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Microblogging and Learning " It is Time to Tweak eLearning
... life
media
mobile
MUVE
network
new
online
open
project
second
Second Life
second_life ...
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DevLearn 2008 - Day 3 Recap
Today was the final day of DevLearn, and technically, it was only a half-day. I presented Session 702: Virtually Anywhere: A Case Study of Mobile Learning at Qualcomm , along with Barbara Ludwig . (The slides are below; I’ll try to get the handouts posted soon.)
Unfortunately, I missed the keynote by John Medina , author of Brain Rules . I talked with several people who raved about it, so I may have to pick up a copy of John’s book.
Because I wasn’t able to learn much new info today (I was a bit preoccupied with my presentation and getting to the airport ...
eLearning Weekly
- Friday, November 14, 2008 -
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Medina keynote on Brain Rules at DevLearn 08
... revising schools would work better, sadly too true. So, repeat if you need it to stick (a great opportunity for mobile ...
Learnlets
- Friday, November 14, 2008 -
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Beth's Blog: How Nonprofits Can Use Social Media: Professional Networking: Just for Fun or Part of Your Job Or Combination? Tips for managing multi-memberships in social networks?
... metrics
micro-philthanthropy
misc
mobile ...
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DevLearn 2008 - Day 2 Recap
... elements:
Rapid
Mobile
Immersive
Collaborative
Non-formal (rather than informal)
I’m trying to get ...
eLearning Weekly
- Thursday, November 13, 2008 -
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Deeper Instructional Design
... supporting beyond practice + Encourage using it other places (family, kids, etc.) + Learning follow-on. Mobile one ... time. Very valuable if the time between learning and application is large. Can do this mobile, even after ...
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DevLearn 2008 - Day 1 Recap
Mobilizing Tests: Building & Deploying Assessments to Cell Phones (Robert Gadd)
Why use mLearning? Because we ... works with all major phone platforms (iPhone, Blackberries, and Windows Mobile). The system also allows people to ...
eLearning Weekly
- Wednesday, November 12, 2008 -
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Designing and Rolling Out Serious Games
Especially as they become more available on mobile phone. See the time I spent at the airport with Scrabble and ...
In the Middle of the Curve
- Wednesday, November 12, 2008 -
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mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson
Debra Polson is a very enthusiastic speaker. She showed showcases of custom mobile games. Debra motivates students to develop mobile games and they love it! All of the examples are about Fun first, then Educational. Examples mentioned: Scape (an urban sustainability education tool), Scoot and Milk (the mobile learning kit), I will focus on this last one. MILK : explore, research, design, publish, play, reflect. (the mobile learning kit) It is written ... using simple web and mobile technologies. In half a day they learn all about botanical gardens, creating their ...
Ignatia Webs
- Wednesday, November 12, 2008 -
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mLearn08: mobile ePortfolio's by Selena Chan
... narratives of workplace skill acquisition using mobile phones". This session was inspiring because her learners were bakery apprentices (so not your average mobile learning crowd, yet a very eager set of learners). Selena is an energetic ... was the fact that her apprentices choose their own mobile social media AND that they were not eager to learn in a classical style before they took up this apprentice role at the workplace. So this mobile learning really went into the real ... learned without being the enthusiastic classical learners (yes, respect). Why did they use mobiles as learning ...
Ignatia Webs
- Wednesday, November 12, 2008 -