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326 Articles match "Learning" , "Personalization" , "Games"

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    What did I learn about learning in 2008?
    Wednesday, December 3, 2008
    So, my personal learning was getting more deeply into the whole elearning 2.0 area, and it’s impact back on strategy, mobile, and even games.  And the clear implications that we’ve got to focus on learning to learn skills.  There ... The Learning Circuit’s Blog Big Question for December is “What did you learn about learning in 2008 ... back through a year of blog posts.  Whew! I saw several recurrent threads, but the strongest one is on learning to learn.  I think we’ve seen more focus on that this year, particularly with Tony Karrer & Michelle ...
    2008 2009
    Wednesday, December 3, 2008
    Second Life Learning Videos (38) Personal Learning Tools and Technologies (38) Corporate Policies on Web 2.0 ... ). It will also cause us to look more closely at Personal Learning for Learning Professionals - Using Web 2.0 Tools ... Games Starting 2008, one of my more controversial predictions was around mobile learning - 2008 #5 => Mobile Learning ... . Top 2008 Posts based on Read Counts: 100 eLearning Articles and White Papers Free - Web 2.0 for Learning ... ) Samples Training Method Trends Corporate Learning Long Tail and Attention Crisis SCORM Test Web ...
    Intranet Journal Announces 2008 Product of the Year Winners
    Wednesday, November 26, 2008
    IT Developer Internet News Small Business Personal Technology International ... Threading Tools for Game Developers Rackspace Hosting Center: Customer ... VMware Online Virtualization Forum: Learn about ...
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  • Commercial Games with Educational Value
    Language Learning with New Media and Video Games for some ideas on using The Sims to help students learn a new language. So ... , motivation that encourages time on task, personalization of learning, and infinite patience. Read more about what ... Often, it is too expensive to build a game or simulation from scratch for use in the classroom. However, some very clever teachers are using commercially available games to achieve educational goals. Here are three examples. First example is Kurt Squire...read about what he has done in the article Let the Games Begin . Here is a sample from ...
    Kapp Notes - Monday, November 19, 2007 - Comments
  • Even Spies Play Video Games
    Nightfire by Electronic Arts because it casts you in a first person spy mode. You are James Bond for the game. Very ... One more high-stakes government agency has joined the growing ranks of organizations that are using video games to teach life and death concepts. In the Wired article U.S. Spies Use Custom Videogames to Learn How to Think the author explains how the U.S. Defense Intelligence Agency has taken delivery of three PC-based games under a $2.6 million ... ... The games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor ...
    Kapp Notes - Monday, April 28, 2008 - Comments
  • It is All Fun and Games...And Then Students Learn
    ... for frog dissection. Here is a first-person shooter game for teaching about algebra. The demo focused on graphing ... posting Learning Algebra in a Game . Here is your "Heads Up" display for learning algebra on a strange but beautiful ... Learning Multiplication Tables in a Game . Here is the web site where you can download the free demo . Give the ... works. In this game you enter the strange and wonderful world of the human circulatory system. Learn more about Games for Learning at the web site Gadgets, Games and Gizmos for Learning which discusses my book by the ...
    Kapp Notes - Wednesday, July 30, 2008 - Comments
  • Cognitive Fitness
    Chris Brannigan of Caspian Learning alerted me to Cognitive Fitness , an article by Roderick Gilkey and Clint ... studies bit! Nevertheless, if true, this validates the validity of learning through observation and through play; it also ... at play: participate in games and activities, particularly those involving some risk. Search for patterns ... a new language, learn to paint, use new technologies, learn a musical instrument. Why I'm keen on all this is because ... , you need a proper work-life balance. The opportunities for informal learning are severely restricted if your life ...
    Clive on Learning - Thursday, November 29, 2007 - Comments
  • Latest Issue of The Escapist Focuses on War Games and Gaming
    Not All Fun and Wargames : In spite of first-person shooters such as America's Army having been used by the ... using games as tactical decision aids, training soldiers to make better decisions and preparing them mentally for what they will experience. Future Battlefields in the Palm of Your Hand : But as game developers are thinking up new tools ... attest. But thus far, games have avoided engaging the real-life issues to which they are responding. From Gamers to ... prepare young soldiers well for day-to-day tactical and operational functions, there are learning gaps that leave ...
    e-Clippings (blogoehlert) - Tuesday, September 23, 2008 - Comments
  • Walk a Mile in My Shoes: Games Let You Do That
    Part of learning is expanding your mind and understanding different perspectives or points of view. One extremely effective way of doing that is to "walk a mile in the other person's shoes" in other words...experience life as the other person does. This is sometimes much easier said than done since adopting another's view point can be difficulty and incomplete if done superficially. One answer to this little dilemma is to play a video game as the other person...yes ... game genre, put the learner in the role of that other person through a game and allow them to struggle with the ...
    Kapp Notes - Monday, July 30, 2007 - Comments
  • It's Monday, Are You Stressed? Relax with a Unique Video Game
    Hey, it's Monday...it's stressful...YOU need a stress reliever! Video Games to the Rescue (of course). Researchers have discovered that a video simple game asking the player to find the smiling face on the computer screen helps to reduce ... video game will help reduce stress and boost confidence in about 10 minutes. (A mini-game stress reliever.) The McGill research team has developed the MindHabits Trainer game, in which one exercise shows a grid of faces, with 15 of them frowning and one smiling. The player must find the smiling face as quickly as possible. As the Reuters'article, Online game ...
    Kapp Notes - Monday, October 29, 2007 - Comments
  • Typing of the Dead: Not for the Faint of Heart or Slow Typist
    ... created many moons ago resulted in a fun and quirky game that is educational without a real emphasis on education...in fact if you aren't careful you'll forget the game is reinforcing your typing (oh sorry) keyboarding skills. You are so engaged in the flow of the game, you forget it is designed to teach you a specific skill. Type fast or die Here is what the GameSpot review said of the game : The Typing of the Dead is an offbeat first-person puzzle-action game for ... Learning to type can be boring (oh, sorry now its called "Keyboarding")...while killing zombies is ...
    Kapp Notes - Tuesday, May 20, 2008 - Comments
  • Fantasy Football
    ... actually PLAYING in my lineup (unless that person is playing against me, in which case they become suddenly silent....) 3 ... look at the individual matchups for practically every game that week. Of course - if you are fortunate enough to have a super-good person playing to their potential, you'll get lots of points no matter what. Sadly - I don't have super ... " (i.e.reading sports headlines) for the next week's matchups and talking avatar smack to each other. I know that I am learning ...
    In the Middle of the Curve - Thursday, September 27, 2007 - Comments
  • ‘Novel’ learning about reading
    ... looking to learn to be better at what I do. From the game design point of view, these are important reasons to read different genres of books (ok, so I’m lax on reading bodice rippers, I have to have some limits), but my learning ... in the first person present, and also was hard work to read, requiring cognitive ‘leaps’ to make ...
    Learnlets - Thursday, October 9, 2008 - Comments
  • Gadgets, Games and Gizmos: Avatars for Learning
    ... inhabit Second Life and other online worlds. One person doing work in this area is Amy L. Baylor at Floridia State University. She is the founder of The Center for Research of Innovative Technologies for Learning (RITL) which is ... . The customizability of these avatars means a learner can choose to learn from a wise old mentor or a hip young "dude" or "dudet". Gamers, who are used to building their own players in video games, can now construct their own online trainers, tutors or mentors. These trainers can then assist them to learn new information or be available from time-to-time ...
    Kapp Notes - Thursday, December 21, 2006 - Comments
  • Gadgets, Games and Gizmos: Virtual Real Estate for Sale
    ... facilitator, teacher or mentor, every person is not able to learn from a journey to many blogs and then reaching their own ... Dollar currently 10 PED = 1US$. Once inside the game, you create items to barter with other players, get a job and ... technology pass us, then we will be playing catchup. Arguing about whether or not these platforms are "learning platforms" is less relevant than figuring out how to provide learning experiences within these worlds...teachable moments. The ... meaning. What if there was an environment where a learner, learning about history or learning about making a sales ...
    Kapp Notes - Friday, January 5, 2007 - Comments
  • Learning2.0 is Web2.0 + Gaming
    BE whatever we want to be. The book title How Computer Games Help Children Learn makes similar points about the act of BEING something, or someone else, in a "game" as a powerful learning experience. To the non-gamer parents this is ... . Imagine playing a game of chess where each piece was managed by an individual person and everyone was allowed to move at the ... learning. But gathering small chunks of data over time does not make someone a doctor, a lawyer, an accountant, a fireman ... intertwine in a dance where students grow to understand the importance of communities of practice and learn how to BE ...
  • Growth of Online Personal Learning
    Reports | Vol. 52 | No. 8 | Aug. 3, 2006 Growth of Online Personal Learning ... learning technology environment at UBC in five-10 years time is daunting. What makes UBC unique is not the technology itself, but how we, in the words of Trek 2010 , “support innovative teaching and create new learning experiences ... the Internet expand from a network of silo-ed content sources to nurturing personal spaces (weblogs, electronic portfolios) where we maintain a social presence, and personalized content and communications are brought to us. The ...
    delicious Random Mind - Sunday, October 1, 2006 - Comments
  • Learning from Sports Games
    I just saw a post by Tom Crawford - The Rules of the Game . In it he discusses how a very bright person (graduated with a degree in psychology at age 19) from Nigeria who was just drafted by Houston first learned to play the game ... couple of games and tried to explain them - but it turns out that the rules are pretty crazy when you get down to it. Instead, I went to BestBuy and bought a copy of MVP Baseball. It took a couple of hours for him to learn the rules and a lot of the subtleties of the game. It really made me appreciate the power of learning this way.
    eLearning Technology - Tuesday, May 1, 2007 - Comments
  • Day 2 eLearnDevCon - Exquisitely Frustrating
    ... game. Mark Henry gave some really solid advice for planning and designing an educational game. He uses a fairly ... Lemonade Stand . A simple and elegant simulation of entrepreneurship. Play it and let me know what YOU think you learned ... but will effect their effort. (Game variables and algorithm) o How important it is to the business that the student ... from the program. I have to think about the design. I'm learning that straight text may really be OK. It looks like ... should have. I call this the independent Hands-On learning seminar.... 4) Figure out how to build learning for ...
    In the Middle of the Curve - Tuesday, July 17, 2007 - Comments
  • What did I learn about learning in 2008?
    So, my personal learning was getting more deeply into the whole elearning 2.0 area, and it’s impact back on strategy, mobile, and even games.  And the clear implications that we’ve got to focus on learning to learn skills.  There ... The Learning Circuit’s Blog Big Question for December is “What did you learn about learning in 2008 ... back through a year of blog posts.  Whew! I saw several recurrent threads, but the strongest one is on learning to learn.  I think we’ve seen more focus on that this year, particularly with Tony Karrer & Michelle ...
    Learnlets - Wednesday, December 3, 2008 - Comments
  • Immediate Help Needed and Great PR Available: Can You design a game that reveals the ethical truth of a person?
    ... design a game that would reveal the ethical 'truth' of a person?" Please send to me offlist at mark dot oehlert at ... So here is the deal. A few years ago, after being completely knocked out by the Game Design Challenge at GDC, I proposed to the e-Learning Guild that they do something similar but with a learning bent. I really wanted to catch some of ... Learning Simulation" Design Challenge at the Guild's conference. We've had some interesting design issues like creating a game that reduces the recidivism rate among recently released convicts and creating a game that would help align the ...
    e-Clippings (blogoehlert) - Saturday, November 8, 2008 - Comments
  • Gadgets, Games and Gizmos: Learning Multiplication Tables in a Game
    There are video game based learning tools for a variety of topics including Algebra and Spanish . Here is one for multiplication tools. Timez Attack is a new video game instructionally designed exclusively for learning ... an effective strategy for teaching facts, like the multiplication tables). Using a first person genre, the game ... helps the child to learn how to navigate through the game. The space level has some trick floors and other obstacles ... demo version today and play it to see how fact-based learning can be incorporated into a video game format and, ...
    Kapp Notes - Tuesday, December 12, 2006 - Comments
  • Gadgets, Games and Gizmos: Learning Algebra in a Game
    ... was excited to find a game designed specifically to teach algebra concepts using a first person perspective. A mixing of video games and algebra. The game demo is interesting in terms of combining a fundamental subject like Algebra with a video game environment. The game is developed by a group called Tabula Digita . The 3D Algebra game called is Dimenxian. You can download a free demo and play yourself. My 12 year old son says it is a good way to learn Algebra but he ... Here is a game where you navigate to a specific location using coordinates displayed on a graph. It is designed ...
    Kapp Notes - Sunday, November 19, 2006 - Comments
  • Work at Learning, Learning at Work: Create a Learning Portfolio
    Learning at work is both accidental and purposeful. Often a person will learn from a co-worker, a boss or even a client ... long run and the more you will learn at work. __ Catalog of Recommended Books, Games and Gadgets Recommended Games ... Once again I am participating in the The Working/Learning blog carnival. This carnival has one broad theme: work at learning; learning at work. The idea is for many blogs to createin posts that relate to how individuals can go about their own learning, and how learning happens in the workplace. This week it is being hosted by Rupa at One ...
    Kapp Notes - Sunday, May 18, 2008 - Comments
  • Gadgets, Games and Gizmos: Learning Spanish in a Game
    In addition to being in Algebra (see Algebra Game ), my 12 year old son is also in a Spanish Class. A gentleman named David Dunlap has spearheaded an incredible effort to create a game which immerses the learner in the Spanish language by virtually dropping him or her into a Spanish speaking town and letting that individual fend for themself. The game requires a microphone because the learner is required to converse in Spanish and then the game analyzes what the ... the learner can turn off all "balloons: and simply converse with a virtual person on screen. It is an interesting ...
    Kapp Notes - Wednesday, November 22, 2006 - Comments
  • Can an ex-NFL player just enjoy the game?
    Can an ex NFL player go to a game and just enjoy the game like an average fan, or do they spend the whole time ... revelation to be found. Note that I did not go into an all out bashing of the learning curriculum like I have seen so many other learning folks do. I've seen so many colleagues that could not get past the lack of ________ (objectives, instructional strategies, interaction, feedback, and the list goes on). It makes me wonder if sometimes we as learning people are so caught up finding the negative things wrong with training, that we actually learn less than the ...
  • First Person Shooters represent over a Billion Dollars of R&D
    One genre of computer game is the First Person Shooter (FPS). I wrote in Learning By Doing , "If you are male, first-person shooters are the Manolo Blahniks of the computer game world." The player seeing the world through the eyes of ... evolved dramatically. As the title implies, it is first person , which is great. You can move around physically, which ... years ago. Innovative games have added sneaking around, decisions about which weapons to bring, even what skills to develop ... , not learning. The underlying framework is not very interesting. There are very few real activities in the last ...
    The Learning Circuits Blog - Saturday, April 15, 2006 - Comments
  • Physical, Face-to-Face, In Person Book Tour
    Gadgets, Games and Gizmos for Learning is taking me all over the world...literally. Here are some physical, face-to ... -EduNeering European Knowledge Summit--invitation only (sorry). I'll be discussing learning trends like, Games, the use of wikis and blogs for Personal Learning Environments, Increased Focus on Assessments, Scenario-based Learning and other exciting happenings in the world of learning as they relate to Gadgets, Games and Gizmos. Then, it is off to Training Tech ... are: - Games, Gadgets, and Gizmos: Transferring Knowledge from Boomers to Gamers Monday, Oct 15 03:15 PM -04:15 ...
    Kapp Notes - Friday, October 5, 2007 - Comments
  • Gadgets, Games and Gizmos: Fun with Learning
    CompassLearning games. Wow! Every topic my 9 year old says..."hey we are learning that in school." "Alright, I know this." "This is fun!" Now my two boys are put through a lot of "educational games" a hazard of being children of a mad learning ... learn so much by listening to the tone, pacing and pitch of a person's voice. The power of voice must be placed into ... I've been a fan of Jellyvision's You Don't Know Jack for a while, my first CD of the game had the following ... ) complete with commercial breaks right in the middle of each game. It was low graphics but high entertainment. So the ...
    Kapp Notes - Wednesday, March 14, 2007 - Comments
  • Pontydysgu - Bridge to Learning " The Social impact of Personal Learning Environments
    The Social impact of Personal Learning Environments This may not be ... Personal Learning Environments 1. Personal Learning Environments â?? cause and effect Although the Personal ... Harmelen describes Personal Learning Environments as â??systems that help learners take control of and manage their own ... intertwined with judgement and exploration.â?? This paper examines the social impact of Personal Learning Environments. In so doing, it is difficult to separate cause and effect. Personal Learning Environments can be expected to have a ...
    delicious Random Mind - Friday, November 9, 2007 - Comments
  • mLearn08: keynote Diane Laurillard on mobile learning methods
    ... education is a good market. (personal argument: look at the longtail, if we can prove that technology for learning IS a ... keynote speach of Diane Laurillard who is well-known for her ground breaking work on (mobile) learning methodologies ... her publications . mLearn keynote Diane Laurillard - Towards a pedagogy-driven account of mobile learning Dianne ... knowledge and definitely positive on new learning techniques in which the learner is central in identifying what they want to learn and learn. Were do new TELearning pedagogies taken us? Digital technologies are not optimized for learning.
    Ignatia Webs - Thursday, October 16, 2008 - Comments
  • Design (Part 3) - Where does Motivational Design fit in?
    ... professionals...to harness the motivational properties of computer games to enhance learning and accomplish instructional ... , and learning: A research and practice model. Simulation & Gaming, 33 (4), 441-467. *Keller, J. M. (1983). Motivational ... drive for exploration and learning. The same could be said for many corporate training initiatives. Although most ... misunderstood domains. Understandably so, another person's motives are not an easy thing to identify. Therefore the ISDer ... learning field are aware of (or should be aware of) the work of John Keller. He is most noted for his ARCS model ...
  • eLearning Moments: The present and future of Personal Learning Environments (PLE)
    The present and future of Personal Learning Environments (PLE ... Personal Learning Environment ( PLE ), remains elusive. Conception about what should constitute a PLE depends on the ... definition is intended to introduce the general nature of PLEs: a Personal Learning Environment is a facility for an ... parade of Web 2.0 services which are found to be useful for enabling personal growth and learning. This ... institutionalised VLEs and LMSs in both educational and workplace settings, which are perceived to impede personal learning ...
    delicious Random Mind - Sunday, June 3, 2007 - Comments