eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning.
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  • Keynote Day 2
    Warcraft, Second Life - Commercial solutions aimed at social networking. - Proof of concept and tools potent - Problem - about ... people taking time BUILDING in these worlds. eg. 2nd life - over 100 terabytes of date created by the "residents" (5x ... objects - authentic environments. - Creating activities and experiences - and want this to persist! - Sharing and using ... practice) - Build new publication model in key fields. - Identify performance-based metrics - Find institutions willing ...
    In the Middle of the Curve - Thursday, June 5, 2008 - Comments
  • Ten Predictions for eLearning 2008
    Meeting Tool + Second Life Lite A medium size Virtual Classroom / Meeting Tool will announce features in 2008 that are ... Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and Metrics ... . But large adoption of mobile as THE learning platform still wont be there. Prediction #6 => Metrics-Driven Performance ... model. And because it ties directly to metrics that matter to the business, this will get significant attention during ... fact that most important e-learning environments have some kind of mobile support. Actually, almost all initiatives ...
    Tony Karrer delicious links - Tuesday, January 15, 2008 - Comments
  • Top eLearning Posts
    Second Life and Learning 837 4 11 Shift in eLearning from Pure ... Software Simulation eLearning (w/ links to Tools) 1,724 2 11 Second Life and ... 21 Personal Learning Knowledge Work Environment 1,199 3 23 Course ... DevLearn - Ken Robinson Keynote 276 5 5 ROI and Metrics in eLearning 237 ... 9 24 Personal Learning Knowledge Work Environment 1,199 3 23 ...
    eLearning Technology - Monday, November 26, 2007 - Comments
  • Main Page - Complexive.com
    ... of virtual worlds to corporate education? Join me in a discussion of what Duke Corporate Education is doing with Second Life, and how this environment is providing us and our learners with new challenges and opportunities for visceral ... Corporate Education Skype: mahaleys SL: Ace Carson http://www.dukece.com Second Life Office: http://slurl.com ... , Duke University creating and supporting web environments and resources for corporate client programs. Those projects ... technophile. Steve enjoys the continuing adventure that parenting and family life provides, and occasionally finds time ...
    Tony Karrer delicious links - Tuesday, October 16, 2007 - Comments
  • Clark Aldrich's Blog: The Elements of Interactivity: Examples
    ... quot;fu... From where do educational simulations used in acad... Might Second Life be the Common Interface to ... ! Simulation in which students typically try to impact critical metrics by allocating resources along competing categories and ... quickly unless reinforced, either by real-life or a high fidelity simulation. While content that seeks to drive ... simulation Genre in which students typically try to impact three or four critical metrics (see primary variables ... multi-player or team-based environment, with significant competition between learners , and often with a ...
    delicious Random Mind - Saturday, June 9, 2007 - Comments
  • eLearning Trends
    Virtual Environments - see Second Life and Learning eLearning Trend #3 - Open Source and Free Tools eLearning ... Second Life and Learning - Tony O'Driscoll Informal Learning and New Managers ... Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and Metrics ...
    Tony Karrer delicious links - Wednesday, April 4, 2007 - Comments
  • Second Life is not a teaching tool
    Every week or so I hear about a company looking to Second Life as a teaching environment. First, I have to say that Second Life is a great Web 2.0/massively multiplayer environment. I respect the ability of people to make money in Second Life. I respect the ability of people to "hang" in Second Life. I think it is great that companies are prototyping visual and structural designs in Second Life. I suggest everyone listen to the Business Week podcast . Having said all of ... educational simulations will be lumped together with Second Life. When the "Second Life as Teaching Environment" fails due ...
    The Learning Circuits Blog - Monday, November 20, 2006 - Comments
  • Rapid eLearning Tools
    Harvard Extension Class in Second Life Defending the Status Quo - Seth Godin ... Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and Metrics ... Environment, Corel Wordperfect Office, SkillSoft Course Customization, Toolbook Instructor, Learn.com LearnCenter, ...
    Tony Karrer delicious links - Tuesday, September 19, 2006 - Comments