eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning.
If you would like to be included and or participate, please contact:Tony Karrer
  • Kevin Kelly Q&A
    ... our culture for a long time. On Blogging to Remember and Open Source our Identity. Who we are and what matters to ... where we do not have the technology for their genius to emerge exist yet. Brings us choices so chance for our unique genius to emerge. On William Gibson Future is here, just not evenly distributed. Not sure on how we distribute the ... . Writing in Science Fiction is not good. Great ideas badly written. Deamon by a first time author. Game designer who sets ...
    Learning Matters! - Tuesday, October 28, 2008 - Comments
  • elearning: promises and practices
    School of Education at the University of Regina, in Saskatchewan. Slide 47: â??the emerging open education ... Slide 61: 2003 iTunes launched Slide 62: 2004 Mozilla Firefox open source ... Manitoba October, 2008 Slide 2: Change pressures information growth open movement ... Certain Linear Neat and bounded Slide 27: Change pressure 2. The open movement. Slide 28: â??â?¦ information wants to be free â?¦â?? Stewart Brand, 1984 Slide 29: open technology open content open ...
    delicious Random Mind - Wednesday, October 15, 2008 - Comments
  • Training Method Trends : eLearning Technology
    Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and Metrics ... WANT an LMS? , Leading with an LMS - Harmful to Your Health ). My prediction about Games ... ( Ten Predictions for eLearning 2008 ), I took a bit of heat, but looking at the trends - Games down! So are simulations and virtual labs. Any ... prediction ... Prediction #8 => Serious Games - Seriously Sorry, Not for You They will continue to get talked about A LOT ... past and seem to have lost out to emergent knowledge capture solutions. In-person tutoring/mentoring shows a drop ...
    Tony Karrer delicious links - Monday, September 8, 2008 - Comments
  • E-Learning Queen: The Best Way to Learn in an Online Course
    9658; Jul 24 (1) Open Source Textbooks: Flat World Knowledge Initi ... uses of emerging technologies. Who is the Queen? You are, dear reader. Susan Smith Nash is the Queens assistant ... , doing research, finding an online tutor, or going to a virtual world or serious game for simulation(s). 2---Interaction ... message, informal webinars, collaborative projects and games can be ways of modeling positive interaction, and one can ... or on Google Video, or in free services such as Neulio . You may also find quizzes and interactive games, or ...
    delicious Random Mind - Wednesday, August 6, 2008 - Comments
  • 69 Learning Adventures in 6 Galaxies (eBook)
    Emerging Technologies for Learning: Volume... Views: 1895 ... keyboarding skill builder 45 puzzles games on micro typing 3 a *gold* mine of 194 games and activities for inspiring your students to learn english ... find 45 puzzle game answer on ... analytical chemistry by open ...
    Zaid Delicious eLearning - Wednesday, August 6, 2008 - Comments
  • Produsage: Key Principles | Produsage.org
    ... environments regardless of the specific object of their produsage efforts. These principles have emerged from some of the earliest environments of produsage in the online world, and especially the open source software development community; they also trace their roots to the peer-based research and innovation communities which inspired open source itself, and ... License and Free Documentation License, the Open Source License, and the Creative Commons licence framework) commonly ... practices as diverse as citizen journalism and multi-user online gaming. The four principles of produsage build ...
    delicious Random Mind - Tuesday, July 1, 2008 - Comments
  • Managing Courses, Defining Learning: What Faculty, Students, and Administrators Want (EDUCAUSE Review) | EDUCAUSE CONNECT
    ... commercial, enterprise installations. A few administrators admitted to feeling pressure to embrace open source on principle ... . Administrators talk of open source, but learners wonder why we’re not looking at the popular free tools (Skype ... products, both commercial and open source, are using a system design and framework very similar to that of the original ... transferred and applied to another tool. Outsourced One of the most promising benefits of the open-source ... consider adopting an open-source system. Such systems are free, with zero licensing fees, but may require outside vendor ...
    delicious Random Mind - Sunday, June 8, 2008 - Comments
  • V-Learning, The skills needed for success
    ... when you change LMSs (Why I develop in Captivate) Use of Intraverses - Use of avatars impacting culture - Open source ... own practice. - It's affecting us NOW. All of the variables in Game (see Sid Meier talk) is the same thing we say we wanted to do in instructional design. Expectations about learning redefined by social media, gaming. - As professionals, we ... learning is supposed to be doing. Learning technologies have changed. - Look at the games - that is the 3D web that is ... value of baseline eLearning. When you are out there as a learning person and see emergent technologies - You see a ...
    In the Middle of the Curve - Thursday, June 5, 2008 - Comments
  • 100 eLearning Articles and White Papers (Tony Karrer)
    Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and Metrics ... Worse 27. Horizon Report 2008 The annual Horizon Report seeks to identify and describe emerging ... organizations. 28. Beyond Text: using your voice online 29. The Technology Source Archives - Seven ... mean when you say usability? 38. Minds on Fire: Open Education, the Long Tail, and Learning 2.0 39 ... (Deleted Scenes) : eLearning Technology 46. Minds on Fire: Open Education, the Long Tail, and Learning ...
    Zaid Delicious eLearning - Tuesday, May 13, 2008 - Comments
  • Training Leadership Summit Workshop Summary
    The attendees were very enthused about the possibilities that Virtual Worlds can provide to help change the game in learning. Much of our afternoon discussion centered around how to overcome barriers to adoption, whether to leverage open-source, public or private worlds and how much it would cost to implement a virtual world platform behind the firewall ... their respective eras. In the information-age economy, the Internet has emerged as the primary disruptive force of ...
    Learning Matters! - Monday, May 5, 2008 - Comments