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Classroom2.0: Twitter, del.icio.us and participatory learning at melanie mcbride online
... articles and research supporting everything I’m talking about in the course.
For example, this past week, we ...
Gaming
Articles
Virtual Worlds
Culture
Interviews Archive
October 2008
September ...
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A Pharmaceutical Leveraging Web 2.0 --In a Big Way
If you think Web 2.0 can't be used in your company because of legal or regulatory concerns, think about this... Pfizer, the world's largest research-based biomedical and pharmaceutical company, with its corporate headquarters located in New York, created Pfizerpedia (based loosely on Wikipedia ) in 2006 and has been leveraging the interactive-community ... project profiles and Pfizer products and other information useful to researchers and sales personnel within Pfizer ... , Games and Gadgets Recommended Games and Gadgets Recommended Books Content ...
Kapp Notes
- Monday, November 17, 2008 -
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Deeper Instructional Design
... research Advanced ID - Learning Grounded - Skills-focused - Emotionally engaging Brain characteristics - Pattern ... - have model help them become self-monitoring + All of the above is defined as a game - Misconceptions + This is not ... Game best used when either hard to change model and/or a skill that really really needs to change. Learning can ...
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The Great ILS Challenge
... as an avatar? Realistic or graphical? Games as research tools. We can use the game to see how people behave based on ... we do. Let's take our usual - what can we do to make it better? This challenge - Design a game to get to the ethical ... . And got a very high level game designer to do the challenge courtesy of Clark Quinn (1 degree of separation). A great ... started designing CAD. They do a lot of the Discovery Channel and PBS Kids games too. The creative process - bring the designers in EARLY. - Look at the property from the early early stages. Bob - one area of interest, how to make games ...
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Thoughts on Dinner
... need help. They decide on which conference to go to based on who will be there and do preliminary research on people they ... participated in an RFP with us for game development. The session list, in many ways, is secondary to my purposes here ... the table is doing research and asked the others whether they knew some experts. 3 people grabbed their phones. I ...
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Designing and Rolling Out Serious Games
... just programming. Not including design or research. - User takes 1 hour to play For standard game - Can be as low as ... Presentation: Designing and Rolling Out Games for eLearning Outcomes Presenter: Ravi Ramakrishman (This session will ... completion - Improve retention Some fun, some hard work. The important part is the learning agenda. Serious Games - the basis. - Historically games have been frowned upon. Nothing has really changed. - Game seen as not equalling "learning" "Game" - Activity engaged in for diversion or amusement. "Serious Game" - voumtary activity pled within a specific ...
In the Middle of the Curve
- Wednesday, November 12, 2008 -
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ZaidLearn: 8 Free Screencasting Tools For Tony!
... e-books
(14)
learning skills
(14)
podcasts
(14)
educational gaming
(11 ... )
Learning Tools
Audacity (Audio Recording)
Classtools (Flash Games)
CustomSignGenerator ... )
Arizona State University
Berkeley Multimedia Research Center
Berkeley on iTunes
Berkeley Resources ... )
iLumina (che, bio, phy, math & comSc)
Intute (Education and Research)
LEARNet (HK)
LeMill - Learning Mill ... (Asia)
Work-Learning Research
wwwtools
Reference Sites
Google ...
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Masie Wrap Up
Two great take aways from Elliott’s conversations with Barak Obama:
1) Nintendo spends more on research ... the same advice to McCain campaign.
On the TeleTrust Game from Champlain College:
Anne’s students came up with a game called Teletrust which is VERY cool and helps people wrestle through the challenges of Teleworking and shows ... third and the final product was very impressive.
Also, the game is available to all thanks to the Masie foundation ... .
They looked at 24 different research studies to come up with a new model Interactive Multi-Modal versus Multi-Modal ...
Learning Matters!
- Wednesday, October 29, 2008 -
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Kevin Kelly Q&A
... spend time is a great avenue of research. How we spend time with instruments and people. Add to it the design approach to ... . Writing in Science Fiction is not good. Great ideas badly written. Deamon by a first time author. Game designer who sets ...
Learning Matters!
- Tuesday, October 28, 2008 -
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