eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning.
If you would like to be included and or participate, please contact:Tony Karrer
  • Internet Time Blog: Design
    ... slightly humorous shapes, for instance, can help perpetuate the myth that office work is fun; just as modern ... Common Ground, a Pattern Language for HCI -- iffy, incomplete. Personalization Consortium Don ... list . Patterns are a vocabulary for design. Christopher Alexander coined the term "Pattern Language" to ... Timeless Way Of Building defines a pattern as a three part construct. First comes the context; under what conditions does this pattern hold. Next are a system of forces. In many ways it is natural to think of this as ...
    delicious Random Mind - Monday, September 15, 2008 - Comments
  • V-Business Expo Day 1
    ... this industry is being driven by engineers so the predictable pattern of functionality explosion and interface confusion ... been met but it does leverage creative component. Virtual reality as tool for simulation and scenarios is a historical artifact here. Can do deterministic (simulations) and non-deterministic (social interaction) scenarios. Vastpark, Wonderland ... project manager. Maybe all the long hours at MMORPG keyboard can help you in your career. Steve referenced our IBM GIO ...
    Learning Matters! - Wednesday, July 30, 2008 - Comments
  • The Great ILS Challenge
    Bowers - DOD, Institute for Simulation and Training Kevin Corti - PIXIE Learning Alan Levine - The New Media Consortium ... collaborate - Vicarious learning - Watching other people. Can scaffold performance by having more senior player help ... mom to work day. - Help real-world Mom enter the virtual world. ACME has access to "rent-a-Mom", but better to have ... yourself? - did have embedded technology - recording in real-time actual time with mouse. Looking for unusual patterns ... out of the clip. Mom helps you bring back some historical artifacts. Embed Mom's story into the exhibit. Do for ...
    In the Middle of the Curve - Wednesday, April 16, 2008 - Comments
  • Toward a Model of Experiential E-Learning
    ... familiar pattern when technology is used to provide instruction. Too ... simulations or view sophisticated interactive multimedia. Regardless, this ... flourish. This model can help explain some of the limitations of e-learning that have been ... . Instead they became active participants in an environment that simulated ...
    delicious Random Mind - Monday, September 24, 2007 - Comments
  • Medical Education Blog: Teaching Techniques Archives
    Oriented Curriculum The goal of this model is to help students construct problem specific knowledge bases that ... . Integration of cases in a hierarchy of complexity To help facilitate this process, Dr. Papas has created a website http ... . These patterns are similar to algorithms , but more individualized to the experts experience and personal style. The more experienced the expert, the more shortcuts will be included in the individuals patterns because of automaticity ... patterns by asking them to graph common illnesses as the progress through their training. These graphs can be kept in ...
    delicious Random Mind - Monday, June 25, 2007 - Comments
  • elearnspace. everything elearning: eLearning Categories
    ... as a view of elearning. Some designers are beginning to employ simulations, story telling, and the ... learning -- observing others, asking the person in the next cubicle, calling the help desk, trial ... institutional learning patterns are simply inadequate to the challenge. Subject matter is changing too ... -sensitive help). For organizations, work-based learning requires a significant investment in resource ...
    delicious Random Mind - Friday, April 13, 2007 - Comments
  • Social and Cognitive Presence in Virtual Learning Environments " SlideShare
    ... simulation MEKONG e-SIM ï?® www.adelaide.edu.au/clpd/materia/publication/con . To compare Blogs and ... mil ï?® ï?® New lingo, new patterns of interaction Interactive ï?® Records levels of text, audio and ... ï?® IMS Learning Design - an Educational Markup Language ï?® Validated patterns (see Rohse and Anderson, 2006 ... education â?? does it speak to net enhanced life long learning? Net living requires teachers to help students: ï ... ï?® depicting ï?® Rhetorical power: help us reflect and talk about our ...
    delicious Random Mind - Saturday, March 24, 2007 - Comments
  • Made to stick
    ... knowledge. Use analogies. Unexpectedness: Get their attention by breaking a pattern - doing something a little out of ... find a "universal language." Credibility : It obviously helps to quote authorities, but the stories of people that the ... simulations where learners take the role of their opposites, e.g. customers rather than salespeople. Use of stories: Stories provide an element of simulation (knowledge about how to act) and inspiration (motivation to act). "A credible idea makes people believe. An emotional idea makes people care. The right stories make people act." Mental simulation ...
    Clive on Learning - Friday, March 23, 2007 - Comments
  • What is eLearning 2.0?
    ... other shoppers patterns to help you find things you might like.Under Web 2.0, this approach is being used with dramatic ... a comment at the bottom and Iâ??ll try to improve this over time. Finally, if you really want to help yourself to â ... a sense of eLearning 2.0, itâ??s helpful to have some sense of what Web 2.0 is. Probably the most cited article on this ... new heights. So, to help make sense of this, we have ways of grabbing this information and pulling it together through ... approaches to help make sense of this is Tagging as is done in systems like del.icio.us. Lightweight ...
    Tony Karrer delicious links - Monday, February 26, 2007 - Comments
  • Second Life is not a teaching tool
    ... educational simulations will be lumped together with Second Life. When the "Second Life as Teaching Environment" fails due to ... series here is to highlight that the opportunity for educational simulations, and even perhaps subsequent versions of Second Life, to help people rethink their own interface with the world, their own situational awareness, where they are versus where they want to be, and nurture a greater awareness of patterns. Only by thinking in this new way do we ... best of all models will be a structured educational simulation front end experience to drive more focused behavior in ...
    The Learning Circuits Blog - Monday, November 20, 2006 - Comments
  • Social software: E-learning beyond learning management systems
    ... learning. Using social software can help facilitate an approach to e-learning which differs from using learning management ... patterns, biases, and interpretations." ( Hill & Hannafin 2001, p. 38 ) Students self-governed and ... . Collaborative, personal tools can help create a shared frame of reference within a group. Social networks are ... students within the same course. Social software tools such as weblogs and wikis can help strengthen these ... student can use social software to navigate the web to find resources and people that can help solve the problem.
    delicious Random Mind - Tuesday, September 5, 2006 - Comments
  • Course and Courseware Fading - The Future of eLearning
    ... questions (see Informal Learning - Lets Get Real ). And as the delivery models and delivery patterns change, we will naturally see change. So, rather than just helping to further ask the question, let me point to some things that I think ... -To-Peer w/o a server and runs simulations w/ its own built in programming and scripting development environment ... methodology will be "Project Based Learning" with learning by doing â?? creating & building (with narrative to help the memory), and simulations to explain how that which is learned is just one component working within a larger system .
    Tony Karrer delicious links - Sunday, August 6, 2006 - Comments
  • eLearning Technology: Shift in eLearning from Pure Courseware towards Reference Hybrids
    ... terminology around eLearning Patterns is problematic. In my mind, "courseware" is interactive (to some level) instruction ... sometimes comes out as "job aids" or "online support" or "online help" or various other things. Each of these other terms in ... . Thus, "reference" to me is a good umbrella term. By the way, if you can help me ... Am I missing an alterative term for ... . The sub-categories here are: Course Development Tools Software and System Simulation Development Tools Soft Skills and Technical Simulation Development Tools Tests or Instructional Games Creation Tools Rapid Content Creation ...
    Tony Karrer delicious links - Wednesday, August 2, 2006 - Comments
  • Shift in eLearning from Pure Courseware towards Reference Hybrids
    ... solutions. To explain this, I need to step back and deal with the fact that terminology around eLearning Patterns is ... "online support" or "online help" or various other things. Each of these other terms in slightly more specific than ... good umbrella term. By the way, if you can help me ... Am I missing an alterative term for "reference?" Are we just ... : Course Development Tools Software and System Simulation Development Tools Soft Skills and Technical Simulation ... would have a FAQ and help on various tasks. In the hybrid solution, we created the support site as the first element ...
    eLearning Technology - Thursday, May 25, 2006 - Comments