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  • Deeper Instructional Design
    ... design environments conducive to learning. - We design learning experiences. Don't design CONTENT, design EXPERIENCES ... train people to use it. - Got 19 cards and put minimal information on them to get the learner through tasks. - Principals ... emotionally BEFORE open them up cognitively + How is this training going to help THEM (WIIFM) - Experience expectations ... -Concept - Model-based. + People reason with models + Group trained with model could still fire the phaser. If SO rote ... explain how things work allow you to muddle through better (Hey! I'm already doing this in my Application training ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • The Great ILS Challenge
    ... background - training CAD Engineers using a first person shooter. (Wow!) Result - a 4th grader got a hold of it and ... / story / environment. - Where can you get people access to a lot of money that we can develop shady things around ... out things in a safe environment. Ultimately, in the end, did they learn what they needed to learn? What are you ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • DevLearn 2008 - Day 1 Recap
    Day 1 of DevLearn 2008 kicked off today with a great keynote from Tim O’Reilly ( @TimOReilly ), where he walked us through the Web 2.0 movement and how it has impacted learning and training. Here are some of the notes I took during his keynote: We should always try to follow the “alpha-geeks.” These are the people who are constantly hacking and studying things in unconventional ways. They are often the ones who come up with the most innovative ... to be social media architects, where we will build and nurture learning environments. Using one-off tech tools ...
    eLearning Weekly - Wednesday, November 12, 2008 - Comments
  • Designing and Rolling Out Serious Games
    ... client - 3 hours for end-user max - Analyzed what works and what doesn't in current learning environment - 2 pieces ... . - There were issues with connectivity with some groups. Again - combination of simulation and game Training problem ... engagement. Gave some drill-down options. - Goal of high retention during training and, ideally, during employment. (He did ...
    In the Middle of the Curve - Wednesday, November 12, 2008 - Comments
  • Top 100 Tools for Learning 2008 (Jane Hart)
    ... this 1 day ago Tags: training ... Personal Learning Environments 12964 views ... Platform: Windows Record your screen to create training, demo, and presentation ... , Platform: Windows software demonstrations, and scenario-based training without programming More ...
    Zaid Delicious eLearning - Wednesday, November 12, 2008 - Comments
  • Designing Mobile Learning
    ... typically used in a very distraction-filled environment. Learners may be on a bus, on a train, at the store, eating ...
    elearnspace - Thursday, November 6, 2008 - Comments
  • Some Facts about Immersive Learning Worlds
    ... and figures about immersive learning environments. But first, let's define the term. Immersive Learningâ¬An umbrella ... learning in