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  • Deeper Instructional Design
    ... design environments conducive to learning. - We design learning experiences. Don't design CONTENT, design EXPERIENCES ... train people to use it. - Got 19 cards and put minimal information on them to get the learner through tasks. - Principals ... emotionally BEFORE open them up cognitively + How is this training going to help THEM (WIIFM) - Experience expectations ... -Concept - Model-based. + People reason with models + Group trained with model could still fire the phaser. If SO rote ... explain how things work allow you to muddle through better (Hey! I'm already doing this in my Application training ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • The Great ILS Challenge
    ... we do. Let's take our usual - what can we do to make it better? This challenge - Design a game to get to the ethical ... . And got a very high level game designer to do the challenge courtesy of Clark Quinn (1 degree of separation). A great ... background - training CAD Engineers using a first person shooter. (Wow!) Result - a 4th grader got a hold of it and started designing CAD. They do a lot of the Discovery Channel and PBS Kids games too. The creative process - bring the designers in EARLY. - Look at the property from the early early stages. Bob - one area of interest, how to make games ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • Designing and Rolling Out Serious Games
    There were issues with connectivity with some groups. Again - combination of simulation and game Training problem ... Presentation: Designing and Rolling Out Games for eLearning Outcomes Presenter: Ravi Ramakrishman (This session will ... completion - Improve retention Some fun, some hard work. The important part is the learning agenda. Serious Games - the basis. - Historically games have been frowned upon. Nothing has really changed. - Game seen as not equalling "learning" "Game" - Activity engaged in for diversion or amusement. "Serious Game" - voumtary activity pled within a specific ...
    In the Middle of the Curve - Wednesday, November 12, 2008 - Comments
  • Some Facts about Immersive Learning Worlds
    ... games, and even suggested changes in business practices according to behavior seen in virtual multiplayer environments ... and figures about immersive learning environments. But first, let's define the term. Immersive Learningâ¬An umbrella ... content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... learning in an immersive learning environment produce results that are either somewhat or much better than other forms of rich-skill practice. Further, 50% of the respondents plan to do more with mini-games in the future, 72% plan to do ...
    Kapp Notes - Tuesday, November 4, 2008 - Comments
  • Upcoming events to be excited about
    Next week is DevLearn , and as it’s run by the eLearning Guild, it’s always good.  I’ll be switching time between two pre-conference symposiums , one on games, and one on mobile.  Then I’ll be presenting on Deeper Instructional Design, doing Breakfast Bytes on (learning) games in the organization and one with Jay Cross on hot ... , Jane Hart, and myself will be talking about our thinking behind it.  We’ll also be running a learnscape environment ... solid line up. In February, there’s the Training 2009 conference in Atlanta, and I’ll be running a ...
    Learnlets - Tuesday, November 4, 2008 - Comments
  • Seven training resource sites - even if you're not an instructional designer.
    ... also showcasing your talent. Here you'll find ideas for training activities, games, tips for facilitators and so on ... help recently from the community for recommendations of online training resources. I was helping out a colleague who was preparing a presentation about learning environments. I was surprised not to have been able to find much on the ASTD web ... department head going it alone on a training project (i.e., without budget for an instructional designer), well, god help you. (Just kidding.) You'll find some useful information in some of the guides, templates and training ...
    Business Casual - Saturday, October 25, 2008 - Comments
  • Learning Theory 101 For Sales and Marketing Professionals (Part 3-Last)
    ... immediately comes to mind is the type of training pilots go through in flight simulators. Or, to use a military example, war game ... described above is the kind of training activity you would expect to find in a Level 5 training environment. Level 6 ... ;training" and "information." I laid the groundwork by describing a model compiled by a guy named Benjamin Bloom ... category; this is usually the category that most of you who write marketing copy for training programs will find your products and/or services categorized under. For example, a math tutorial, a presentation skills training program, or a ...
    Business Casual - Friday, October 24, 2008 - Comments