This site contains content from around the eLearning community - from blogs and as selected by community members using social tagging. If you would like to be included and or participate, please contact: akarrer@techempower.com. This page contains content related to eLearning Tools and Games.
  • E-Learning for Newbies
    ... asynchronous, blended, distributed, performance support tools, etc. Course authoring - knowledge of software (simulation, game ... interested in [the field of] eLearning. What should I do first? I’m responding to this question from the perspective of a ... , Flash programmer, game designer, research, etc. Here’s a brief listing of some of the competencies I think newbies ... ;101″ webinar with Learn.com which should provide an overview. I also wrote  elearning 101 which provides an ... , solution Knowledge of instructional strategies (application of theories) Tools of e-learning - authoring tools, ...
    Janet Clarey - Thursday, October 9, 2008 - Comments
  • Learning 2.0 - an update from the eLearning Guild
    The eLearning Guild have recently released a new report on Learning 2.0 - Learning in a Web 2.0 World. The list of authors represents a blogging who's who, with contributions from Jane Hart, Tony Karrer, Michele Martin, Mark Oehlert, Sanjay Parker, Brent Schlenker, and Will Thalheimer. As usual with Guild reports, there's a good overall response, in this ... social media tool (University of Massachusetts). Three-quarters of executives plan to maintain or increase technologies ... , mobile learning was down 10% and serious games down 6%. Surprising you might think.
    Clive on Learning - Friday, October 3, 2008 - Comments
  • E-Learning 2.0 Research
    ... tools are up, but tools that take longer to create (simulations and games) are down Good question in the chat from Cathy ... “game” is often blocked Concerns about bandwidth If the CIA & FBI can use these tools, the rest of us ... These are my liveblogged notes from the eLearning Guild’s webinar on their e-Learning 2.0 research report. The ... The more people used the tools, the more positive they were about them, the better outcomes they saw. 42% said very ... Is it about content creation? Technology? Control? Drivers People use the tools themselves and see the benefits: ...
    Experiencing eLearning - Thursday, October 2, 2008 - Comments
  • Daily Bookmarks 08/20/2008
    ClassTools.net: Games for Education Free games, tools, and graphic organizers, including a Venn Diagram, priority chart, timeline, and timer. You can create your own casual games with questions, like a word game based on “Space Invaders.” tags: education, tools, flash, games Dipity Create a timeline by adding each event manually or by adding ... course (CCK0 this fall. tags: timeline, web2.0, tools, history, visualization The Power of Wikis in Higher Ed ... , education, productivity, assessment Ignatia Webs: My top 5 list of agonising eLearning Myths Persistent myths about ...
    Experiencing eLearning - Wednesday, August 20, 2008 - Comments
  • eLearning on a Shoestring (eLearning Guild Online Forum)
    ... a lot of work."Good elearning comes from design rather than the software"PowerPoint pictures with audio can work as ... the eLearning Guild's Online Forums today and here is a collection of notes from this presentation.For every product I ... ; Webpage tools)MS Paint - graphics, designing, editing, creating - FREE (it can help out with what you need on a basic ... well use a survey tool(tool - Hot Potatoes, mix match questions, fill in the blanks, short answer, etc)Add on, don't renovateCollaborative Learning Systems http://www.clsllc.com/each game - $1.80 (only mine, once you download to your ...
    Discovery Through eLearning - Thursday, August 14, 2008 - Comments
  • Innovations in eLearning - Final Thoughts
    ... sophistication in our materials increase. The rumble function in our game controllers, increased interactivity beyond the ... Ha!" moment courtesy of Stephen Downes - Web 2.0 does to servers what social networking does to people. Web 2.0 tools ...
    In the Middle of the Curve - Tuesday, June 10, 2008 - Comments
  • Learning Gets a Second Life
    ... games (12.5 h/week) than watching TV (9.8 h/wk)They grow up playing very intricate games with VOiP - international ... CALLS IT A COURSE!!!!)We put up with it - but IT NEVER WORKED!eLearning (as many are designed) - the coma without the ... Software Network - "Meet the expert" meetings with 3rd party developers.EMC: Career fairKiller ap #2 - ExperiencesUC Davis ... #3 - Games and simulations (scavenger hunts very popular)U of Ohio - Nutrition GameMicrosoft - Defy all challengesOhio ... games. Now more game design skills rather than straight instructional design skills.Level 3 - add multiplayer element ...
    In the Middle of the Curve - Thursday, June 5, 2008 - Comments
  • Keynote Day 1
    Focus on growth and expansion.Now - 73% students touched by elearning product. Much on Own InitiationContinuous Learning ... learning enterprise to make your workforce smart?DAU Role- DAU now strategic tool or corporate leadership- Reach and ... networking" - get the experts together. + Broaden the information because we connect!- Simulations / Gaming - let people ...
    In the Middle of the Curve - Wednesday, June 4, 2008 - Comments
  • Three tiers in the content pyramid
    ... game play, and/or 3D models of interesting objects that can be manipulated and explored, and/or virtual worlds with high ... experts who are empowered with the tools, the time, the skills and the authority. Social learning technologies Where ... 2.0 tools for informal learning. Enter Nick Shackleton-Jones, Manager, Online & Informal Learning for the BBC. Nick's model, shown above, which he presented at a recent eLearning Network event on rapid e-learning, consists of a ...
    Clive on Learning - Wednesday, June 4, 2008 - Comments
  • Brain Dump
    ... that has made an appearance is the mixed legacy of PowerPoint and other "rapid eLearning development tools."Karyn Romeis ... they think serves as "eLearning". (Can you tell I've been doing that a LOT this week?)Maybe I should make a poster and ... managerial folks I have run into in past jobs think "Rapid eLearning Development" is about making the ENTIRE instructional ... !-----------------------------------------------------------Karyn, Janet, Christy and I have started our first Scrabulous game together. After a couple of false starts (Karyn moving and me forgetting), we finally have a game going (Thanks Christy for reminding me!). Current score - Karyn ...
    In the Middle of the Curve - Friday, May 16, 2008 - Comments
  • How Can Learning Be Reusable If It Was Never Usable to Begin With?
    ... you can’t create compelling eLearning using this type of authoring tool. I will argue, however, that this type of authoring tool doesn’t encourage you to create compelling eLearning. In fact, compelling eLearning is created in ... the cold, hard facts: as a learner, your eLearning fast food is just not working for me. I view such LCMS tools as I ... My organization, like many large organizations (and many if not most eLearning development professionals, for that ... eLearning imaginable. Personally, I avoid developing in it at all costs. And when I find myself in the pitiable role of ...
    eQuixotic - Friday, May 9, 2008 - Comments
  • Catching Up to Our Imagination
    ... tools! I know from the eLearning Guild Annual Gathering that companies are just starting to figure out ways to build tools that help us bring our instructional ideas into reality without having to be Flash professionals or world-class ... . ...remember how long we had to struggle with Authorware and clunky, inflexible, horrible-to-use proprietary authoring tools ... learning content in the short-to medium term.I still think we're a bit short on effective authoring tools to facilitate this. At the absolute top of my wish-list is the development of a Learning Engine - the educational equivalent of a game ...
    In the Middle of the Curve - Wednesday, May 7, 2008 - Comments
  • 100 eLearning Articles and White Papers
    ... campus, social software tools can support students and staff beyond the classroom, reaching around the world for ... and E-Learning, Part II. 18. E-Performance Essentials: ELearning and Social Software An interesting article - Early e ... . Collaborative Learning Using Web 2.0 Tools - A Summary : eLearning Technology 84. Theories and models of and for online ... for the 21st Century 93. Social software: E-learning beyond learning management systems 94. eLearn: Case Studies ... My collection of eLearning Articles, White Papers, Blog Posts, etc. just reached 100. Thought I'd share.
    eLearning Technology - Monday, April 28, 2008 - Comments
  • A View from the Trenches of Simulation Development
    ... a hardware shop). + Software - use standard tools unless something very particular. Tools match what organization ... of the course not work.- World-class education / Increase student engagement + Intersperse cases with games etc ... failure)Student Reaction- 83% students said computer/web-base tools increase attention and engagement- 78% satisfied. 5 ... ? + Core classes + Find the more developed experiements. Faculty doing stuff - but not in good form (paper-based games, excel). +Find prototypes - low-hanging fruit- Extend depth, not reach (is this a problem most eLearning has had in ...
    In the Middle of the Curve - Tuesday, April 15, 2008 - Comments
  • Managing Your Online Reputation
    I’ve seen several articles over the past few months about online reputations, and why it is important for you to always be aware of how you are represented on the web. Michele Martin over at The Bamboo Project Blog has a great post titled With Web 2.0, You Can Run, But You Can’t Hide: Tools and Resources for Managing Your Online Reputation. The ... subject if you’re not familiar with it. So why is this important to us in the field of eLearning / learning and ... , blog, etc. As noted in Michele’s post, with your online reputation, "You have to be on top of your game ...
    eLearning Weekly - Sunday, March 30, 2008 - Comments
  • Does your elearning go up to 11?
    If you don't get the reference in the title then here is a little reminder......are you LOL?Actually, I'm wondering if you are using Director11 or plan on using it for eLearning.Director is still one of the most powerful multimedia authoring tools available and I'm excited to see what eLearning Developers are going to do with it. Especially the Serious Games developers...oops...I meant to say Immersive Learning Simulation Developers.Will you be turning your eLearning up to 11? Let me know. Or just let me know if SpinalTap brings back any memories for you ;-) ...
  • iPhone Enterprise and SDK is here!!! Let the learning apps begin!!!
    ... reasons to buy an iPhone? I'd love to hear if any of the eLearning tool developers are testing the SDK. Comment here ... has localation built in.Basically, they've exposed everything you need to create some KILLER apps including games, and of course serious games. So with all of these exposed APIs and code base, you will be able to not only deliver ...
  • Unison - Collaborative eLearning Development
    ... game." I am a big fan of web-based tools (and SaaS...Software as a Service) and I was wondering when the elearning world ... Rapid Intake has been quietly working on a killer elearning app. I totally dropped the ball on this one. I had the scoop on the story early and the old-school broadcast reporter in me wanted to be the first the break it and then bla, bla ... Intake collaborative eLearning development platform, Unisonââ¬~¢ is a web-based solution that lets designers and ... to seeing more of Unison at AG|08 in April. And hopefully some new competitors in this space as well ;-)The eLearning .