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  • Some Facts about Immersive Learning Worlds
    ... flipping virtual switches in the virtual world of Second Life. The University of Maryland simulated a highway emergency ... after the person watches them being manufactured in the virtual world of Second Life. (see Virtual Jeans=Real Jeans ... and figures about immersive learning environments. But first, let's define the term. Immersive Learningâ¬An umbrella ... learning in an immersive learning environment produce results that are either somewhat or much better than other forms of ... ¬Ssecond lifeâ¬ý, but not necessarily in Second Life.â¬ý The use of virtual worlds as learning platforms is hitting the ...
    Kapp Notes - Tuesday, November 4, 2008 - Comments
  • Save Planet Helios from ecological devastation!-3D Game by IBM
    IBM has released a 3D game to teach engineering concepts to kids. It comes complete with lesson plans for teachers including one called windturbine design and build challenge. They are working through a group they helped form called TryScience . Read more about IBM and TryScience here . You can read about their other partner, New York Hall of Science as well. The game is called PowerUp . Players journey to planet Helios and deal with ecological problems. Once there ... work together in teams to investigate the 3D game environment and learn about the environmental disasters that threaten ...
    Kapp Notes - Friday, August 29, 2008 - Comments
  • V-Business Expo Day 1
    ... capture of Steve’s insights: Virtual worlds are all about people not technology. Function is as an environment for ... from a population perspective. However, adult residents of VWs are passionate about environments. Research shows that it ... environments. Broadcast media has also had some success. Opportunity to engage with audience and control brand experience is ... etc allow the technically savvy to create a controlled and customized environment. We are also seeing RRR and Sheep ... project manager. Maybe all the long hours at MMORPG keyboard can help you in your career. Steve referenced our IBM GIO ...
    Learning Matters! - Wednesday, July 30, 2008 - Comments
  • Second Life Session
    Morneau from Capella University who are providing a session on Second Life. So, I am taking some notes: The presentation will talk about history of virtual environments and a theoretical framework for Second Life in the classroom. They are defining Second Life as "A 3D virtual world created by its inhabitants." Things you can do: Shopping, having classes ... ." He discussed the companies in Second Life including: Dell, BMW, IBM, Toyota, Circuit Ciy and others. He mentioned ... Creating Learning Spaces in Second Life Problem-Based Learning in 3D Environment Second Life Webinar-Today ...
    Kapp Notes - Tuesday, July 29, 2008 - Comments
  • Learning Gets a Second Life
    Learning Gets a Second Life Presenter: Anders Gronstedt, Gronstedt Group Digital natives spend more time playing video ... 2.0. - Think in terms of virtual environments. IBM - 25 islands and 30,000 people Others also doing this as well (Cisco for example) Weekly meetings in Second Life. - Sound now available in second life!!!! Can express self through ... figure it out. - Have seen emergency responder training in 2nd life. Second Life and Training - 1200 educational ... helping instructors do this. - Second life has own scripting language - Most of this is one-time development.
    In the Middle of the Curve - Thursday, June 5, 2008 - Comments
  • Training Leadership Summit Workshop Summary
    ... globally interconnected world, organizations or individuals that cannot change as fast as the environment within which ... structures of enterprise. In fact, a recent study from IBM's Global Innovation Outlook suggests that the future might ... , information has a social life all its own. It moves through time and space based on the desire and ability of ...
    Learning Matters! - Monday, May 5, 2008 - Comments
  • Web 2.0 Applications in Learning
    ... link back to the tagger's BluePages profile IBM owns more than 50 islands in Second Life. Orientations, classes, and meetings are often held in Second Life. Barriers I then asked everyone to call out what they saw as their biggest ... fits nicely with starting with targeted adoption. IBM I only briefly mentioned how other organizations are adopting these tools in a big way - The Wall Street Journal - June 18 2007 - social networking at IBM 26,000 ... them? I cautioned everyone about the 1% Rule that says in collaborative environments, e.g., discussion groups, ...
    eLearning Technology - Monday, March 3, 2008 - Comments
  • Ten Predictions for eLearning 2008
    Meeting Tool + Second Life Lite A medium size Virtual Classroom / Meeting Tool will announce features in 2008 that are ... fact that most important e-learning environments have some kind of mobile support. Actually, almost all initiatives on ... including Credit Suisse, Royal Bank of Canada, Citibank, Lexus, Microsoft, Nissan, Universal, IBM, Hewlett-Packard, ...
    Tony Karrer delicious links - Tuesday, January 15, 2008 - Comments
  • The 3Di-Web Singularity is Near
    ... enterprises) will have a “second life,” but not neccessarily in Second Life.” Anyhow the story ... , while IBM has already announced plans to integrate 3D with Lotus Connections. IMMEDIATE DYNAMIC KNOWLEDGE DISCOVERY ... environment where work just plain gets done. THE 3Di Web SINGULARITY Masup the Mashups and you end up with a totally new platform upon which people work, learn and play. A 3D environment that affords information age work like ...
    Learning Matters! - Monday, December 10, 2007 - Comments
  • Federal Consortium on Virtual Worlds
    It was also broadcast in Second Life...I was looking for some of the folks I know in Second Life, but didn't see ... group is greater than the wisdom of the individual. Dr. Susan Stucky (IBM) was the keynote speaker. She had a good ... IBM is applying virtual worlds (other than an example of how they conduct rehearsal exercises"). One important point she ... costs Fail-safe learning environment Create a shared context Learning by doing Eric Hackathorn (NOAA) did a great ... second was a Virtual Worlds Panel with representatives from Forterra, Active Worlds, and National Guard. The second ...
  • Techology to Bring Back Intimacy
    ... simply due to proximity and circumstance) vs. the value of our "second life" networks (the ones that we choose due to ... life" environments get (for no apparently good reason). People feed on the urgency. Busyness = importance right? Hate ... "second life" counterparts. -------------------------------- Yesterday, I was mentally writing off my recent blogging ... and, more importantly, bring back intimacy - he did this in the context of an environment where the internet was still new ... (such as the bored engineers at VA Tech with their IBM 500s, 19.2 K modems and Procomm Plus talking on bulletin ...
    In the Middle of the Curve - Saturday, October 27, 2007 - Comments
  • Main Page - Complexive.com
    Life, and how this environment is providing us and our learners with new challenges and opportunities for visceral ... Corporate Education Skype: mahaleys SL: Ace Carson http://www.dukece.com Second Life Office: http://slurl.com ... Credit Suisse, Royal Bank of Canada, Citibank, Lexus, Microsoft, Nissan, Universal, IBM, Hewlett-Packard, Sun Microsystems ... , Government, Commercial Organisations, NGOs and Independent Consultants. The Centre spun off from IBM in July 2005 to allow it ... the Chairman IBM Europe, Middle-East and Africa Secretary General of the European Learning Industry Group ...
    Tony Karrer delicious links - Tuesday, October 16, 2007 - Comments
  • Employee guidelines for virtual worlds? Intel? Huh?
    ... just in from Virtual Worlds News: "This week IBM will release a set of rules for its 5,000 employees who use Second Life and other virtual worlds. Intel is working on a set of voluntary classes and guidelines to follow suit." I think Intel ... world was going to create useless guidelines this early in the life of a technology I should have known that it would be Intel. Only the Paranoid Survive, right Andy? Let's figure out if Second Life is even going to be a viable corporate tool ... IBM leads the way in utilizing SL within the corporation as a viable tool. IBM has embraced the possibilites ...
  • Leadership and online multiplayer games
    ... collaborative spaces, online spaces, live online events, personal employee spaces, expertise locators, tagging. Second Life ... When I sat down on the train tp read Leadership in a Distributed World - Lessons from Online Gaming, a paper from IBM Global Business Services, I thought I knew right up front what the conclusion would be. After all, the paper starts by ... leaders will stay at home to enter IBM's virtual leadership world from their PCs, constructing new empires for Big Blue ... online game environments facilitate leadership and speed up the process of developing leaders," and 49% of respondents ...