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  • Some Facts about Immersive Learning Worlds
    ... and figures about immersive learning environments. But first, let's define the term. Immersive Learningâ¬An umbrella ... content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... learning in an immersive learning environment produce results that are either somewhat or much better than other forms of ... with simulations/scenarios and 36% plan to do more with serious games. There is still going to be a steep learning ... ¬Ssecond lifeâ¬ý, but not necessarily in Second Life.â¬ý The use of virtual worlds as learning platforms is hitting the ...
    Kapp Notes - Tuesday, November 4, 2008 - Comments
  • E-Learning Queen: The Best Way to Learn in an Online Course
    ... number of sims in virtual worlds (Second Life, there.com), encourage social networking in a productive, learning outcomes-oriented way. For example, you may find a tutor for Spanish in Second Life or through ning. 4---Comprehension monitoring In the traditional environment, these refer to procedures that assess the degree to which learning objectives have ... activities which can lead to deeper learning. In an online environment, if you are required to engage in an instructional ... Messanger, chat, Skype, internet, and games may help. 2---Emotional control (anxiety and concentration) Effective learning ...
    delicious Random Mind - Wednesday, August 6, 2008 - Comments
  • Avoiding Virtual World Mistakes
    ... experiential learning environments...a design set up so avatars can just loiter or hang out doesn't work. See my post Scripting a Virtual World Learning Event . 2)An effective virtual world project starts by focusing on the audience's needs and ... the target audience values or needs to be in a virtual world or if they are comfortable learning in that environment ... article highlighting some "lessons learned" for creating a successful virtual world presence called Corporate virtual ... learning process should ever start that way...none.) 3) Realistic graphics and physical behaviour count for ...
    Kapp Notes - Sunday, June 15, 2008 - Comments
  • Problem-Based Learning in 3D Environment
    Today I am presenting on the topic of Designing Problem-Based Learning Environments in a 3D On Line Virtual World at ... , here is the MSIT Second Life Wiki which ontains the paper for the conference and a ton of useful resources. Here are some resources I mentioned concerning other Second Life presentations I've done. Here are the slides from an ASTD TechKnowledge Presentation . Here are a couple of books used for Second Life. Here are the links: Other resources: SL Portal LSL Wiki Here is a post to additional links: Second Life Resourses: Supporting NCTT Opening ...
    Kapp Notes - Wednesday, April 16, 2008 - Comments
  • Keynote 1: Group Genius
    ... collaborative. You have to work with others (strangers). + Games can successfully create creative learning environments ... undertanding of how innovation works. How people learn for creativity, How to redesign learning environment. 1 designer ... now common in Second Life. Linden Lab now has resources for educators (SimTeach) + Now a Second Life best practices ... so..... Guildcast link. Learning for innovation. Shift from agricultural to industrial to knowledge to Innovation ... creative. We are choosing to do so by learning. Recommendations of reports - Better K-12 education - Increased ...
    In the Middle of the Curve - Tuesday, April 15, 2008 - Comments
  • Staying in a Hilton Next Week and the Training Involved
    25, 2008 in San Antonio, Texas. Once again, I will be presenting with Matthew Monahan (see Second Life Training ... Kapp and Matthew Monahan This informative full-day workshop examines the 3D world of Second Life from the perspective of a learner in Second Life. You should have some familiarity with Second Life and have visited the application once or twice to gain some initial comfort with the environment. During the workshop, you will become an avatar within Second Life and experience building, manipulating objects and learning within the 3D space. The emphasis will be on ...
    Kapp Notes - Monday, February 18, 2008 - Comments
  • Ten Predictions for eLearning 2008
    Meeting Tool + Second Life Lite A medium size Virtual Classroom / Meeting Tool will announce features in 2008 that are ... fact that most important e-learning environments have some kind of mobile support. Actually, almost all initiatives on ... -Learning Trends eLearning 2.0 LMS Web 2.0 Enterprise 2.0 Personal Learning Informal Learning Corporate eLearning eLearning Design Authoring Tools Rapid e-Learning Tools eLearning (e-Learning) e-Learning Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and ...
    Tony Karrer delicious links - Tuesday, January 15, 2008 - Comments
  • Federal Consortium on Virtual Worlds
    It was also broadcast in Second Life...I was looking for some of the folks I know in Second Life, but didn't see ... costs Fail-safe learning environment Create a shared context Learning by doing Eric Hackathorn (NOAA) did a great ... came along, people held the same structure from radio (i.e. sitting behind a desk) to present the news. When e-Learning ... to make sure we do more than just put presentations and e-Learning in the virtual world. Dr. Stucky also talked about ... Singer (Linden Labs) talked and showed more in SL and discussed how SL relies on learning collaboration. She also ...
  • Pontydysgu - Bridge to Learning " The Social impact of Personal Learning Environments
    The Social impact of Personal Learning Environments This may not be ... Personal Learning Environments 1. Personal Learning Environments â?? cause and effect Although the Personal Learning Environment (PLE) is a very new term, (van Harmalen (2006) argues the first recorded use of the term is November 4 ... Learning Environments approach both of which are based on an institution- or course-centred view of learning. Van Harmelen describes Personal Learning Environments as â??systems that help learners take control of and manage their ...
    delicious Random Mind - Friday, November 9, 2007 - Comments
  • A University's Presence in Second Life
    With much talk and hype about Second Life and the benefits that it can have for creating interactive learning environment, why might begin to wonder where the examples of using Second Life are. For an excellent use case of Second Life, I would refer readers to Dr. Karl Kapp's recent blogs over the summer about a class that he conducted entirely in Second Life (and also integrated some Web 2.0 technologies). Throughout the summer, he offered excellent tips and trials of conducting the class. For those who think that Dr. Kapp may be over-hyping a game (of for those who see games as a ...
  • Comparing 2D and 3D Synchronous Learning
    Here is a video I created for my "Learning in 3D Class" which contrasts the world of 2D Synchronous tools with 3D Synchronous learning tools. I hope it illustrates some of the advantages of 3D environments and some of the things that can be done to faciliate learning within a 3D environment. The video is based on the work Tony O'Driscoll and I did for the e-learning guild's Synchronous Learning 360 Report . For a full discussion of 3D synchronous learning, you ... own interactive synchronous learning as well as providing a maturity matrix of the use of 3D synchronous learning ...
    Kapp Notes - Friday, July 20, 2007 - Comments
  • "Getting" The 3D Synchronous Learning Environment
    Simultaneously my oldest son has become interested in Second Life and now is on the Teen Grid, he was using my character but he is ... for work. Talk about a Personal Learning Environment...all the business courses in the world couldn't give him the ... thought leadership around the idea of using 3D environments to teach in a synchronous environment. You'll want to read the 360 ... salesperson could navigate around the drill to learn about the functionality and various features of the drill. Explaining ... time, just show me the parts." or "Why do I want to be an avatar?" I showed the drill and learning spaces we ...
    Kapp Notes - Tuesday, June 26, 2007 - Comments