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This site contains content from around the eLearning community - from blogs and as selected by community members using social tagging. If you would like to be included and or participate, please contact: akarrer@techempower.com. This page contains content related to Games and Open Source.
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Daily Bookmarks 06/06/2008
Wisconsin Electronic Reader
Online collection of primary sources related to Wisconsin’s history. Copyright specifically allows educational use; many sources are old enough to be public domain.
tags: primarysources, history
The Great Peshtigo Fire of 1871
Primary source material from the Peshtigo fire (which happened the same night as the Chicago fire).
tags: primarysources, history
Open Source Living
Directory of open source software applications, sorted by function. Includes a tag search function.
tags: opensource, tools
Sandra Day O’Connor: Game Designer | Game | ...
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V-Learning, The skills needed for success
It's affecting us NOW.All of the variables in Game (see Sid Meier talk) is the same thing we say we wanted to do in instructional design.Expectations about learning redefined by social media, gaming.- As professionals, we need to bridge ... to be doing.Learning technologies have changed.- Look at the games - that is the 3D web that is developing.Web 4.0 ... convergecomputer tech + image tech + wireless/access tech + video + gaming + immersive virtual tech = just in time just ... redo it when you change LMSs(Why I develop in Captivate)Use of Intraverses- Use of avatars impacting culture- Open ...
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Keynote Day 2
Function of middleware (I hope that the slides are available...)- Tie together tools that exist in open source and make ... rating tools- ID Students and instructors and guides(Again - I wish I had the slides)All of this either open source tools or ... invent.API Interfaces- Tools for voice and chat exist as standardized pluging.- PandoraBot (open source)- CAD tools ... can adapt yet.Institutional challenges- open source? Intellectual property- Privacy management- Management of cash ... theatre, have certain mandatory training pre-deployment- When you travel overseas - serve as a information source ...
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Training Leadership Summit Workshop Summary
Yesterday I deliverd a one day workshop to 20 learning leaders at the beautiful Rancho Bernardo resort in San Diego. This was a great turnout given that this conference caters to high level decision makers in enterprise learning. The attendees were very enthused about the possibilities that Virtual Worlds can provide to help change the game in learning. Much of our afternoon discussion centered around how to overcome barriers to adoption, whether to leverage open-source, public or private worlds and how much it would cost to implement a virtual world platform behind the firewall.
I am ...
Learning Matters!
- Monday, May 5, 2008 -
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FCVW (Day 1)
... are actively looking to overcome and partner with solution providers. Also need to watch for open source solutions...long ... "games"), and that many saw VW's as the evolution of the 3D Internet. He highlighted that VW's would develop in ways ... Curtis Conkey (NAWC) was on the difference between games and VW's (as a side note, I think some of these categories are limiting as games do not necessarily fit the descriptions provided):VW's are "24/7" while Games are "as needed"VW's are "persistent" while Games are "clean slate at start"VW's are "moderate fidelity" while Games are "high fidelity"VW's ...
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TCC08 Keynote: Why Do We Need A Second Life?
... display?
Trends
Social networking
Visual communication
Diminishing attention spans
Multitasking
Game-based learning
Improved bandwidth & access
High def screens
Touch screen interfaces
Merged technologies
Open source software
Internet ... from other people than the in-game help
Everyone has art ability–everyone can build
Library of Congress has a Second ... web, we can do it with SL. ^_^”
Responding to Naysayers
It’s more than just a game
There’s ...
Experiencing eLearning
- Thursday, April 17, 2008 -
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QR Codes
... hunt?)Think of games. Like Geocaching.... 2D Barcode Manifesto - Manifesto focuses on free, open-source but standardized. Focus on user-driven innovation.ZXing announced in next version of Android SDK- Android all about open ...
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Keynote 1: Group Genius
... individual genius. But almost always a story of complex organizational dynamics (open-source, old-school style ... . How people learn for creativity, How to redesign learning environment.1 designer = 9 months to develop 1 video game (1983-1984).Left video game industry - 19842002 - graphics so much more sophisticated (esp. when used to the old stuff ... intent. Open to new ideas for things you are working on. (from a failed puppet control cable to an excellent guitar string) + Open to bringing in other engineers and share their 10% of time if the others think it's a cool idea.
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Anybody Out There Attend AERA?
... of these sessions. Look at this little selection I got when I searched the online program for 'games' (I hope these links work):
A Constructionist Approach to Learning Through Designing Games: What Videogame Making Can Teach Us About Literacy and LearningWhat Do We Know About the Effectiveness of Instructional Strategies in Computer Games?A Frankenstein Approach to Open Source: The Construction of a 3D Game Engine as Meaningful Educational ProcessCognitive Transfer and the Game of Chess: Representation and ExpertiseNow I did read Tony O'Driscoll's very fine rant earlier this month, so I ...
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The big question: What are your predictions for learning in 2008
... even open source. At the higher end of asynchronous e-learning, we'll see increasing use of serious games and ... -end LMS, we'll see an increased use of Moodle and similar open source platforms as a simple and low-cost means for ... . Synchronous e-learning will continue to grow and open source variants such as dimdim will help bring down the cost.
Clive on Learning
- Thursday, January 3, 2008 -
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A Hodge-Podge of Top Ten Lists for Learning and Performance Improvement
Open source and free tools4. Do-it-yourself learning5. Course and courseware fading6. Emergent systems7 ... Organizational Learning.1. Google2. Blogs3. Wiki's4. Open Source5. IM/VOIP6. Ambient Information7. Mobile phones as content inputs/outputs8. Podcasts9. Computer games driving educational simulations10. Growing training budgets11. More ... research from a number of different sources. However, it does not get into specifics on how the data was collected ... . Gaming and Simulations3. Self-Publishing4. Collaboration5. Web Services/Mashups6. High-Bandwidth to the ...
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The big question: choosing tools
... maintaining materials. Good online tools include Atlantic Link and Mohive - mind you, they're not cheap. For an open source ... whatever tool comes with the LMS or content management system;for 2D games I'd use a specialist tool that generates ...
Clive on Learning
- Tuesday, July 10, 2007 -
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Informal learning - less than a dollar a hit
Wide Web, social networking, open source and other initiatives have emerged that way with huge success.But as Jay points ... maintain that blending an important and, relatively novel concept. Now I don't mean blending methods (discussion, games ...
Clive on Learning
- Thursday, March 8, 2007 -
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Innovation Geography Based and Innovation in eLearning
... lessening and the opportunities are going to fall to providing open-source, free-hosted and other commodity type ... , easy access to big media, lots of innovation in media, mobile content, games, green, health care, and many, ...
eLearning Technology
- Tuesday, February 13, 2007 -
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Towards Maturity - preliminary research findings
... are using virtual classrooms, chat rooms and discussion groups, games and sims, >30% are using open source ...
Clive on Learning
- Thursday, December 21, 2006 -
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Knowledge and Learning In The News - 12/17/2006
... more on the benefits than drawbacks.
Web 2.0 and the AJAX - Open Source Tecnnology
Web 2.0 is a strange thing in that ... learning also comes from different informal channels; e.g. through games, simulations, experiments, story-telling, ...
Big Dog, Little Dog
- Sunday, December 17, 2006 -
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What to do during the holidays to understand the New Knowledge Order
... course, synch them with your iPod. Finally, if you are crazily motivated, download the free, open-source Audacity software ... Between Web 2.0 (including Blogs), Computer Games and Simulations, Digital Cameras, Podcasts, Widgets and other Ubiquitous/Ambient Information, and Cell Phones (just to name a few), it is hard to argue that we are all not in the midst of a New Knowledge Order.The upcoming winter holidays gives some of us an opportunity to spend hours of low-tension time to experiment. My question to you is, how should that time be spent? What are your suggestions (as specifically as ...
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December's BIG QUESTION!!! Part I
... and simple feed readers became available for loading my RSS feeds, and open source wikis simply blew the doors of possibility wide open. Tiddlywiki is just so darn cool. So is bloglines, Sage for Firefox, and so many others.'06 was also the year of Games, Multi-User Virtual Environments (MUVEs), and the metaverse. After meeting Mark Oehlert at Learning2005 we partnered up to present at the Serious Games conference in SanFrancisco as part of the Game ... ; Although I did beat him up pretty good boxing on the 360 ;-) We hung out with some of the legends of Serious Games ...
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SimWord of the Day: Game Engines
... the 3D renderer Delta3D is an open source game engine being built at the MOVES Institute at the Naval Postgraduate School ... Game Engine -- the application/code that is used as the basis for building a game. In games there is generally one ... aspects of the game (AI, Sound, Input). Game engines represent a trade-off between ease of use and diversity of possible experiences. Many game engines are optimizes around one type of game genre, like first person shooter or real-time strategy, compromising its ability to enable educational simulations.Oh, and selecting the right game engine, from ...
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Knowledge and Learning In The News - 3/26/2006
... little information that really helps us understand how we can take control of our personal learning more effectively.
Open, but not as usual - Economist
As open-source models move beyond software into other businesses, their limitations are ... scientists are positively alarmed by the trend. "Kids that are instant messaging while doing homework, playing games online ...
Big Dog, Little Dog
- Sunday, March 26, 2006 -
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Knowledge and Learning In The News - 10/30/2005
Free Mind Mapping Software
Open Source mind mapping tool. About mind maps.
Tag: mindmap
Review: Everything Bad is Good for You - Slashdot
In, Everything Bad Is Good For You, Steven Johnson tries to convince the reader that video games, television and the Internet are good for us, despite critics who talk about "vast Wastelands" and "infantilized societies". The book raises interesting questions, but in the end is a lightweight analysis that is better for engendering sound bites on NPR and The Daily Show than for convincing serious readers.
Tag: Everything Bad is Good for You
What exactly ...
Big Dog, Little Dog
- Sunday, October 30, 2005 -
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