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This site contains content from around the eLearning community - from blogs and as selected by various community members using del.icio.us / delicious and other tools that mark interesting content. If you would like to be included and or participate, please contact: akarrer@techempower.com.
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Second Life Education Wiki - SimTeach
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Second Life Education Wiki
From SimTeach
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Linden Labs official resource for educators in Second Life.
Contents
1 Getting Started: Frequently Asked Questions and ... Second Life Mailing Lists, Blogs and Forums
7 In-World Groups
8 Educational Pricing on Private Islands
9 Academic Research
10 Classroom Management, Lesson Plans
11 Teaching Resources
12 Educational Locations in Second Life
Getting Started ...
Campus:Second_Life
Educators working with Teens
Institutions and Organizations in SL
A comprehensive and up-to-date ...
delicious eLearning
- Friday, August 1, 2008 -
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Corporate Training & e-Learning Blog
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IBM has just announced that it will soon set up a private area of Second Life that is solely devoted to company ... reported 5,000 employees already in Second Life and the company wholeheartedly believes that virtual worlds will only grow ... Second Life Experience
I recently attended a Second Life meeting. There were ... minuses to using Second Life. Here they are:Plusses:Tom feels that the newness and novelty of the environment can get attendees charged, excited, and energized. You can find "pleasant" meeting locations in Second Life, such as a park ...
delicious eLearning
- Friday, August 1, 2008 -
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I do not work in the nude and other issues with working (and learning) online | Janet Clarey
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Anne Fox
apophenia
Artichoke
Avant Game
Beth’s Second Life
bgblogging
Big Dog, Little Dog
Blending the Best
blog of ...
Free
Gadgets
Games
generational differences
Get a Life
IIL07
IIL08
innovation
Instructional Design ... Online
Learning
Learning and Technology
Learning Circuits
Learning Design and Performance Improvement
Learning Games ...
delicious eLearning
- Friday, August 1, 2008 -
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Edition 14: Connecting intelligence : The Knowledge Tree
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... relative merits of connecting intelligence across time and space within virtual worlds, for example Second Life, for ... source of all knowledge on Second Life but I see a list of new names to add to my list. No doubt Jo Murray does a fabulous ... side wanting to learn more about second life, wanting to be able to use blogs, vod and pod casting as a legitmate part of ... wikis in the Connected Intelligence wiki to provide inspiration.
You mention Second Life, blogging, podcasting and ...
Article: Howard Vickers - SurReal Quests: Enriched purposeful language learning in Second Life
Digital Story: ...
delicious eLearning
- Friday, August 1, 2008 -
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Distance Learning Conference - My notes " Design for Learning
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Life
Second Life Events for Educators
Past Stuff
June 2008 (1)
May 2008 (3 ... .
FRIDAY’s LECTURES:
Managing Flash Game Development
Jon Aleckson
Another great lecture and probably one of the best ... to moving into the online publishing business.
Biggest Takaways
Good Game Design Requires a Superlative Team including ... with different roles!
Game or Simulation Continuum (3 dimensions)
Roles
Goals
Interactivity
Using Webcasting ... Tools Corporate Culture Creative Economy Creativity Culture Digital Life Education Educators Fun Humor ...
delicious eLearning
- Friday, August 1, 2008 -
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Adobe seminar with Dr. Ruth Clark - Tips on creating effective elearning " Learn-Learn-Learn
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... radio (1)
Rostropovich (1)
RSS (1)
schooling (5)
science (1)
scouting (1)
Second Life (2)
social networks ... )
facebook (3)
family (6)
family history (1)
Friday Fun (23)
game based learning (5)
gaming (4)
genealogy ...
delicious eLearning
- Friday, August 1, 2008 -
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The Future of Online Learning and Personal Learning Environments " SlideShare
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... phones, PDAs, etc.
â?¢ The 3D web
Second Life is a start, we will see more of this
Slide 6: Accessâ?¦
â?¢ One-to-one ... immersive â?? learning by
doing
â?¢ The computer connects the student to the
rest of the world
Slide 9: Game Based Learning
Types: Branching, Spreadsheet, Game,
Labâ?¦
http://www.downes.ca/cgi-bin/website/view.cgi?dbs
=Article& ...
Vodcasting
â?¢ Game mods and other
multimedia
Slide 13: Web 2.0: The Learning Network
â?¢ The e-Portfolio lives in the ... activities?
- game interfaces
- sandboxes
- job aids
- flash cards
- cheat sheets
- games and ...
delicious eLearning
- Friday, August 1, 2008 -
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's UX
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Me in Second Life
.hideit {display:none ...
e-Places to visit
copyright
game studies
anthropology
mobile learning
e-learning
things you should read ... Gamers
Visit Serious Games - The Serious Games Networking Portal
FGDLA ...
Games
Gaming & Learning ...
delicious eLearning
- Friday, August 1, 2008 -
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E-Learning Queen: A Proposal to Cut Costs and Increase Efficiency in Online Programs
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Development
►
Jun 14
(1)
Art and Social Responsibility in Second Life: AM R ...
►
May 22
(1)
What's Your Favorite Use of Second Life?
►
May 21
(1)
I Found My Tutor In Second Life: New Ways to Get ...
► ... companies to develop custom texts / workbooks, with a guaranteed edition life of 3 years, in order to eliminate costly and ... ...
►
Jul 27
(1)
Health Serious Games and Virtual Worlds: New Devel...
delicious eLearning
- Friday, August 1, 2008 -
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28082007 Alexander Hayes " SlideShare
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... on
our secure network- like Skype, Elluminate, Audacity,
Second Life - students getting their mobiles onto the
network ... : two years : two life times
a history of innovation, remonstration and the odd snippet of frustration
Slide 2 ... which to demonstrate the
use of mobile learning in a real life context
â?¦..
Slide 32 ... 2007Central Hall Westminster,
London
http://www.handheldlearning2007.com/
Slide 47: where life balance is ... next step in work life and
lifetime education etc.
The question is how does this field change [the whole ] ...
delicious eLearning
- Friday, August 1, 2008 -
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ZaidLearn: Free Books about E-Learning (Jane Knight)
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Chapter 1 only) - Jay CrossThe Unofficial Complete Fools Guide to Second Life - Foolish FrostBusiness & Management & ...
(14)
University
(13)
learning skills
(13)
newsletter
(10)
educational gaming
(9)
Conference
(7 ... Games)
CustomSignGenerator (Graphics)
del.icio.us ( Social Bookmarking)
eLearning XHTML Editor
Facebook (Social ...
delicious eLearning
- Friday, August 1, 2008 -
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Onderwijs & Onderzoek over virtuele werelden
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Second Life, en meestal is dat niet met dezelfde partner als in Real Life.
IN10 heeft een overzicht gemaakt van de ... dit onderwerp in World of Warcraft en later in Second Life. In het plaatje hieronder zie je een groep van haar studenten ... .
Hieronder staat een plaatje van enkele van haar studenten in Second Life.
Harald Warmelink heeft de master ‘Regels van ... vergelijkbare manier kunnen handelen. Wordt het tijd voor een politiebureau in Second Life, bemand met â??echteâ?? politie ...
BloggersBox
Vacatures
Games
Web 2.0
Politiek / Overheid
Maatschappij
Narrowcasting
Google
Microsoft ...
delicious eLearning
- Friday, August 1, 2008 -
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Moodle taking the lead in the secondary sector " e-Learning Stuff
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... search second life security semantic web sharing shibboleth shozu sidekick silverlight sketch skyfire skype slideshare ... in Schools, questioned more than 600 schools in England and found Moodle, a free e-learning platform, was now the second ... channel 4 classic classmate cloud coffee collaboration comic life communication conference connectivity connectnow content ... firefox fireworks flash flickr flock formal funding future gaming garageband glossy gomessenger google government ...
delicious eLearning
- Friday, August 1, 2008 -
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''m only going to say this about 1,000 more times...
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Me in Second Life
.hideit {display:none ...
e-Places to visit
copyright
game studies
anthropology
mobile learning
e-learning
things you should read ...
Member since 08/2003
« Gadgets, Games and Gizmos: The Blog Book Tour ... Games - The Serious Games Networking Portal
FGDLA
SNAP ... ?
Funny
Future of e-Learning Research Cross Posting
Games ...
delicious eLearning
- Friday, August 1, 2008 -
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E-Learning Resources for k-12 Education
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Life currently enjoys a high profile in the educational gaming and simulation field:
Another Life ... ; Proceedings of the First Second Life Education Workshop (eds. Daniel Livingstone and Jeremy Kemp / 2006 Second Life Community Convention) - expands on the notion that Second Life promotes a sense of sharing and provides a ... Second Life Links
101 Uses for Second Life in the College Classroom, Version 2.0 (Megan S. Conklin / February 25, 2007) - lots of ideas for creative teachers.
Second Life ...
delicious eLearning
- Friday, August 1, 2008 -
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Tien tips voor de implementatie van (t)e-learning
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... learning strategie
Wat kunnen je met Second Life bij bedrijfstrainingen?
Fusie ... volgende RSS-feeds geabonneerd
« Serious games: leren van ...
delicious eLearning
- Friday, August 1, 2008 -
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Xplanazine Blog
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California university teaches on campus in Second Life
San José State University has opened a campus in the virtual world of Second Life that spans 16 digital acres and was created to add a ... educational gaming has existed for quite awhile in the form of computer games, it had yet to break into the realm of the evermore-popular console gaming (Xbox, Playstation and Nintendo). While games have become robust and mentally demanding, console gaming had yet to (successfully) target the educational gaming market, but with the advent of Nintendoâ??s ...
delicious eLearning
- Friday, August 1, 2008 -
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Electronic learning - Wikipedia, the free encyclopedia
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... and use of social software such as blogs, wikis, podcasts and virtual worlds such as Second Life. This phenomenon has also ... ) and the Open University (UK),[19]. In 2007 Second Life started to be used for foreign language tuition [20]. Both Second Life and real life language educators have begun to use the virtual world for language tuition. English (as a foreign ... Teen Grid. Spainâ??s language and cultural institute â??Instituto Cervantesâ?? has an island on Second Life. A list of educational projects (including some language schools) in Second Life can be found on the SimTeach site. SLanguages ...
delicious eLearning
- Friday, August 1, 2008 -
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Pontydysgu - Bridge to Learning " The Social impact of Personal Learning Environments
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... old paradigm of education with new technical forms. Even in Second Life, a multi player 3D virtual world, universities ... extend general education to wider layers of society. In the second half of the 19th Century, in the UK, there were a ... systems: the need to facilitate and support life long learning and the changing cultural and pedagogic ways in which ... and collaboration
The second aspect of the dysfunction of secondary education relates to the culture of networking ... life long learning, in the last thirty years, has been guided by a narrow discourse. Driven by a shorter product life ...
delicious eLearning
- Friday, August 1, 2008 -
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E-Learning Queen
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... games,
health info island,
second life,
serious games,
simulations,
veterans administration
Friday, July 25, 2008 ... world in Second Life for customer service.In the virtual world, employees design their avatars and then they practice ... /VHAinSecondLife.aspThe Veterans Health Administration has entered Second Life, the 3-D, online virtual world to provide ... Second Life explore the provision of consumer health information services in a virtual environment. The island is home to a ... vision, mobility, learning, and other disabilities.Cigna deploys a Second Life island for health educationWith the ...
delicious eLearning
- Friday, August 1, 2008 -
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elearning-it blog
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Second Life by Zane L. Berge. Certainly there is a good deal of potential for education and training to occur in multiuser ... up behavior which would prove useful or enjoyable later in a students life."
..........B.F. Skinner ... educational games and simulations that can engage students in higher-level cognitive thinking, such as interpreting ...
Games that Teach Using PowerPoint
The Parade of Games web site was created to provide educators and trainers with easy-to- assemble educational games in a technology- enhanced ...
delicious eLearning
- Friday, August 1, 2008 -
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The Learning Circuits Blog
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... vital.Personally, I do mainly Flash work and have been part of Second Life for over a year. When I say part of it, I mean as an active resident within Second Life. I have developed university campuses, some corporate presences, am a Mentor, and have eleven sims.While I do spend 20-30 hours in Second Life per week, I do feel funny about claiming to be an expert.I am ... Associates, in Digital Media that is almost entirely delivered through Second Life. Even their website specific to this ... ?
Second Life Training
comment ...
delicious eLearning
- Friday, August 1, 2008 -
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Making a Space for Disruption | Janet Clarey
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Anne Fox
apophenia
Artichoke
Avant Game
Beth’s Second Life
bgblogging
Big Dog, Little Dog
Blending the Best
blog of ...
Free
Gadgets
Games
generational differences
Get a Life
IIL07
IIL08
innovation
Instructional Design ... Online
Learning
Learning and Technology
Learning Circuits
Learning Design and Performance Improvement
Learning Games ... change.
Take a look at thisÃ? second chart, below, which illustrates e-learning 1.0 and e-learning 2.0. If you combined ... , “you don’t know everything!”
Seriously, there have been time periods in my life where I have gotten ...
delicious eLearning
- Friday, August 1, 2008 -
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's eLearn Magazine Predictions
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Second Life): something like the personal learning environment connected to free content— Creative Commons, open access ... the worst products of the year, and "limping" was perhaps an understatement. Second Life faltered but remained strong. But ... 2007. On the one hand, organizations will seek to develop e-learning with an eye toward 3D environments using Second Life ... -learning design became more practical - indeed, with things like Second Life playing a large role, it became in certain ways ... would attempt to recreate the traditional university in Second Life may have been a no-brainer, but it was made, and ...
delicious eLearning
- Friday, August 1, 2008 -
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IBM - Virtual worlds, real leaders - United States
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Center (staffed during regular business hours) in the popular online world of Second Life ... ?
Online games, and specifically massively multiplayer online roleplaying games, offer a glimpse at how leaders ... in a distributed, gaming world.Read the report. (194KB)
Online audio, online games
The GIO podcast series looks at the intersection of games and work from several ...
delicious eLearning
- Friday, August 1, 2008 -
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