
Presenter StudyMate Adobe Captivate Flashform Rapid eLearning SN.. Lectora QMIND Design Collaboration P1.. Raptivity ... .. RapidBuilder® (Software Simul.. Second Life ReadyGo Web Course Builder Desire2Learn Learning Environ.. Corel ... Systems, Inc. Impatica Inc. KnowledgePlanet Brainvisa eLearning Consultants.. XStream Software Linden Research ...
eLearning Technology
- Friday, February 23, 2007 -
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elearnspace: Distributed content publishing
Ontologies
Collaboration
Community
Connectivism
Content
Content Management
Copyright/IP/DRM
Design
Elearning
Evaluation/Assessment/ROI
Games/Simulations
Information Architecture
Innovation
Instructional Design ... Thoughts
Research
Resources
ROI
Search
Semantic Web
SNA
Social
Standards
Storytelling ...
delicious Random Mind
- Tuesday, April 17, 2007 -
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elearnspace: Elearning Case Studies (Project Management)
Tags Adoption
Articles
Blogging
Classification/Ontologies
Collaboration
Community ... /Simulations
Information Architecture
Innovation
Instructional Design
Knowledge Management
Learning
Learning Objects
Legal
LMS
Media
Networks
Open Source
Podcasting
Random Thoughts
Research
Resources
ROI ...
delicious Random Mind
- Monday, November 20, 2006 -
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elearnspace: New Mind Model
Classification/Ontologies
Collaboration
Community
Connectivism
Content
Content Management
Copyright/IP/DRM
Design
Elearning
Evaluation/Assessment/ROI
Games/Simulations
Information Architecture
Innovation ...
Podcasting
Random Thoughts
Research
Resources
ROI
Search
Semantic Web
SNA
Social
Standards ...
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Top eLearning Posts
1,820 9 24 Software Simulation eLearning (w/ links to Tools) 1,724 2 11 Personal Learning for Learning Professionals - Using Web 2.0 Tools to Make Reading & Research More ... Authoring and Rapid eLearning Tool Satisfaction 1,155 8 6 Collaborative Learning Using Web ... - Using Web 2.0 Tools to Make Reading & Research More Effective 1,655 6 98 First ... Collaborative Learning Using Web 2.0 Tools - A Summary 1,147 2 28 Introduction to Wikis, ...
eLearning Technology
- Monday, November 26, 2007 -
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Rapid Intake
... nbsp;
Unison : Team-based collaborative real-time course authoring in any major browser with ... have spent years doing research and soliciting feedback so that our products offer precisely what you need in order to ... create Flash-based interactive courses that include quizzes , tests, games , and simulations —at a fraction of ... ranked high in eLearning Guild Market Research Survey
Learn More . . .
...
delicious Random Mind
- Friday, February 15, 2008 -
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A Hodge-Podge of Top Ten Lists for Learning and Performance Improvement
... innovations affecting learning. 1. Performance Support 2. Gaming and Simulations 3. Self-Publishing 4. Collaboration 5 ... Information 7. Mobile phones as content inputs/outputs 8. Podcasts 9. Computer games driving educational simulations 10 ... classified as a "trend" as it is based on research from a number of different sources. However, it does not get into specifics ... -learning 7. Governments deploy e-learning at all levels 8. Partners and collaborators use e-learning to get everyone on ...
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Online Learning Resources on the Web
Managing Courseware Design (7)
New Paradigms and Research in Instructional ... Collaborative Learning Developed and edited by the Washington Centers Evaluation Committee. Changing Assessment to ... strategies by RMC Research Corporation.
Web-based Assessment: Two UK Initiatives.
Back to top ... simulator of Color Blindness.
Dos and Donts for Color Blind Design.
Ensuring Equity with ... .
Online Textbook. Collaborative Teaching: Special Education for Inclusive Classrooms © 2000-2001 ...
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eLearning Technology: Future Platforms for eLearning
... it looks like today. Ive seen the Content Authoring Research Report from the eLearningGuild that suggests what tools ... more Wiki-like content (web pages) with some interactive exercises, simulations, etc. embedded based on other tools or add-ins. Collaboration will be part of the environment, but well still be struggling with getting collaboration to work ... Trends, eLearning 2.0, web 2.0, Collaborative Learning, Informal Learning Keywords: eLearning Trends , eLearning 2.0 , Web 2.0 , Informal Learning , Collaborative Learning
eLearning Technology - 5:04 ...
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elearnspace: Growth of online learning
Collaboration
Community
Connectivism
Content
Content Management
Copyright/IP/DRM
Design
Elearning
Evaluation/Assessment/ROI
Games/Simulations
Information Architecture
Innovation
Instructional Design
Knowledge Management
Learning
Learning Objects
Legal
LMS
Media
Networks
Open Source
Podcasting
Random Thoughts
Research ...
delicious Random Mind
- Thursday, October 25, 2007 -
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Learning Gets a Second Life
... super cool. Now much more immersive! (I may need to visit again). Audience - some doing research. Most still trying to ... real world simulations. - Costs a fraction as a real scenario Killer Ap #1 - Meetings Intel Software Network - "Meet the ... simulations (scavenger hunts very popular) U of Ohio - Nutrition Game Microsoft - Defy all challenges Ohio EPA - The ... multiplayer element to the game design skill. Killer ap #4 - Role play and collaboration - Cease fire island ...
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