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The Great ILS Challenge 08 - Part II - The Narratives
GDC, two of the challenges were building a game based on love and then build one on the poetry of Emily Dickinson. The designers have an unlimited budget and staff and don't actually have to build the game so yes, its dificult..its a challenge. "I learned at my mother's knee (and my Dad's poker table) that game ethics are not real-world ethics.
Mercy (for a simple example) so precious in social life, would ruin chess." Right. That's why we need to build a new game ... attitudes to
rules/social values in general - after all games are all about agreeing
to play by rules, you might ...
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Beth's Blog: How Nonprofits Can Use Social Media: Professional Networking: Just for Fun or Part of Your Job Or Combination? Tips for managing multi-memberships in social networks?
Beths Blog: How Nonprofits Can Use Social Media
A place to capture and share ideas ... social media.
About Beth Kanter
Beth ...
social media
socialbookmarking ...
technology training
technorati
training ...
video games
visual thinking ...
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Web 2.0 - Tim O'Reilly's Keynote
Note to self - make sure you check out the Serious Games Zone) ------------------------------- Tim O'Reilly ... comfortable with technology, they don't need "training." Just do. - Watch, then extract. - Examples + Wi-fi. WIreless ... suggestions. - Lots of us equate Web 2.0 with wiki, blogs, twitter, et.al. Social media is great, but not the heart of the ... harnessing it. Why they are successful. Don't just teach people social media. Teach them about data. Web 2.0 is about ... , factory, IT Dept - Training Dept? Testing on the toilet. - Google - techniques and learning posted in the stalls.
In the Middle of the Curve
- Wednesday, November 12, 2008 -
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Some Facts about Immersive Learning Worlds
... actual equipment. Several pharmaceutical firms use virtual worlds of one form or another for training and social networking ... content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... rich-skill practice. Further, 50% of the respondents plan to do more with mini-games in the future, 72% plan to do more with simulations/scenarios and 36% plan to do more with serious games. There is still going to be a steep learning ... games, and even suggested changes in business practices according to behavior seen in virtual multiplayer ...
Kapp Notes
- Tuesday, November 4, 2008 -
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DevLearn 2008: A Case Study of Mobile Learning at Qualcomm
... of training outside the classroom, using a variety of mobile devices including cell phones, iPods, and eReaders such as ... . In this session, we will conclude with a look at new trends in technology such as Web 2.0, social collaboration and networking, games and simulations, and location awareness, and we will examine their potential for mobile learning.
eLearning Weekly
- Friday, October 17, 2008 -
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elearning: promises and practices
Technology, 2007
Slide 73: 81.6% use social networks
The ECAR Study of Undergraduate Students and Information
Technology, 2007
Slide 74: 78.3% play computer and video games
The ECAR Study of Undergraduate ... Web 2.0 is not a
technological revolution, it is a social
revolution
Stephen Downes ... rhetoric
inherent in the idea of social networking and
the world of Web 2.0.
JISC LXP Student experiences ... world.
Slide 177: to try collaboration and open access through a
social networking site, wiki projects, ...
delicious Random Mind
- Wednesday, October 15, 2008 -
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E-Learning for Newbies
... learning specialist, Flash programmer, game designer, research, etc. Here’s a brief listing of some of the competencies ... )
Tools of e-learning - authoring tools, systems (LMS, LCMS, Live Online Learning, social media)
Methods ... .
Course authoring - knowledge of software (simulation, game, rapid design tools, multimedia, etc.).
Web interface ... solutions for tech training. Felt like crying frequently due to some steep learning curves.
learned how to train ... training (started a best practice log)
became a project manager for an LMS/LCMS/Talent Management implementation; ...
Janet Clarey
- Thursday, October 9, 2008 -
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Beth's Blog: How Nonprofits Can Use Social Media: Screencast: Using Widgets to Build Community on Blogs Featured on NTEN Blog
Beths Blog: How Nonprofits Can Use Social Media
A place to capture and share ideas ... social media.
About Beth Kanter
Beth ...
slideshare
smcwsh
social media ...
technology training
technorati
training ...
video games
visual thinking ...