eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning.
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  • Classroom2.0: Twitter, del.icio.us and participatory learning at melanie mcbride online
    ... for teaching and learning In the spirit of Right Now teaching and learning, I decided to try out Twitter this week as a means of offering the students a back channel as well as an opportunity to learn more about emergent content ... ; Classroom2.0: Twitter, del.icio.us and participatory learning ... . “I think it could be a super beneficial tool for teaching. Everyone learns at a different pace, so imagine the advantages of someone being able to tweet, say me, in class a question. I’d learn through helping them, ...
    Tony Karrer delicious links - Monday, November 17, 2008 - Comments
  • The Great ILS Challenge
    ... mechanics? - Casual game - easy to learn, hard to master. Low initial investment, short duration, repeatable. "You can ... how they interact with the game. - We can learn how people are learning through the information we obtain through the ... maps to the concepts you learn in the grade. (Mark O) - great games are immersive and engrossing even without the ... visuals than to write and design the story and game play and learning. (Bob) Be wary of - uncanny valley - As you ... we do. Let's take our usual - what can we do to make it better? This challenge - Design a game to get to the ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • Some Facts about Immersive Learning Worlds
    Learning and wanted some information about what it meant and how it is being used. So, here are some interesting facts and figures about immersive learning environments. But first, let's define the term. Immersive Learningâ¬An umbrella term that refers to an online educational experience which is highly interactive in which the learning engages with the content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... with simulations/scenarios and 36% plan to do more with serious games. There is still going to be a steep learning ...
    Kapp Notes - Tuesday, November 4, 2008 - Comments
  • Kevin Kelly Q&A
    ... where we do not have the technology for their genius to emerge exist yet. Brings us choices so chance for our unique genius to emerge. On William Gibson Future is here, just not evenly distributed. Not sure on how we distribute the ... us is out there on blogs. Can we leverage that for learning. In general, vertical wikis can harness information. I concur ... . Writing in Science Fiction is not good. Great ideas badly written. Deamon by a first time author. Game designer who sets ...
    Learning Matters! - Tuesday, October 28, 2008 - Comments
  • elearning: promises and practices
    ... lgxxl favorited this 1 week ago Tags: learning ... week ago Tags: e-learning digital_natives university ... elearning education future e-learning digital_natives university learning 21st century Groups/Events ... : elearning: promises and practices Peter Tittenberger Learning Technologies Centre University ...
    delicious Random Mind - Wednesday, October 15, 2008 - Comments
  • Beth's Blog: How Nonprofits Can Use Social Media: Screencast: Using Widgets to Build Community on Blogs Featured on NTEN Blog
    ... video games visual thinking vlog ... bad), the NTEN Affinity Groups , particularly Emerging Technology, Nonprofit Bloggers, or Nonprofit Webmasters, are good ... ; Using widgets is not yet a common practice on nonprofit blogs and folks are still experimenting and learning.  ... audience.  Are they likely to use these features to engage with you? The best comment line can be found at Emergency ... going to be a matter of experimentation and learning.  Above all, the widget needs to be connected with ...
    Tony Karrer delicious links - Friday, October 3, 2008 - Comments
  • E-Learning 2.0 Research
    ... people completed the e-learning 2.0 survey Concerns with emerging technologies: New things will make what we’re doing now obsolete: False Hard to learn: Probably not Hard to convince others: Probably not “If I don ... These are my liveblogged notes from the eLearning Guild’s webinar on their e-Learning 2.0 research report ... opportunities What is e-learning 2.0? “The idea of learning through digital connections and peer ... fulfill intrinsic needs to learn new information.” Brent: The biggest change is that we’re not ...
    Experiencing eLearning - Thursday, October 2, 2008 - Comments
  • Internet Time Blog: Design
    Collaboration Customer care Design Emergent Learning handbook ... Apps Aerobic Learning Work as Video Game Oracle and Macromedia, Sitting in a Tree The Blogosphere ASTD ... Dreaming Upcoming Events Emergent Learning Forum: Simulations Lanta The Best Things in Life Are Free Metrics and ... | User Interface | Learning Objects | Graphic | Web | Information Architecture | Visual Thinking ... function. The one-size-fits-all approach to training ignores that people learn in fundamentally different ways.
    delicious Random Mind - Monday, September 15, 2008 - Comments
  • Training Method Trends
    ... bad trend. Look at mobile learning in education. 23.5% drop! Games, EPSS, Simuations also dropping fast in education ... information about what learning delivery methods were being used and particularly if they were trending up or down