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E-Learning Queen: The Best Way to Learn in an Online Course
... number of sims in virtual worlds (Second Life, there.com), encourage social networking in a productive, learning outcomes-oriented way. For example, you may find a tutor for Spanish in Second Life or through ning. 4---Comprehension ...
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Open Source Textbooks: Flat World Knowledge Initi ...
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Art and Social Responsibility in Second Life: AM R ...
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What's Your Favorite Use of Second Life ...
delicious Random Mind
- Wednesday, August 6, 2008 -
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Produsage: Key Principles | Produsage.org
Recent Updates
Recent Articles New Impulses for Libraries: Drawing on Second Life and Produsage ... : Welcome to Produsage.org Produsage: A Working Definition Blogs, Wikipedia, Second Life, and Beyond: From ... ;
New Book
Blogs, Wikipedia, Second Life, and ... earliest environments of produsage in the online world, and especially the open source software development community; they also trace their roots to the peer-based research and innovation communities which inspired open source itself, ...
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100 Helpful Web Tools for Every Kind of Learner (Fiona King)
... around the idea of knowledge management and cognitive psychology. The open source tool allows sharing, emailing and even ... help explain everything from how to use Second Life to learn to explanations of psychological illnesses.
YouTube ... phrases with this great sound editing tool.
LAME : This open source tool makes it easy to encode and manipulate ... friend’s or browse existing flashcards on the site.
Pauker : This open source program will test your short and ...
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School Reviews
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V-Learning, The skills needed for success
... common. Haptic the next step. Wii is an early consumer application Second Life. It is the first time that we can ... when you change LMSs (Why I develop in Captivate) Use of Intraverses - Use of avatars impacting culture - Open source ... own practice. - It's affecting us NOW. All of the variables in Game (see Sid Meier talk) is the same thing we say we wanted to do in instructional design. Expectations about learning redefined by social media, gaming. - As professionals, we ... learning is supposed to be doing. Learning technologies have changed. - Look at the games - that is the 3D web that ...
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Keynote Day 2
Warcraft, Second Life - Commercial solutions aimed at social networking. - Proof of concept and tools potent - Problem - about ... together tools that exist in open source and make them work for us. - Function 1 - Production team that builds the objects ... wish I had the slides) All of this either open source tools or people process considerations. Revolution #3 - A ... and chat exist as standardized pluging. - PandoraBot (open source) - CAD tools - Physica engines - Pre-existing ... . Institutional challenges - open source? Intellectual property - Privacy management - Management of cash ...
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Training Leadership Summit Workshop Summary
The attendees were very enthused about the possibilities that Virtual Worlds can provide to help change the game in learning. Much of our afternoon discussion centered around how to overcome barriers to adoption, whether to leverage open-source, public or private worlds and how much it would cost to implement a virtual world platform behind the firewall ... , information has a social life all its own. It moves through time and space based on the desire and ability of ...
Learning Matters!
- Monday, May 5, 2008 -
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Ignatia Webs: One of ITM's scientific flash learning instruments
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open source
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second life ... published - interesting ...
CCK08 Free and reliable open source software for Y...
CCK08 - what is knowledge, where ... free and open source software for developi...
long live demo's: comparing shareable notebooks th...
QRcode as ...
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delicious Random Mind
- Wednesday, April 23, 2008 -
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TCC08 Keynote: Why Do We Need A Second Life?
Merged technologies
Open source software
Internet subscription software
Overview of Second Life
Wants to ... ;i at Manoa
In Second Life: Professor Lilliehook
“Change ahead requires vision now”
Visions for change ...
Everyone has art ability–everyone can build
Library of Congress has a Second Life
New Media Consortium Getting ...
Second Life & virtual worlds are a new movement, but SL isn’t the first world and won’t be the last ... ; but there is a learning curve
Why Second Life Education
No subject left behind!
Many classroom ...
Experiencing eLearning
- Thursday, April 17, 2008 -
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Keynote 1: Group Genius
... now common in Second Life. Linden Lab now has resources for educators (SimTeach) + Now a Second Life best practices ... innovation with individual genius. But almost always a story of complex organizational dynamics (open-source, old-school ... = 9 months to develop 1 video game (1983-1984). Left video game industry - 1984 2002 - graphics so much more ... work on items that may not work for the original intent. Open to new ideas for things you are working on. (from a failed puppet control cable to an excellent guitar string) + Open to bringing in other engineers and share their 10% ...
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Ten Predictions for eLearning 2008
Software
Blended e-Learning
e-Learning Tools
Open Source eLearning
e-Learning ROI and Metrics ... - Meeting Tool + Second Life Lite A medium size Virtual Classroom / Meeting Tool will announce features in 2008 that are ... Games - Seriously Sorry, Not for You They will continue to get talked about A LOT. And people will continue to be ... serious games, if we can break the hype around the requirement for $2M budgets, and realize that meaningful outcomes can be generated by games with a budget of $200K, or even less, people dont have to be sitting on the outside. Its just ...
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Pontydysgu - Bridge to Learning " The Social impact of Personal Learning Environments
... and preserve the old paradigm of education with new technical forms. Even in Second Life, a multi player 3D virtual ... .) Vocational Education and Culture - European Prospects from History and Life-History, Tampere,
Fraser J (2007) Open ... (2)
Open Educational Resources (37)
Open Learning (1)
Open Source (21)
Pedagogy ... wider layers of society. In the second half of the 19th Century, in the UK, there were a series of education Acts designed ... systems: the need to facilitate and support life long learning and the changing cultural and pedagogic ways in ...
delicious Random Mind
- Friday, November 9, 2007 -
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