eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning.
If you would like to be included and or participate, please contact:Tony Karrer
  • Top 100 Tools for Learning 2008 (Jane Hart)
    Knowledge maturing and learning 17729 views ... = Cost: Commercial Available: Download To create simulations ... : knowledge or multimedia c4lpt.co.uk/Top100Tools/captivate.html skills Slide 36: 33 ...
    Zaid Delicious eLearning - Wednesday, November 12, 2008 - Comments
  • E-Learning Queen: The Best Way to Learn in an Online Course
    ... number of sims in virtual worlds (Second Life, there.com), encourage social networking in a productive, learning outcomes-oriented way. For example, you may find a tutor for Spanish in Second Life or through ning. 4---Comprehension ... ► Jun 14 (1) Art and Social Responsibility in Second Life: AM R ... ► May 22 (1) What's Your Favorite Use of Second Life? ► May 21 (1) I Found My Tutor In Second Life: New Ways to ...
    delicious Random Mind - Wednesday, August 6, 2008 - Comments
  • ZaidLearn: A Free Learning Tool for Every Learning Problem?
    ... connect and learn? Second Life Content Management System ( CMS )? Joomla Tool to create my own website ... choose ! Tool to create Flash games (templates)? ClassTools.net Investment Simulation Game? Virtual Trader Interactive 3D business simulator? INNOV8 Game to understand cancer better? Re-Mission Game to understand ... 2008 23:12 Daniel said... Hi, You are giving the knowledge about Basel II to others. It ... neal said... This provides a comprehensive collection of ICT applications for e- learning, networking and knowledge ...
    Tony Karrer delicious links - Friday, June 13, 2008 - Comments
  • Keynote Day 2
    Warcraft, Second Life - Commercial solutions aimed at social networking. - Proof of concept and tools potent - Problem - about ... (good to hear). Joint Knowledge Online Capability (JKO) - Ability to deliver joint training across the branches ... improvement - Create surrogate markets 3D Revolution - Way knowledge and expertise measured - Way learning systems created - Where learning delivered Revolution #1 - Way knowledge and expertise measured - Authentic challenges. - Problem ... people taking time BUILDING in these worlds. eg. 2nd life - over 100 terabytes of date created by the "residents" ...
    In the Middle of the Curve - Thursday, June 5, 2008 - Comments
  • Games, Gadgets and Gizmos for Knowledge Transfer
    ... most valuable activities? - What do I need to do to achieve goal? Gamer 4.0 - Second Life - What activities give me ... Games, Gadgets and Gizmos for Knowledge Transfer Presenter: Karl Kapp, Bloomsburg University (Of course, I screwed ... . Last year - 1st boomer receive Social security. By 2010 - more jobs than people. Our old knowledge transfer message ... doing? How do we transfer knowledge? - Casual Games - Word search, hangman, etc. + Don't need to build something ... support. Remember - right tool for right type of teaching. - Simulations + Save zone to practice. A ...
    In the Middle of the Curve - Wednesday, June 4, 2008 - Comments
  • Collaboration in a Virtual World Pt. 1
    ... knowledge generation Promote initiative, creativity and critical thinking Allows students to create a shared goal for learning Reduces isolation Forms the foundation of a learning community Audience - training in Second Life. Docs haven't used 2nd life. Have seen some work - Appalachian State built own program. Docs have some concerns about how to use it in eLearning. Big problem - people constructing replicas of on the ground classrooms. Doing same thing in 2nd life can do in real life (one guy talking - lectures). Want to see very different approach. Seeing way too many ...
    In the Middle of the Curve - Tuesday, June 3, 2008 - Comments
  • Ignatia Webs: One of ITM's scientific flash learning instruments
    ... except for focusing. The use of the virtual microscope is explained in the simulation itself. No special knowledge for operation is required. We are proud of this one, the brains behind this simulation is Maxime Madder, a great researcher ... ) science2.0 (3) SCoPE (5) scorm (1) second life ... photography-microscopy allow us to develop simulations and animations that imitate actions that are normally performed in ... use of these animations and simulations. The simulation can be seen here . For the diagnosis of ...
    delicious Random Mind - Wednesday, April 23, 2008 - Comments
  • AG08 session I'm Busy Enough ... What Do I Need a Second Life For? by Alan Levine
    The Second Life wiki of the NMC campus Second Life, and virtual worlds in general, are high on the hype curve this ... it has a place for e-Learning. Second Life is an easy target for shoot-from-the-hip media articles, and it's proponents ... participants will share the experiences and lessons learned from the New Media Consortium's activities in Second Life, starting in ... Life education landowner (50+ sims). In this session, you will learn: * An inside look at Second Life culture and ... interaction and creativity in Second Life * How an organization can effectively conduct meetings and events in ...
    Ignatia Webs - Wednesday, April 16, 2008 - Comments