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62 Articles match "Learning" , "Productivity" , "Second Life"

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    Content Is Infrastructure | Terra Incognita - A Penn State World Campus Blog
    Sunday, November 30, 2008
    ... opened2008 (1) second life (1) Archives November 2008 October 2008 September ... not learning objects were dead or alive. However, to declare content dead in favor of the coolness of community ... from which we all teach and learn - the internet, textbooks, library books, journal articles, etc. - were ’ ... best, we would be reduced entirely to purely oral methods of teaching and learning. It may seem childish to point out something so obvious, but content is a critical part of the infrastructure of education. Second, I want to suggest that ...
    Usability in eLearning " eLearning Weekly
    Thursday, November 27, 2008
    Video in eLearning How do you build eLearning courses? So, really, who is using Second Life for eLearning ... eLearning Weekly Tips, Tricks, and Lessons Learned by B.J. Schone Home About ... Design , Development , InstructionalDesign , Learning , Tools , Training , Usability , UsabilityTesting ... productivity of the workforce to a level of performance worse than without the system. In all cases, lack of usability can cost ... systems that are more user-friendly. A-ha! So if we develop learning materials/solutions that aren’t usable, ...
    How Are Enterprise 2.0 Vendors Pitching Web 2.0? Using Wordle to Find Out " I'm Not Actually a Geek
    Wednesday, November 26, 2008
    ... networks to bring large corporations and blue-chips into the Web 2.0 era. Our product, brandstation, has core functionality with tailored, bespoke options such as linking to Second Life. All the platforms we make come with our core ... page, product pages, “about” page. Let’s see what’s going on out there. Ten Enterprise 2.0 Vendors’ Wordle For the Wordle, I removed company and product names to keep it focused on themes. So ... ? Collaboration . Very much in keeping with the web 2.0 ethos. After that, we see learn and networking as important use ...
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  • Second Life Created Virtual Documentary
    Second Life and movies have had a history. In my post Second Life at the Movies , I discuss the possibility of a full-feature length movie being created in Second Life. Well it has finally happened as a documentary. Filmmaker Douglas ... Second Life interview that is then made into a documentary about your company. IBM's Vice President of IBM's Technical Strategy and Innovation, Irving Wladawsky-Berger sits for an interview in Second Life. Another feature that could ... fly through a customer's work site or product to learn what they do. The possibility of using a virtual world ...
    Kapp Notes - Tuesday, May 20, 2008 - Comments
  • Virtual Jeans=Real Jeans
    Second Life and has no physical assets or inventory. The only place the factory exists is in a virtual, three-dimensional world known as Second Life. The virtual factory creates real-world products using Second Life to design and customize ... jeans enter the real world through a printing process. The data gathered in the Second Life software production process ... issue of APICS Magazine ... There is a Second Life factory called the Double Happiness Jeans factory. The factory ... great blog posting from the Business Communicators of Second Life Blog : Virtual/RealWorld Custom ...
    Kapp Notes - Wednesday, March 5, 2008 - Comments
  • Second Life...Its Synchronous
    ... works but its not productive or fun with one person. Second Life works best for learning when the following elements ... Second Life has come under a lot of attack recently because "it's empty." One especially hard hitting article How Madison Avenue Is Wasting Millions on a Deserted Second Life complained that "there's the question of what people do when they get there. Once you put in several hours flailing around learning how to function in Second Life, there isn't much to do." Then the Yankee group made a statement that the average person in Second Life only spends 12 minutes a month ...
    Kapp Notes - Friday, November 9, 2007 - Comments
  • CAC: Penn State-Bart Pursel
    Bart Pursel of Virtual Learning Worlds and an alumni of our program presented on Virtual Worlds. He defined a Virtual World as a computer-based environment intended for users to inhabit and interact via avatars in a 3D represented world. Bart gave a list of different 3D worlds and provided a great comparison between a Internet Service Provider and Linden Labs (the company behind Second Life.) For example an island is analogous to a server. Bart mentioned that many people are doing prototyping and product development in Second Life, people are doing education and ...
    Kapp Notes - Wednesday, November 28, 2007 - Comments
  • Alternatives to Second Life
    Here is a list of alternatives to Second Life. Forterra Systems Inc. The company offers private, secure virtual ... , distributed team training. The flagship product is the Virtual Heroes Advanced Learning Technology (A.L.T.) platform. Major ... networking tools build right in. The flagship product, ProtoSphere is build from the ground up for learning. It contains SCORM ... meet enterprise IT security and privacy needs. The flagship product of Forterra is OLIVEâ„¢ (On-Line Interactive Virtual ... offers tools and products for createing Massively Multiplayer Oline environments and virtual worlds. The flagship ...
    Kapp Notes - Wednesday, June 18, 2008 - Comments
  • Cheryl Carter's Second Life projects
    Networking & Second Life: Uses for E-Learning " - North American Council for Online Learning (NACOL); NACOL Webinar ... Second Life @One Research Pep Projects Contact   SECOND LIFE PROJECTS Second ... series of consultancy projects with Linden Lab the creators of Second Life . The purpose of my consultancy was to explore the educational and knowledge sharing applications of Second Life with regard to higher education. Introducing Your Real Life Students to Second Life Real Life Student Orientation Tutorial (youtube video) ...
    delicious Random Mind - Tuesday, September 19, 2006 - Comments
  • Training Leadership Summit Workshop Summary
    ... theoretical underpinning from learning that is productivity focused. Innovation-focused learning is generative and ... Yesterday I deliverd a one day workshop to 20 learning leaders at the beautiful Rancho Bernardo resort in San Diego. This was a great turnout given that this conference caters to high level decision makers in enterprise learning ... learning. Much of our afternoon discussion centered around how to overcome barriers to adoption, whether to leverage open ... . I am very encouraged that the dialogue amond learning leaders has progressed over the past year from “Should ...
    Learning Matters! - Monday, May 5, 2008 - Comments
  • V-Business Expo Day 1
    ... games/virtual worlds for learning and half are role based. Gaming is huge…average age is in late 20s. Most ... . Microsoft has made product announcements in SL at 30% of cost. Direct comms and brand building in public virtual worlds ... patience to learn. People don’t want technology they want magic. In the words of Jean Luc Picard…JUST ...
    Learning Matters! - Wednesday, July 30, 2008 - Comments
  • The i-web Singularity Redux
    ... development deal with Second Life to bring their platform to the enterprise. This is yet one more piece of the puzzle ... rather than second-hand products. No one will work for the i-web. Instead the i-web will work for them. Providing i-web ... : Flatland 2D Learning applications integrate with Knowledge sharing repositories. The outcome here is that truly NETWORKed ... second thought. Vector 3: The 212 degree point for for both Trend 1 and 2 is when the web enters the next dimension ... seeing convergence here. Vector 4: Last , but by no means least we see how Synchronous 2D learning platforms will ...
    Learning Matters! - Thursday, April 3, 2008 - Comments
  • Gadgets, Games and Gizmos: The Future of E-Learning
    ... actual vehicle will be Second Life. Recently, I was given the opportunity to play with a product created by a company called ProtonMedia . The product is called the ProtoSphere. This interactive 3D environment was built for learning with ... and looks a lot like Second Life only with a cleaner interface. This summer I am going to put the product through its ... more information on ProtoSphere: Second Life for Learning __ Recommended Games and Gadgets Recommended Books ... only one, IBM believes this as well... Employees of tomorrow will inhabit virtual worlds like Second Life to hold ...
    Kapp Notes - Tuesday, January 23, 2007 - Comments
  • The 3Di-Web Singularity is Near
    ... enterprises) will have a “second life,” but not neccessarily in Second Life.” Anyhow the story towards the i-web singularity goes something like this: SYNCHRONOUS LEARNING GOES BECOMES IMMERSIVE: The integration between traditional synchronous learning systems such as WebEX, Centra, Adobe Connect, Citrix and 3D Avatar-Mediated ... -Learning Guild Online Forums, I had to give this some attention this past week. Here is my latest back-of-napkin-turned-into ... -learning guild site. CORPORATE SOCIAL NETWORKING GOES INTERACTIVE I continue to marvel at the speed of the 3D space.
    Learning Matters! - Monday, December 10, 2007 - Comments
  • Learning in 3D Class: Week 4
    ... tour of ProtoSphere from Erika of ProtonMedia , used the VOIP in Second Life and had a group challenge where teams of ... Deserted Second Life ) and then, in the next couple of years, we will see more realistic use...but first some technical ... exercises was to help them learn how teamwork principles can be applied in a 3D world to help with team building, cooperation and coordination. The ProtoSphere demonstration was great, we got to learn how to use gestures in-world and we got ... how you can click on an avatar and see a person's real-life profile.Our host also explained the different types ...
    Kapp Notes - Tuesday, July 31, 2007 - Comments
  • Top 100 Tools for Learning Spring 2008
    ... and Second Life - which move significantly up the list Jing - (ascreen capture/screencasting tool) which is ... tools to manage one's personal learning, productivity and performance is still as important as last year. But the fact ... The Top 100 Tools for Learning Spring 2008 list has now been finalised from the contributions of 155 learning professionals from education, workplace learning and continuing professional development.,  You can view the list here: Top 100 Tools for Learning Spring 2008 I've also categorised the Top 100 tools by type of tool - and you ...
    Jane Knight - Sunday, April 6, 2008 - Comments
  • Browse eLearning Learning
    Bloggers Hut in Second Life Scott Merrick (also check out Scotts SecondLife Blog ) runs the ISTEs Bloggers Hut in Second Life. Scotts Twitter bio describes him as a "teacher ... nominated as Blog-O-the-Month. How kind! If you spend any time in Second Life, all November visiting avatars will ... ; } eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to ...
    Tony Karrer delicious links - Saturday, November 8, 2008 - Comments
  • Learning Styles and Visualization
    ... e-Clippings (Learning As Art ... showing public photos from UX Week 2007 . Make your own badge here . Me in Second Life gapingvoid ... anthropology mobile learning e-learning things you should read stat counter ... Shirky, Andrew Keen and the Luddites » August 10, 2007 Learning Styles and ...
    Tony Karrer delicious links - Friday, August 24, 2007 - Comments
  • Web 2.0 Applications in Learning
    ... link back to the tagger's BluePages profile IBM owns more than 50 islands in Second Life. Orientations, classes, and meetings are often held in Second Life. Barriers I then asked everyone to call out what they saw as their biggest ... just as easily have been called Web 2.0 Applications in Learning. It was designed to be a small to medium size group ... audience for examples of where they were currently using these tools as part of learning solutions. There were about 7 ... group blog with students prior to a formal learning event, the US Army's use of collaboration tools to share ...
    eLearning Technology - Monday, March 3, 2008 - Comments
  • E-Learning Queen: Ethics and Mobile Learning: Should We Worry?
    The trend for rapid e-learning tools is however creating further challenges as much content production becomes the domain ... Responsibility in Second Life: AM R... ► Jun 12 (1) Trends in ... Second Life? ► May 21 (1) I Found My Tutor In Second Life ... skip to main | skip to sidebar E-Learning Queen E-Learning Queen focuses on distance training and education, from instructional design to e-learning and mobile solutions, and ...
    delicious Random Mind - Sunday, September 24, 2006 - Comments
  • Web 2.0 Applications in Learning : eLearning Technology
    50 islands in Second Life. Orientations, classes, and meetings are often held in Second Life. Barriers I then ... ... Great post, really well laid out. I particularly found IBMs use of Second Life interesting (and their ... -Learning Trends eLearning 2.0 LMS Web 2.0 Enterprise 2.0 Personal Learning Informal Learning Corporate eLearning eLearning Design Authoring Tools Rapid e-Learning Tools eLearning (e-Learning) e-Learning Software Blended e-Learning e-Learning Tools Open Source eLearning e-Learning ROI and ...
    Tony Karrer delicious links - Wednesday, November 26, 2008 - Comments
  • ZaidLearn: A Free Learning Tool for Every Learning Problem?
    ... connect and learn? Second Life Content Management System ( CMS )? Joomla Tool to create my own website ... 2 A Free Learning Tool for Every Learning Problem? 101 Free Learning Tools OpenCourseWare and ... least one excellent free learning tool (or site) for every learning problem, need or issue! I want a FREE : Easy-to ... Social bookmarking tool with collaborative learning features (groups, forums, etc.)? Diigo Tool to translate ... Learning Management System ( LMS )? Easy, Moodle Hosted LMS? Here are SEVEN ! Tool to assist me in ...
    Tony Karrer delicious links - Friday, June 13, 2008 - Comments
  • Fueling Online Learning
    ... virtual world of Second Life with its Kelley Executive Partners program. Starting Monday, the mostly midcareer members of the ... learning a real-life lesson in economics.... Students are looking for other ways to save by not driving to school everyday ... increasing price of gas, online learning could become an even more familiar part of college life. Bob Samples, a spokesman ... Fueling Online Learning Rising gas prices are "fueling" increased interest in online/blended learning among commuting students. Wednesday, December 31, 2008 Impact ...
    delicious Random Mind - Saturday, August 2, 2008 - Comments
  • E-Learning Queen: The Best Way to Learn in an Online Course
    ... number of sims in virtual worlds (Second Life, there.com), encourage social networking in a productive, learning outcomes-oriented way. For example, you may find a tutor for Spanish in Second Life or through ning. 4---Comprehension ... half-life of formal learning is measurable in barely more than clock time. And the holy grail of trainers and learners is how to expand that half-life in meaningful ways (i.e., how to make learning “Stickier”). A part of the ... ► Jun 14 (1) Art and Social Responsibility in Second Life: AM ...
    delicious Random Mind - Wednesday, August 6, 2008 - Comments
  • Random Walk in E-Learning
    ... learned will be used. But what is missing from most authentic situations--and from most real-life situations as well ... Worlds is committed to exploring complex, networked social spaces, such as Second Life, Croquet, Metaverse, Fablusi ... skip to main | skip to sidebar Random Walk in Learning Random rumbling during our journey through the E-Learning wonderLand - by Albert Ip (Fablusi P/L ... ;å?¨æ¼¢èª?中æ??該å¦?ä½?說。 (A foreigner, wanting to learn Chinese, travels a long distance to China to find ...
    delicious Random Mind - Saturday, July 2, 2005 - Comments
  • Tear Down The Walls: Web 2.0 Extends Class
    Just completed the Learning in 3D Class in which students were able to experience Second Life , ProtonMedia's ... Learning Worlds presented to the class in Second Life highlighting the work he has done in-world. And Hilary Mason ... and the wiki address, also you can go to YouTube or TeacherTube and use "Kapp Second Life" to search for student created videos. MSIT Second Life Wiki Week 1: Total Chaos: First Second Life ID Class...Total Fun Week 2: Learning in 3D Second Class...Tech problems Week 3: Third Class in Second Life Week 4: Learning in 3D Class Week 5:Learning ...
    Kapp Notes - Thursday, August 16, 2007 - Comments
  • Ignatia Webs: One of ITM's scientific flash learning instruments
    ... science2.0 (3) SCoPE (5) scorm (1) second life ... One of ITMs scientific flash learning instruments At ITM we have been experimenting with Flash animations as learning tools. I just want to share one with you all, feel free to add comments or remarks. Practice in veterinary ... high technological equipment. With the success of web-based and blended learning practice has never been more important ... ) INAS (3) informal learning (13) instructional design ...
    delicious Random Mind - Wednesday, April 23, 2008 - Comments
  • E-Learning Queen: Instructional Designers: Being Everything to Everyone
    9658; Jun 14 (1) Art and Social Responsibility in Second Life ... ► May 22 (1) What's Your Favorite Use of Second Life? ► May 21 (1) I Found My Tutor In Second Life: New Ways to Get ... skip to main | skip to sidebar E-Learning Queen E-Learning Queen focuses on distance training and education, from instructional design to e-learning and mobile solutions, and ...
    delicious Random Mind - Wednesday, July 6, 2005 - Comments
  • Pontydysgu - Bridge to Learning " The Social impact of Personal Learning Environments
    ... systems: the need to facilitate and support life long learning and the changing cultural and pedagogic ways in which ... and preserve the old paradigm of education with new technical forms. Even in Second Life, a multi player 3D virtual ... learners and for the broader community. 4. Lifelong Learning The recent focus on life long learning, in the last thirty years, has been guided by a narrow discourse. Driven by a shorter product life-cycle, the increasing speed of ... -life to update their occupational skills and knowledge or to learn new occupational competences. It was contestable as ...
    delicious Random Mind - Friday, November 9, 2007 - Comments
  • The Future of Learning Institutions in a Digital Age " About this project
    I recently (Jan. 06, 3 week interim) used Second Life as a platform for teaching field ... Second Life to Multimedia undergraduates at Bradley University, Peoria, IL. Good example of new delivery platforms and ... The Future of Learning Institutions in a Digital Age ... phase of “The Future of Learning Institutions in a Digital Age,” a contribution to the Occasional Paper Series on Digital Media and Learning sponsored by the John D. and Catherine T. MacArthur Foundation. We are posting ...
    delicious Random Mind - Tuesday, January 15, 2008 - Comments
  • e-Clippings (Learning As Art): I'm tired people, so I'm only going to say this about 1,000 more times...
    ... mediated by our own individual/collective contexts. What learning is NOT is a product. It can NOT be shrink-wrapped. It ... e-Clippings (Learning As Art ... showing public photos from UX Week 2007 . Make your own badge here . Me in Second Life gapingvoid ... anthropology mobile learning e-learning things you should read stat ...
    delicious Random Mind - Saturday, September 29, 2007 - Comments
  • The Wales-Wide Web :: Graham Attwell on Learning, Knowledge and Technology
    17-September-2007 14:10:20 permalink Podcasting in Second Life ... now you will have to content yourself with this picture from the Emerge island ins Second Life. the jukebox connects to ... beginning to see the real potential of Multi User virtual environments such as Second Life, not for replicating ... The Wales-Wide Web Graham Attwell on Learning, Knowledge and Technology Wales ... 560 blog posts on Werder Bremen are alas only in second place in the Bundesliga. But we beat Lazio Roma in the ...
    delicious Random Mind - Monday, September 11, 2006 - Comments
  • Top 100 Tools for Learning 2008 (Jane Hart)
    ... naharia favorited this 6 hours ago Tags: 2008 learning for tools 100 top ... to the group e-learning tools by pureclone tonnet favorited this 16 hours ago Tags: learning technology ... learning elearning 100tools top100 web2.0 educacion2.0 e-learning web2.0 tools web ... Tags: tools learning elearning 100tolls top100 web2.0 educacion2.0 web 2.0 e-learning ...
    Zaid Delicious eLearning - Wednesday, November 12, 2008 - Comments