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This site contains content from around the eLearning community - from blogs and as selected by community members using social tagging. If you would like to be included and or participate, please contact: akarrer@techempower.com. This page contains content related to Engineering and Simulations.
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Adobe eLearning
Ever have the need to know how to do something in Adobe Acrobat, Dreamweaver, Fireworks, Flash, Illustrator, Photoshop and a host of other tools? Then link to Adobe's Video Center for free, high quality eLearning / simulations. In order to insure crisp graphics, make certain you put your browser into the full screen mode with at least 1024x768 screen resolution. Given the inclusion of Dreamweaver and Flash, I will add the content to the Engineering Learning Wiki engineering design tools and software sections.
eContent
- Thursday, September 25, 2008 -
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Adobe eLearning
Ever have the need to know how to do something in Adobe Acrobat, Dreamweaver, Fireworks, Flash, Illustrator, Photoshop and a host of other tools? Then link to Adobe's Video Center for free, high quality eLearning / simulations. In order to insure crisp graphics, make certain you put your browser into the full screen mode with at least 1024x768 screen resolution. Given the inclusion of Dreamweaver and Flash, I will add the content to the Engineering Learning Wiki engineering design tools and software sections.
eContent
- Thursday, September 25, 2008 -
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Engineering Math and Simulation Links
Quite a few people come to my blog in the quest to find engineering simulation and math learning resources, particularily MATLAB and Excel VBA tutorials. My most popular post apparently is the University of Wisconsin Screencasts.
Anyhow, I decided a bit more research was required on my part, and that work led me to the Mathtools.Net. This site, hosted by MathWorks, allows the engineering community to share technology focused math engineering links. It appears to be a ... . Finally, I will link this resource via the Engineering Learning Wki math section.
eContent
- Tuesday, September 16, 2008 -
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Engineering Math and Simulation Links
Quite a few people come to my blog in the quest to find engineering simulation and math learning resources, particularily MATLAB and Excel VBA tutorials. My most popular post apparently is the University of Wisconsin Screencasts.
Anyhow, I decided a bit more research was required on my part, and that work led me to the Mathtools.Net. This site, hosted by MathWorks, allows the engineering community to share technology focused math engineering links. It appears to be a ... . Finally, I will link this resource via the Engineering Learning Wki math section.
eContent
- Tuesday, September 16, 2008 -
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NY Times Visualizes the Northstar Nerd!
... as much as SL gathered media attention, the bigger interest
for most of us was the discipline of engineering simulation ... Visualization Tutorial
Engineering Learning Wiki
Bye for now; it's time to get back in the car and drive another 400 miles. I've dropped off my youngest son at his new engineering college, Rose-Hulman. Molly and I were impressed with his choice of schools. His new engineering faculuty advisor actually stopped by his dorm room to say hello and introduce herself while we were unloading the van! How many engineering colleges would that happen at? (see my search for ...
eContent
- Sunday, August 31, 2008 -
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Modeling and Control ... It's not Rocket Science!
In my continuing search to discover some of the top engineering blogs and sites, I have a couple of additions to Engineering Blog Quest 2008. My first addition is in the field of control systems. You'll find Terry Blevin's and Eric McMillan's Modeling and Control Blog worth a RSS subscription. They describe their blog in this manner ... "You will find that our posts focus on technical aspects of process
control and simulation. The information ... modeling and control problems for our model rockets! I will add these sites to the Engineering Learning Wiki. Oh ...
eContent
- Thursday, August 14, 2008 -
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V-Business Expo Day 1
... driven by engineers so the predictable pattern of functionality explosion and interface confusion. Technologists see ... component. Virtual reality as tool for simulation and scenarios is a historical artifact here. Can do deterministic (simulations) and non-deterministic (social interaction) scenarios. Vastpark, Wonderland etc allow the technically savvy ...
Learning Matters!
- Wednesday, July 30, 2008 -
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Engineering Data Visualization
... interest for most of us was the discipline of engineering simulation and data visualization. While conducting some ... to why each link is worth a click:
Duke University Friday Forum - visualization engineering seminar series(and)
IBM ... University Forum, and many of the other links have been added to the Engineering Learning Wiki. Please see these updated wiki sections:
Software Engineering Learning
Blogs and Pods
...
eContent
- Thursday, June 19, 2008 -
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Keynote Day 2
Physica engines- Pre-existing simulations- Event scripting the hardest part - game level design and assignments. Sadly ...
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Games, Gadgets and Gizmos for Knowledge Transfer
... title. Sorry Karl!)1946-2007 - unprecedented scientific and engineering growth.Defining tech moment for the boomer ... part of performance support.Remember - right tool for right type of teaching.- Simulations + Save zone to practice. A ... video and virtual simulation. + Problem after develop branching simulation - either know or none. Maybe have a real ... into the simulation. + Can also embed video. Remember video does not equal interactive. + Video best when people ... behavior.Summary- Casual games- Leverage gadgets- Build community- Reconfigure training program- Simulations / Virtual ...
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Keynote Day 1
... internal and external.- Growth engine a result of unabashedly stealing from others.- See best practice. Use it. - Avoid ... horse!!!!Use the history to analyze what the growth engine was then and to attempt to identify a growth engine for the ... networking" - get the experts together. + Broaden the information because we connect!- Simulations / Gaming - let people ...
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Catching Up to Our Imagination
... this. At the absolute top of my wish-list is the development of a Learning Engine - the educational equivalent of a game engine), but at least the infrastructure is almost in place now to get on with the job of using technology to enable ... matter how easy to use, still won't get us to immersive learning simulations that result in real behavior change.
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From Inception to Delivery - ILS Case Study
Simulation and graphic design for usability and appearance + Software engineering + Subject matter expertise (maybe ... some other name sell to the executive suite? - Jeff Johannijman (sp?)Immersive Learning Simulations becoming the more ... - Immersive learning simulation - what if you make a different decision. Show different impacts.- Teaches diversity and ... .- Embed mini-games, simulations for reinforcing key concepts- At each point in the level - a decision point. Multiple ... . Easy to find tools. - Simulation logic (variables, cause and effect, consequences and scoring) + Behaviors in ...
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Integrating Serious Games and ILS
... effective - template, storyboard out. Use captivate1) Difference between simulation, scenario, game (see ILS report)- Simulation - model of a system. (relationships).- Scenario - 2nd step - to a goal state. (Microsoft, very prescriptive)- Game ... , go here all the time. Pre-scripted (Captivate). Only need a try or 2 to get the idea.- Engine / Model / Rule driven ... scenarios to mimic this. But further level of complication - more rules.Often don't need engine-driven model. Can save.What makes compelling simulation- Effective learning principles: feedback, novelty, context- Compelling simulation ...
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Day 1 - Concluding Thoughts
Yes - I know I should be out socializing, but there is HOCKEY on. As of now (5 minutes or so into the first period), the Caps are looking much better than Sunday's game.Of course, this also gives me a chance to reflect on the day.Some very cool sessions today. The two most useful for my situation - Alec Lamon's session on Simulation development and the Adobe Captivate 3 session (for that one, I was torn between taking notes and fiddling with the Captivate 3 installation ... interesting tool, Sealund's Inquiry 2D Serious Games Engine. Not sure if I would use this for heavy-duty development, but ...
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Keynote 1: Group Genius
... like me). Kingdom of Hearts - like immersive learning simulation. Requires so many more people (over 200) to develop ... string) + Open to bringing in other engineers and share their 10% of time if the others think it's a cool idea. Team ... - how do you expect them to learn it as a team?Vision taking shape- World of Warcraft - Immersive Learning Simulation ...
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Activity in Last Six Months
LearningSoftware Simulation eLearning (w/ links to Tools)Captivate File Size Tricks for Software Training via SimulationsDo ... search engines rather than from RSS readers or from links on other blogs. One of the surprise sources of traffic ...
eLearning Technology
- Wednesday, February 21, 2007 -
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The big question for January: quality v speed
The Learning Circuits big question for January asks "What are the trade offs between quality learning programs and rapid e-learning and how do you decide?"Well, there's an assumption underlying this and I'm questioning it. Who says e-learning materials that take a long time to produce are necessarily high quality, let alone relevant or effective? There isn't a member of the e-learning community who hasn't worked on projects that were over-engineered, over budget and appeared ... application.I know some development takes time, especially games, simulations and scenarios, and anything with ...
Clive on Learning
- Wednesday, January 10, 2007 -
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ThinkingWorlds - Authoring tool for MUVE
Another gem from Donald Clark. I was not aware of ThinkingWorlds until today and now I can't wait to try it out. Thinking Worlds⢠educational gameis an easy to use authoring engine that enables gamers and learners tocreate, edit, play and share their own 3D learning based games, thatteach and entertain.Ever since I started developing Interactive 3D simulations, some 10+ years ago, I've wondered how long it would be before someone created the MUVE (multi user virtual environment) equivalent of Authorware or Director. Secondlife is a great step in the right ...
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Building an Internal Simulation Capacity
PaintShopProsound, editing - Audacitydeveloper, simulation/game- game engines ... Organization that want to build an internal simulation deployment capability should first learn from the best practices ... organization will need to develop, in order.acquisition - The best simulations will be bought "off-the-shelf" and mildly, if at ... any educational simulation. Evaluation criteria include: learning objectives, cost, ease of deployment.measuring ... is an issue that can only be fully understood after a few real simulation deployments. - Build versus buy is a ...
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SimWord of the Day: Full Motion Video
Full Motion Video (FMV) is a series of pictures shown in rapid succession to simulate coherent movement. It can also include an audio track. FMV can be live video, animated, or a combination. They can also have text superimposed.Full Motion Video can stand-alone, such as in a movie or television, or can be included as a cut scene in a computer game or educational simulation. FMVs, when used in a computer game or educational simulation, are pre-scripted and often pre-rendered ... interactive portions. If the same game engine is used to render the cut-scene as the full game, and the cut-scene happens ...
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SimWord of the Day: Throttle
... between input and output. The harder you press on the gas pedal, the more fuel goes into the engine, and then the ... relationship to one or more simulation systems.Part of the SimWord of the Day Series....
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SimWord of the Day: Situational Awareness
... was just a college game, but it taught me some lessons I never forgot.) When doing re-engineering, I look for the ... simulation is to force people to develop a situational awareness, to see the world differently. This is often done at the ... game designers also could have used nothing but simulation elements, having tourists themselves go to the best spots.There are also impaired situational awareness opportunities. One simulation from Second Life (I think) captures what it is ... simulations capture the sensation of being drunk, showing the reduced reaction time.Seeing the world as experts do, ...
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A New Language to Describe the Knowledge of Experts
As I get sucked into conversations about simulations with developers and researchers, both here in the states and in other countries, I am increasingly aware of the influence of the languages of several different communities. Critical words and phrases are coming from computer game design, project management, computer programming, nutrition, engineering, TQM, environmentalism, systems theory, even golf coaching. There is a new pidgin emerging - a new language for capturing domain expertise.At the highest level, it ties together systems with interface with story.Below that, it ...
The Learning Circuits Blog
- Wednesday, December 14, 2005 -
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