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  • Classroom2.0: Twitter, del.icio.us and participatory learning at melanie mcbride online
    ... articles and research supporting everything I’m talking about in the course. For example, this past week, we ... Gaming Articles Virtual Worlds Culture Interviews Archive October 2008 September ...
    Tony Karrer delicious links - Monday, November 17, 2008 - Comments
  • A Pharmaceutical Leveraging Web 2.0 --In a Big Way
    If you think Web 2.0 can't be used in your company because of legal or regulatory concerns, think about this... Pfizer, the world's largest research-based biomedical and pharmaceutical company, with its corporate headquarters located in New York, created Pfizerpedia (based loosely on Wikipedia ) in 2006 and has been leveraging the interactive-community ... project profiles and Pfizer products and other information useful to researchers and sales personnel within Pfizer ... , Games and Gadgets Recommended Games and Gadgets Recommended Books Content ...
    Kapp Notes - Monday, November 17, 2008 - Comments
  • Deeper Instructional Design
    ... research Advanced ID - Learning Grounded - Skills-focused - Emotionally engaging Brain characteristics - Pattern ... - have model help them become self-monitoring + All of the above is defined as a game - Misconceptions + This is not ... Game best used when either hard to change model and/or a skill that really really needs to change. Learning can ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • The Great ILS Challenge
    ... as an avatar? Realistic or graphical? Games as research tools. We can use the game to see how people behave based on ... we do. Let's take our usual - what can we do to make it better? This challenge - Design a game to get to the ethical ... . And got a very high level game designer to do the challenge courtesy of Clark Quinn (1 degree of separation). A great ... started designing CAD. They do a lot of the Discovery Channel and PBS Kids games too. The creative process - bring the designers in EARLY. - Look at the property from the early early stages. Bob - one area of interest, how to make games ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • Thoughts on Dinner
    ... need help. They decide on which conference to go to based on who will be there and do preliminary research on people they ... participated in an RFP with us for game development. The session list, in many ways, is secondary to my purposes here ... the table is doing research and asked the others whether they knew some experts. 3 people grabbed their phones. I ...
    In the Middle of the Curve - Thursday, November 13, 2008 - Comments
  • Designing and Rolling Out Serious Games
    ... just programming. Not including design or research. - User takes 1 hour to play For standard game - Can be as low as ... Presentation: Designing and Rolling Out Games for eLearning Outcomes Presenter: Ravi Ramakrishman (This session will ... completion - Improve retention Some fun, some hard work. The important part is the learning agenda. Serious Games - the basis. - Historically games have been frowned upon. Nothing has really changed. - Game seen as not equalling "learning" "Game" - Activity engaged in for diversion or amusement. "Serious Game" - voumtary activity pled within a specific ...
    In the Middle of the Curve - Wednesday, November 12, 2008 - Comments
  • mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson
    Debra Polson is a very enthusiastic speaker. She showed showcases of custom mobile games. Debra motivates students to develop mobile games and they love it! All of the examples are about Fun first, then Educational. Examples ... on this last one. MILK : explore, research, design, publish, play, reflect. (the mobile learning kit) It is written ... motivator . Students wanted to create GREAT games, because their peers would play the game and give feedback on it ... game design experts Katie Salen and Melanie Crean . The course was delivered through exploration of ...
    Ignatia Webs - Wednesday, November 12, 2008 - Comments
  • ZaidLearn: 8 Free Screencasting Tools For Tony!
    ... e-books (14) learning skills (14) podcasts (14) educational gaming (11 ... ) Learning Tools Audacity (Audio Recording) Classtools (Flash Games) CustomSignGenerator ... ) Arizona State University Berkeley Multimedia Research Center Berkeley on iTunes Berkeley Resources ... ) iLumina (che, bio, phy, math & comSc) Intute (Education and Research) LEARNet (HK) LeMill - Learning Mill ... (Asia) Work-Learning Research wwwtools Reference Sites Google ...
    Tony Karrer delicious links - Friday, October 31, 2008 - Comments
  • Masie Wrap Up
    Two great take aways from Elliott’s conversations with Barak Obama: 1) Nintendo spends more on research ... the same advice to McCain campaign. On the TeleTrust Game from Champlain College: Anne’s students came up with a game called Teletrust which is VERY cool and helps people wrestle through the challenges of Teleworking and shows ... third and the final product was very impressive. Also, the game is available to all thanks to the Masie foundation ... . They looked at 24 different research studies to come up with a new model Interactive Multi-Modal versus Multi-Modal ...
    Learning Matters! - Wednesday, October 29, 2008 - Comments