This site contains content from around the eLearning community - from blogs and as selected by various community members using del.icio.us / delicious and other tools that mark interesting content. If you would like to be included and or participate, please contact: akarrer@techempower.com.
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    groundswell - confirming my e-Learning 2.0 ideas
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    I recently finished listening to the audiobook, groundswell by Charlene Li and Josh Bernoff. Of course there is nothing in it that talks about e-Learning 2.0. But that has been my point all along for the last 5 years of my career. So ... that e-Learning 2.0 is something YOU need to be implementing. Step 1 is simply looking around your organization. Talk ... the learning opportunities staring you in the face. If you are left on the outside looking in then level of training ... employees) who "get it" help the late adopters get into the game. Recommendation:If you are VERY new to all of this ...
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    abc NEWS - Universities Giving out iPhones
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    This is AWESOME!!! Universities handing out iPhones to new students. University of Maryland ROCKS! abc NEWS runs a story on it and its hilarious. The reporter asks this question "Are iPhones useful learning tools or simply goof-off machines?" Clever, eh? <insert ROFL>Here's a soundbite they used from the cranky old professor [Robert Summers ... ...don't do email, don't do video games..."Are you kidding me? POLICIES! Dude, culture trumps policy. If YOU suck ... learn it from you, or from a global community of peers?So can we all stop blaming technology for ...
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    "Studies: Video Games Can Aid Students, Surgeons" (CBS News)
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    ... link) "Researchers who gathered in Boston for the American Psychological Association convention detailed a series of studies suggesting video games can be powerful learning tools _ from increasing younger students' problem-solving potential to improving the suturing skills of laparoscopic surgeons." ...
    e-Clippings (blogoehlert) - Monday, August 25, 2008 - Comments
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    Brain-based Learning, Backchannel, Pics. ipods, & Gaming
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    Gaming Boosts Cognitive Skills - FUTURE-MAKING SERIOUS GAMES Iowa State University psychologist Douglas Gentile, PhD, and ... looked at their video game usage and its effects. Findings from the student studies confirmed previous research on effects of playing violent games: Those playing violent games were more hostile, less forgiving and believed violence to be normal compared to those who played nonviolent games. Players of "prosocial" games got into fewer fights in school and were ... games did poorer in school and were at greater risk for obesity. A study of 33 laparoscopic surgeons found that those ...
    Big Dog, Little Dog - Friday, August 22, 2008 - Comments
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    Daily Bookmarks 08/20/2008
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    ... multiple choice questions.” tags: e-learning Clark Aldrich’s Style Guide for Serious Games and Simulations ... ClassTools.net: Games for Education Free games, tools, and graphic organizers, including a Venn Diagram, priority chart, timeline, and timer. You can create your own casual games with questions, like a word game based on “Space Invaders.” tags: education, tools, flash, games Dipity Create a timeline by adding each event manually or by adding ... , education, productivity, assessment Ignatia Webs: My top 5 list of agonising eLearning Myths Persistent myths about e-learning ...
    Experiencing eLearning - Wednesday, August 20, 2008 - Comments
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    Google isn't making us stupid - it is challenging our design
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    Paul Gee's book What Video Games Can Teach Us About Learning and Literacy. Important work there on how to understand games as another form of literacy - as you read, just substitute Google for games and you'll get the idea that different may ... about,  the piece that Kuhlmann wrote is entitled "Is Google making our e-learning stupid?" and is a play on ... learning and practicing the craft of reading play an important part in shaping the neural circuits inside our ...
    e-Clippings (blogoehlert) - Wednesday, August 20, 2008 - Comments
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    Redefining Education for the 21st Century?
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    ... to rumble ; ) Let us all reach for the impossible when it comes to changing the game in learning rather than speeding ... web 2.0 and 3D internet technologies can be leveraged create distinct and differentiated learning modalities for our ... professional? How would they rate me in terms of engagement and transformational learning given that they live in an age of ... student of disruptive technology who has spent the past 20 years working in enterprise learning I believe we are now at a ... Learning Function) that has largely deployed technology not to transform how we facilitate learning but simply ...
    Learning Matters! - Tuesday, August 19, 2008 - Comments
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    eLearning on a Shoestring (eLearning Guild Online Forum)
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    ... renovateCollaborative Learning Systems http://www.clsllc.com/each game - $1.80 (only mine, once you download to your own ... E-learning on a Shoestring: Help for the Chronically Underfunded - Jane Bozarthbozarthzone.com I was able to sit in on the eLearning Guild's Online Forums today and here is a collection of notes from this presentation.For every product I ... issues (unlimited users)Web Quests"student....you're going to research info and create something for our public to learn ... web communities (at $99 you get lots of reports and feedback as well)Jane's BooksBetter Than Bullet Pointse-Learning ...
    Discovery Through eLearning - Thursday, August 14, 2008 - Comments
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    eLearning on a Shoestring (eLearning Guild Online Forum)
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    ... renovateCollaborative Learning Systems http://www.clsllc.com/each game - $1.80 (only mine, once you download to your own ... E-learning on a Shoestring: Help for the Chronically Underfunded - Jane Bozarthbozarthzone.com I was able to sit in on the eLearning Guild's Online Forums today and here is a collection of notes from this presentation.For every product I ... issues (unlimited users)Web Quests"student....you're going to research info and create something for our public to learn ... web communities (at $99 you get lots of reports and feedback as well)Jane's BooksBetter Than Bullet Pointse-Learning ...
    Discovery Through eLearning - Thursday, August 14, 2008 - Comments
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    Reflections from Sao Paolo
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    ... do not take time to learn from major mistakes. Iā¬"ve suggested that companies post a list of Our Ten Greatest Mistakes to foster reflection and learning (and avoid repeating the same mistakes). Hereā¬"s one for my list of screw-ups. The ... renditions hang together, inviting comparison. More traditional subjects of hams, game, lobster, cornucopia, and bowls of ...
    Internet Time - Friday, August 8, 2008 - Comments
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    My Name is Wendy, and I am a Civ Rev Addict
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    ... what Sid Meier was talking about in his discussion of the game. Most importantly "One More Turn."Each time I made a ... . Thinking about what I know about the Aztecs, that made perfect sense.I also learned a lot about what parts of the ... instance, caused the one not playing the game to leave the room when the other was playing.I can't watch you play!
    In the Middle of the Curve - Friday, August 8, 2008 - Comments
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    Daily Bookmarks 08/07/2008
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    Kapp Notes: More Educational Games Collection of educational games. Learn about the Darfur crisis, wolf ecology, or brain structures, or practice vocab. tags: games, education, k-12, science Kapp Notes: It is All Fun and Games…And Then Students Learn Annotated list of educational games, all related to science and math. tags: games, learning ... constructivism and other learning theories, starting from the point that “a new idea is often an old idea in today’s context.” tags: connectivism, learning, networks, constructivism, context Connectivism is the ...
    Experiencing eLearning - Thursday, August 7, 2008 - Comments
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    The treatment matrix
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    Middleton of Academy Internet. The title of the session was 'Fun & games - are they really necessary?', although a more accurate description would probably have been 'Fun & games - when are they necessary?' Richard argued that, in designing self-study e-learning, the amount of effort you should put into elaborate forms of interactivity (scenarios, sims, games) or rich media content (audio, video, 3D, animation) should depend on two factors: "The greater the behaviour change that is required (ie, that the learner needs to put the learning into actual practice), the richer ...
    Clive on Learning - Tuesday, August 5, 2008 - Comments
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    Myths about online learning
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    ... applied to corporate e-learning. [blue is mine] Myth: Videocasting lectures/presentations works. [As part of a blended ... -efficacy here which is very important.] Myth: Online courses are OK for learning Microsoft Word, but you cannot possibly ... easier for them because it is flexible to their schedule.] My mythical experiences with online learning in corporate ... learning intervention might require less production. IT DEPENDS. However, if you want some facts and figures, Bryan Chapman’s post, how long does it take to create learning provides some comparison ratios between ILT and various levels of ...
    Janet Clarey - Monday, August 4, 2008 - Comments
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    Thirty-two Trends Affecting Distance Education: An Informed Foundation for Strategic Plannning
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    ... gaming environments enhance distributed learning” (Crawford et al., 2003, p. 24). For many administrators ... nlindsay@umich.edu Abstract Recent issues in this journal and other prominent distance-learning journals have established the ... article provides decision makers with 32 trends that affect distance learning and thus enable them to plan ... , academics, technology, the economy, and distance learning. All the trends were identified during an extensive review of ... distance-learning journals have established the need for administrators to be informed and prepared with strategic ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    Second Life Education Wiki - SimTeach
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    Handout for Instructors" HTML and PDF was created for the 2005 Games, Learning, and Society Conference based on lessons learned from the Elon University GST364 course. (updated, Feb. 2007) SL Tools: Getting the Most out of Groups Teaching ... support teaching and learning. Membership is open. Contact group owner Kathy Dryburgh (SL)/Kathy Schrock (RL) for more ... communication with your class. The SaLamander Project - a MERLOT Community to develop a 3D Learning Materials Taxonomy ... Sample Learning spaces 20 SL Hotspots - a list of the top-20 must-see learning installations in Second Life with ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    Distance Education Journals and Readings
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    ... learning, computer applications in education, simulations and gaming, and other aspects of the use of technology in the ... Methods Technology Selection Blended Learning Teaching and Learning Faculty and Teaching ... Learning Environment Library Support Training Student Readiness Some Wisconsin Resources ... Conferencing and The Pyle Center UW Learning Innovations Who We Are About Us Some of Our Other Sites ... sections. Canadian Journal of Learning and Technology CJLT is a peer-reviewed, scholarly journal published ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    ''s Productivity | OEDb
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    ... raquo; Home » Library » Beginning Online Learning » Top 25 Web 2.0 Apps to Improve a Students or ... professors who manage student sports teams. Track your roster, setup game schedule, game scores, payment for equipment, ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    Inside IDOL Blog
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    Inside IDOL If you want to discover how Instructional Design for Online Learning is ... using an accessible media is critical. Instructional Designers for Online Learning (IDOL) understand this all too well ... learning content. Examples of these include, objectives, pre-knowledge, case studies, free text. Learning content is created by selecting iDevices from the iDevice menu and entering your learning content.Now, for the serious IDOLer out there ... Online Learning!... download the software here... read the manual hereLabels: education, instructional design, ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    Corporate Training & e-Learning Blog
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    ... todays most innovative learning methods, we often think about modern multimedia, such as game-based learning ... Immersive Learning Simulations (a.k.a. GAMES!) Immersive Learning ... difficult for us conservative corporate-types to merge gaming and learning (and working) in our minds, lets face it, games can ... competition." The survey also found a major increase in serious game-related learning projects being created by todays ... learning "games" differs significantly between men and women (more so than other learning modalities).Many people work ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    knowledge tree
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    ... enjoy the 2007 editions of Australias premier e-journal of learning innovation. ISSN 1448-2673 Subscribe ... perspectives on the use of personal learning environments (PLEs) and learning management systems (LMS) to facilitate learning. Notwithstanding the extensive work already done on this issue by other Australian e-learning leaders in the ... are discussing personal learning environments (PLE) and learning management systems (LMS) and their relative roles, with six leaders in teaching and learning using technology. So letā??s welcome our participants. James Farmer: Thanks ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    Distance Education.org - How much is your distance education worth?
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    Information Systems Information Technology Multimedia and Game Programming ... Design Animation Computer Game Design Fashion Merchandising and Design ... Distance Education? Learn on your time.  Online education allows you to study when you have time—from early ... Schools Capella University Capella University offers distance learning programs to fit your schedule ... to make an informed decision. On our site, you’ll find:Online Degree Programs  - Learn about ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    rosenberg
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    ... facilitate and enhance the value of the Web. Although late to the game, learning technologies will be integrated into ... ; } } What Lies Beyond E-Learning?By Marc J. Rosenberg This article is based on Marc Rosenbergā??s new book, "Beyond E-Learning: Approaches and Technologies to Enhance Organizational Knowledge, Learning and Performance," just published by Pfeiffer. Just when we thought we had e-learning all figured out, itā??s changing again. After years of experimentation and the irrational exuberance that characterized the late 1990s, we find our views of e-learning more ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    CiteULike: Tag elearning
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    Future of Learning : An Innovative (and Perhaps Revolutionary) Approach to e-Learning (11 September 2003) by Clark Aldrich posted to design elearning game learning mathgamespatterns simulation by yish on 2006-01-19 16:17:09 as along with ... evaluation freshman game game-based-learning gamedesign gameresearch gaming he healthcare higher_education higher-education ... collaborative cscl dialogue elearning learning teaching webreports by yish on 2006-04-05 15:45:47 as along with 3 people and 6 ... International Conference on (2000), 8 pp.. by DM German, DD Cowan posted to design elearning learning patterns by ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    Moodlebug
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    TrackBack (0) Moodle learning resources block Alton College have now made available their learning resources block, via Moodle.org. The block lets you include a collection of links to your ... you have access to a list of attractive Moodle sites which I could learn from?Anyone have any hints, tips or gorgeous ... prepare for having a learning platform embedded by 2008; the jist is essentially to wait and see what they think might ... , Adult and Community Education and other learning providers who are using Moodle with learners and within ...
    delicious eLearning - Friday, August 1, 2008 - Comments
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    heise online - Die Vorlesung als Podcast
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    Games in Video/Foto/TV in Telefon & Co in Audio/HIFI in DVD in Haushalt Unternehmens ... ¼r die Lehre haben kann", sagt Anette Stƶber vom Multimedia Kontor. "Beim E-Learning kommt man an Podcasts nicht ...
    delicious eLearning - Friday, August 1, 2008 - Comments