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This site contains content from around the eLearning community - from blogs and as selected by community members using social tagging. If you would like to be included and or participate, please contact: akarrer@techempower.com. This page contains content related to eLearning Strategy and Simulations.
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E-Learning for Newbies
ASTD’s Learning Circuits Blog has a monthly ‘Big Question.” This month it’s:
I’m interested in [the field of] eLearning. What should I do first?
I’m responding to this question from the perspective of a ... ;101″ webinar with Learn.com which should provide an overview. I also wrote elearning 101 which provides an ... , solution
Knowledge of instructional strategies (application of theories)
Tools of e-learning - authoring tools, systems ... , asynchronous, blended, distributed, performance support tools, etc.
Course authoring - knowledge of software (simulation, ...
Janet Clarey
- Thursday, October 9, 2008 -
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Keynote Day 1
What is your workforce strategy?- How are you managing people?- What is your knowledge strategy?What are we doing to ... - Focus on growth and expansion.Now - 73% students touched by elearning product. Much on Own InitiationContinuous Learning ... networking" - get the experts together. + Broaden the information because we connect!- Simulations / Gaming - let people ...
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FCVW (Day 2)
Day 2 at the Fedaral Consortium on Virtual Worlds was a little less eventful. There were two panels (one with international speakers and one with developers). There were also a series of workshops on different interest areas surrounding VW's (i.e. Education and Training, Development, Governance/Policy/Acquisition, Security, etc.).I attended the Education and Training workshop. Much of the discussion surrounded best practices, communities of practice, and combining resources to help build a VW picture/strategy for organizations. Much of the information will be pushed to the FCVW wiki.
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Encyclopedia, eLearning, coherence, Media, & Training
Elearning: Is it time to party? - training zone
Although the general trend in usage in elearning is up, the composition of what makes up the figures is changing - less protracted periods of self-study; elearning is more real time, more ... teaching strategies driven by stated objectives; it drives toward desired outcomes, using a healthy mix of experiences ... an artificial, simulated environment.
Big Dog, Little Dog
- Sunday, April 20, 2008 -
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A View from the Trenches of Simulation Development
Presentation: A View from the Trenches of Simulation DevelopmentPresenter: Alec Lamon,: Senior Director, Wharton ... way. + Have a faculty willing to experiement. Some successes and failures.- Alignment with School strategy ... experiments don't work - does not align with strategy of school.- Your experiments should match the goals of the ... was posted).- Open ended outcomes - may not necessarily be the greatest number, but also graded on the strategy.- What's ... ). +Find prototypes - low-hanging fruit- Extend depth, not reach (is this a problem most eLearning has had in ...
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Personal spam or great research tool?
Yesterday an email query from Clark Aldrich struck me as oddly impersonal, since Clark and I usually converse in real time. He asked, “What is the most important thing that needs to be said about educational simulations?”
Then I realized it was a question sent via LinkedIn. I don’t know how many of Clark’s contacts he asked but he ... LinkedIn but this question-your-contacts feature piqued my curiosity. It seems to be part of a LinkedIn strategy to get more ... LinkedIn.
Lisa Neal, editor of eLearning magazine, just inquired:
Have you seen a movie, television show, or play or read ...
Internet Time
- Monday, April 14, 2008 -
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eLearning 2.0 Random Thoughts based on Chat
... it a bit easier to attract attendees.One interesting result is that the audience for my eLearning 2.0 presentation were ... in similar topics.We can pull up a tag anytime, but what are some strategies for documenting a thought string (i.e. ... , strategy, etc. Most of us blog to Learn and Network. Linking blogging to senior people, which is often done, is a bad ... time reading about the newest simulation authoring tools or do you get more up to speed on some of these tools? It's a ... million little things to log intothe lines blur in eLearning 2.0 - it's messy as Stephen Downes mentions in his ...
eLearning Technology
- Thursday, November 15, 2007 -
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The eLearning Guild makes HUGE changes!
... start downloading. Got a presentation to management on that nagging eLearning strategy? Get over to the web site and ... The eLearning Guild is announcing tomorrow morning a HUGE Guild Membership UPGRADE!Effective today, Learning Solutions eMagazine and the complete archive of more than 237 past issues will now be available to all eLearning Guild Associate ... purchase. So far in 2007, Guild Research has published five reports on Immersive Learning Simulations (ILS), Learning ... pdf, read it, and comment again. Let me know what ya think...truly. After all, we're here for you, the elearning ...
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Design (Part 3) - Where does Motivational Design fit in?
... focus on more "controllable" areas like objectives, tasks, common strategies, and content.Many in the learning field are ... ). Simulations and the future of learning. San Francisco: Pfeiffer.*Garris, R., Ahlers, R., & Driskell, J. E. (2002). Games, motivation, and learning: A research and practice model. Simulation & Gaming, 33(4), 441-467.*Keller, J. M.
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Generational Learning Styles, mLearning, Rapid Development, & Web 2.0
What is the "gap" in Generational Learning Styles? - The Pursuing Performance Blog
Many social commentators have claimed that the younger generation of soldiers have shorter attention spans and learn best from fast paced, interactive multimedia games or simulations. While this seems intuitively correct, there is no scientific validation for the claim ... learning in the digital age - learning elearning
Digital literacy in young people spans a wide range. Some of us early ... -Learning - Articulate
The reality is that having rapid e-learning tools and a strategy to use them is important ...
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Hot Topics in Training
... eLearning 1.0, 1.3 and 2.0 this would be downnotable dropping topics: games, simulations, knowledge, interactive and ... Interactivity to your eLearning" are sure to pack the room. I wonder if the steady increase in rapid and the decrease ... % align/ment 8 1 3 2 200% strategy/ic 10 3 8 5 167% trainer 6 7 14 7 100 ... % delivering 5 5 2 -3 -60% evaluation 1 3 1 -2 -67% simulations 16 19 6 ...
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April Big Question - ILT and Off-the-Shelf Vendors ⬠What Should They Do?
... increase ways in which people can learn.Courseware Quality: Higher quality courseware (simulations, interactive ... The Future of Vendors - New Strategies Needed Dave Lee eelearning Buggy Whip Makers ... eLearning Blog PowerPoint vs. interactive learning Harold Jarche Harold Jarche LCB ... - Leave a clean corpse Tony Karrer eLearning Technology April Big Question - ...
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Quality vs. Speed
... eLearning Strategies and DevelopmentJanuary Big Question...a little lateValerie BockCollaborative LearningHigh-Quality Rapid eLearning?KN MasterKnowledge NarrativesSpeed vs. Quality - Still Relevant?Jacob McNultyRevolutionsJanuary's Big ... -Learning or interacting with fellow learners, possible use of games or simulations, richer blends, but designing ...
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Summary of Original Snake Oil Post
... over 70% of elearning would be simulation. Adkins asks why call it elearning when it's really simulations.Wireless ... in learning. More frequently, the top-ranked learning official was being given a seat at the corporate strategy table ... simple, but powerful statements:· Training does not work.· eLearning does not work.· Blending Learning does not work. ... ) work perfectly, they are vending snake oil.Adkins identifies six learning form factors that comprise the eLearning ... vendors were not doomed to, if they move to the new tools like Simulations and workflow learning.Next in Beyond the ...
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