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  • Deeper Instructional Design
    Presentation: Deeper Instructional Design: Cognitive Science and How People Really Learn Presenter: Clark Quinn (yup ... learn - commitment, resistance, anxiety, motivation) + Most instructional design really addressing Cognitive component ... of the SME and Instructional Designer changes - SME is still expert. But - what can the student DO DIFFERENTLY now ... - Example - Practice - Summary Action! How do people really learn - use that to design system. - And what technology ... Opportunities - Focus on knowledge, not skills - Over produced, under designed - Lack of emotional engagement - Uninformed ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • Designing and Rolling Out Serious Games
    Presentation: Designing and Rolling Out Games for eLearning Outcomes Presenter: Ravi Ramakrishman (This session will ... , just programming. Not including design or research. - User takes 1 hour to play For standard game - Can be as low as 600 hours, depending on complexity of the interaction. - 1/3 Instructional Design - 1/3 Content Creation - 1/3 Programming ... content and the Instructional Design capailities of the client. + Will leave 20-30 percent of effort "in-store" to ... . - There were issues with connectivity with some groups. Again - combination of simulation and game Training ...
    In the Middle of the Curve - Wednesday, November 12, 2008 - Comments
  • Upcoming events to be excited about
    Next week is DevLearn , and as it’s run by the eLearning Guild, it’s always good.  I’ll be switching time between two pre-conference symposiums , one on games, and one on mobile.  Then I’ll be presenting on Deeper Instructional Design, doing Breakfast Bytes on (learning) games in the organization and one with Jay Cross on hot ... solid line up. In February, there’s the Training 2009 conference in Atlanta, and I’ll be running a mobile certificate program beforehand (I’ve designed what I think are some really valuable activities), as well ...
    Learnlets - Tuesday, November 4, 2008 - Comments
  • Can an ex-NFL player just enjoy the game?
    Can an ex NFL player go to a game and just enjoy the game like an average fan, or do they spend the whole time critiquing every last play? In my previous post on the "quality" of training that I'm subjected to, there is an interesting ... , instructional strategies, interaction, feedback, and the list goes on). It makes me wonder if sometimes we as learning people are so caught up finding the negative things wrong with training, that we actually learn less than the average ... training or training sponsored by an external organization where we know that our thoughts and comments will have ...
  • Going through training...the old fashioned way
    I've been hit with two separate training courses that I need to go through at the same time (while still doing my full-time job). The first is a DAU course on Contracting Officer's Representative (COR) training. Unfortunately ... be made in the training and education field. I guess I still need to wait for my buddy Mark Oehlert (the self-proclaimed learning technology evangelist) to leave his gaming fingerprint on the COR 222 course. The second is a little ... reveal that there is still a lot of work we need to make. Working in the training R&D field, I realize that I have ...
    Learning Design and Performance Improvement - Wednesday, October 29, 2008 - Comments
  • Seven training resource sites - even if you're not an instructional designer.
    ... department head going it alone on a training project (i.e., without budget for an instructional designer), well, god ... For IDs and non-IDs Alike. (Hint: "ID" = "Instructional Designer".) Below is a list. I asked for ... . Effective Instructional Design: An Online Course Template A good primer if you're a new ID or a manager without an ID to support you and you're going it alone on developing training for your department. EnCorps: Designing ... also showcasing your talent. Here you'll find ideas for training activities, games, tips for facilitators and so ...
    Business Casual - Saturday, October 25, 2008 - Comments
  • Teaching Folks to Fish
    ... shift to the role of advisor, help strengthen their instructional design and provide further technical knowledge to create ... -realized game with important decisions instantaneouly, it ain't gonna happen for most people. If I can design small steps ... it builds on each other. I ought to design the course (and the templates) to DISCOURAGE click to death design. But not ... needing to re-create their training is an add-on to their already busy jobs as it is. My real goal in all of this is ...
    In the Middle of the Curve - Wednesday, October 15, 2008 - Comments