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Innovation After Kindergarten
... to learn that over 60% of the attendees who watched my Social Search in the Corporate Environment twittered about my ... intervening six years the children had learned how not to be creative ... but instead look around the classroom and seek their peer's approval. As a coach of Lego Robotics for the pas six years, I learned the same lessons. While the designs ... . I had stopped learning and innovating in this particular domain. Given my new data I read an excellant research ...
eContent
- Monday, November 17, 2008 -
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Reflections on Thinking / Doing
Mark Sylvester rightly pointed out that I was being unfair when I blanketly stated some think and others do. You ... said that we 'talk' and you 'do' - that's partially true, from my POV it is my doing that informs my talking and being extremely closely connected to my 'doers' (clients), I learn so much about what really works, and not what I think works.... At first, I was thinking it was a matter of control. Control over which projects you select, control over ... seeing whether those ideas / new technologies work in the environment I find myself in. Many thinkers still ...
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Microblogging and Learning " It is Time to Tweak eLearning
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Microblogging and Learning
November 13, 2008
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I am sitting at the “140 Characters or Less: Microblogging in Learning” ... “twitter” or “microblogging + learning” you will find tons of info out there…
Of course ... others trying to focus on different niches such as k12 Education ( Edmodo ), corporate and other environments ( Presently ... do we use Twitter in learning contexts? Here is a list of blogs about the use of Twitter for learning: ...
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Caspian's ILS taxonomy
Caspian Learning has produced a useful taxonomy of immersive learning simulations in their white paper Serious Games in Defence Education (Word or PDF, 4MB). Although the paper addresses a single vertical market, the taxonomy is of general interest. Here's a list of the categories in the taxonomy (the descriptions are mine, not theirs): Egocentric performance sims Single player game, where the player takes on the role of a single character in a 3D space ... -time, multi-player 3D environments in which the user takes on a specific role, represented on screen by an avatar.
Clive on Learning
- Monday, November 17, 2008 -
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Deeper Instructional Design
... design environments conducive to learning. - We design learning experiences. Don't design CONTENT, design EXPERIENCES ... Presentation: Deeper Instructional Design: Cognitive Science and How People Really Learn Presenter: Clark Quinn (yup ... - Example - Practice - Summary Action! How do people really learn - use that to design system. - And what technology ... research Advanced ID - Learning Grounded - Skills-focused - Emotionally engaging Brain characteristics - Pattern ... pattern matching - Learns - compiles knowledge, inaccessible + We start with explicit - then compile. Gets ...