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114 Articles match "Learning" , "Simulations" , "Roles"

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    Caspian's ILS taxonomy
    Monday, November 17, 2008
    Caspian Learning has produced a useful taxonomy of immersive learning simulations in their white paper Serious Games ... ): Egocentric performance sims Single player game, where the player takes on the role of a single character in a 3D space ... ' advances on the basis of the user's selections from the options available. Real-time strategy sim Simulation in which the user takes an over-arching strategic role, rather than one of a particular character. The user has control ... point and click interface. The action unfolds in real-time. Construction and management simulation games ...
    The Great ILS Challenge
    Thursday, November 13, 2008
    ... at the Ferengies So the approach - Gotta be fun. remember - people learn more if they have fun. What is your ... mechanics? - Casual game - easy to learn, hard to master. Low initial investment, short duration, repeatable. "You can ... shooters, lots of clicking really fast, lots of rapid decision-making). - Role playing game What came up with based on ... how they interact with the game. - We can learn how people are learning through the information we obtain through the ... kid to figure out to flush the microbe) More is happening on the simulation side than branching. - Not a big fan ...
    Designing and Rolling Out Serious Games
    Wednesday, November 12, 2008
    ... give a European / Indian perspective on this topic) HSBC Ad Campaign at Global Airports How do you make learning fun? Fun = more real learning. - Hook the learners - Sustain interest (drop-out rates even higher). - Ensure course completion - Improve retention Some fun, some hard work. The important part is the learning agenda. Serious Games - the basis. - Historically games have been frowned upon. Nothing has really changed. - Game seen as not equalling "learning ... / place according to rules linked to a well-defined learning objective. Games good for learning in certain ...
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  • Simulation and skills development
    ... combination of these. Simulation is certainly figuring much more prominently in the thoughts of learning and development ... I've been trying to understand better where simulation fits within the skills development process and whether simulation is the only/best option available to trainers and/or learners. My diagram shows a stepped transition from the abstract/theoretical/2D to the live application of the skill in a concrete/practical/3D environment. From a learning and ... easy to attain, that employees could skip all the preliminaries and just learn by doing the job for real. On the ...
    Clive on Learning - Monday, September 17, 2007 - Comments
  • Caspian's ILS taxonomy
    Caspian Learning has produced a useful taxonomy of immersive learning simulations in their white paper Serious Games ... ): Egocentric performance sims Single player game, where the player takes on the role of a single character in a 3D space ... ' advances on the basis of the user's selections from the options available. Real-time strategy sim Simulation in which the user takes an over-arching strategic role, rather than one of a particular character. The user has control ... point and click interface. The action unfolds in real-time. Construction and management simulation games ...
    Clive on Learning - Monday, November 17, 2008 - Comments
  • Game Characteristics
    ... learning environment by using examples, stories, fantasy, paradox, incongruity, ambiguity, surprise, mystery, uncertainty, novelty, complexity, curiosity, humor, inquiry arousal, and variability. Not coincidentally, simulations and games use many of these same characteristics . It is not actually simulations and educational games that increase learning and motivation; rather, it is the characteristics inherent to simulations and educational games that cause the effect. I've ... ). Games, motivation, and learning: A research and practice model. Simulation & Gaming, 33 (4), 441-467. * ...
  • E-Learning for Newbies
    ASTD ’s Learning Circuits Blog has a monthly ‘Big Question.” This month it’s: I ... perspective of a person looking to get a job in the field of e-learning vs. a person who knows little about the term. I think one place to start is to look at the competencies and skills needed for various “e-learning” jobs. E-learning, of course, encompasses many areas - courseware designer, curriculum development, online trainer, blended learning specialist, Flash programmer, game designer, research, etc. Here’s a brief listing of some of the ...
    Janet Clarey - Thursday, October 9, 2008 - Comments
  • How not to talk about simulations
    ... to talk about simulations. The moderator starts out by asking the group why they are interested in simulations. One says, "Oh, I love simulations. I lead role-plays all of the time in my sales class, and they work really well." Then someone says, "That's right. I build online certification programs, and simulations are critical." Another says, "I agree. I ... . Simulations are necessary because learning needs to be made a lot more fun." Another says, "Absolutely. I was a pilot ... e-learning library." Another says, "Oh, I love simulations. I was in the military and we practiced everything ...
    The Learning Circuits Blog - Tuesday, April 26, 2005 - Comments
  • Simulations, Microcosms, Apprenticeships, and Skunk Works
    I wrote a book called Learning By Doing , all about the use of computer simulations in formal learning programs. But in many ways, it should have been called "Learning By Doing Part I." Other, critical "learning by doing" techniques includes Microcosms , Apprenticeships , and Skunk Works . Microcosms are small, controlled, comparable, but "real ... learning from someone with more experience, often in exchange for performing some menial task. Skunk Works are teams ... enterprise. The role of technology in all of these can be transformational, suggesting projects or"matching people ...
    The Learning Circuits Blog - Tuesday, May 24, 2005 - Comments
  • How not to talk about simulations, Pt 2
    In his recent Learning Trends newsletter, Elliot Masie says: "If the learner sees re-creation of an application ... /learner's perspective, what's important from a designer/trainer perspective is what our learning goals are and how we ... 'simulation' for a model of an underlying phenomena. It can be interactive, but it's the model that counts. I want to separate that from when we have a simulation with certain initial conditions, and an end-state we want to achieve ... can post a comment and weigh in here), but technically, a simulation is just a model, and I want to separate that ...
    The Learning Circuits Blog - Thursday, April 28, 2005 - Comments
  • Curious about the future of history based simulations?
    As I have said before, I hate it when e-learning hacks make superficial, overly-broad analogies to hot trends. "E-learning should be like hybrid cars; Training should be like Ipod Nanos; Lessons learned from FEMA." Having said that, I ... example of the second, not first, category. If you want to see how educational simulations will be created to teach ... accurate but more fun. This maps fairly well to the role of other historians/instructors looking at the experience. Some Lessons learned: No one sim will capture the entire experience. Sims will often go deep, not broad. The ...
    The Learning Circuits Blog - Saturday, October 15, 2005 - Comments
  • Can one create a great educational simulation around ethics?
    ... the role of realism vs. learning objectives? Can karma have the properties of an accumulator , where one might be ... Can one create a great educational simulation around ethics? One should be able to in theory. One point of Sim is to make an experience that allows people to see the consequences of their Actions in a safe environment. If you made a pure "ethics" sim, however, then of course students would just always "do the right thing." It would be as useful as the official Enron Ethics Handbook. Rather, my own thinking goes, one would build a life sim, or a business sim.
    The Learning Circuits Blog - Saturday, September 22, 2007 - Comments
  • Can one create a great educational simulation around ethics?
    ... the role of realism vs. learning objectives? Can karma have the properties of an accumulator , where one might be ... Can one create a great educational simulation around ethics? One should be able to in theory. One point of Sim is to make an experience that allows people to see the consequences of their Actions in a safe environment. If you made a pure "ethics" sim, however, then of course students would just always "do the right thing." It would be as useful as the official Enron Ethics Handbook. Rather, my own thinking goes, one would build a life sim, or a business sim.
    Learning Circuits - Saturday, September 22, 2007 - Comments
  • Steady Stream of Virtual Worlds
    Learning ". He gives a brief overview of virtual worlds (a.k.a. metaverses ), and then discusses advantages and ... exploratory activities. The design activities included: Classroom Emulation Role Play Scavenger Hunts Guided Tours ... to go 'learn' without guidance, goals, or objectives will not lead to effective learning." Then, Monday morning, the latest version of Training & Simulation Journal arrived. The cover story was called " Gathering of ...
  • USCG Human Performance Technology (HPT) Workshop
    ... growing faster than costs 4. E-learning = Training (Show + Tell), Simulation (Do + Consequences), Games (Do + Consequences ... attended. 9. Actual role-training simulations to practice missions 10. Media and environmental modeling becoming more cost ... the "E-Learning Trends" session by Rich Arnold from Unitech (pretty cool website too if you get a chance to check it out). I always enjoy attending the e-learning trends sessions just to see if everyone is "trending" in the same ... no e-learning trends. In fact, e-learning is a mechanism; not a panacea . E-learning crosses performance ...
    Learning Design and Performance Improvement - Saturday, September 15, 2007 - Comments
  • Margaret Barron | An Online Role-Play - from Design to Debrief
    ... multimedia to make and engage in effective simulations - or that you cant learn about values and attitudes online? Margaret Barron describes her experiences working with a highly emotive topic in an online role play, using low tech ... Role ... Flexible Learning Leader in 2001. She is a lecturer ...
    delicious Random Mind - Saturday, June 14, 2008 - Comments
  • So what is blended learning?
    For some time now I have been unhappy with my own working definition of blended learning: A blended learning ... learning media. By 'learning media' I mean the channels through which learners interact with content, peers and tutors ... circumstances (depending on the nature of the learning requirement, the characteristics of the target audience, and the practical ... posting It's the method, not the medium , the medium has a relatively insignificant influence on learning effectiveness ... operate: Self-study: for example, reading, reflecting, interacting with content, viewing video, simulation ...
    Clive on Learning - Thursday, July 3, 2008 - Comments
  • Blended learning supports Xerox rollout
    ... they've been around for 24 years, but as seems to be the case with many e-learning specialists, they seem to be doing ... departmental managers to help employees understand the new processes. One-to-one discussions on role changes for each ... walkers, help desks, a software practice environment, electronic materials and highly realistic software simulations ... themselves to be strong in all media will be at a distinct advantage. Very few e-learning companies are credible ...
    Clive on Learning - Thursday, October 2, 2008 - Comments
  • Is everything a blend?
    In my post So what is blended learning? I put forward the following definition: A blended learning solution mixes social contexts for learning (self-study, one-to-one, small group, larger community) with the aim of increasing learning effectiveness, and/or mixes learning media (face-to-face, online, print, etc.) to increase efficiency, in the context of a particular learning requirement, audience characteristics, and practical constraints and opportunities ... broad that it could include any type/method of learning interaction. Which leads to the conclusion that ...
    Clive on Learning - Friday, July 11, 2008 - Comments
  • Thoughts on Blended Learning
    Clive Shepherd has three great posts about blended learning over on his blog (see the links at the bottom of this post). Clive gives us a well-needed closer examination of how we define and prescribe blended learning. In the past, I ... people blindly say, “You should create a blended learning solution…” but they can’t describe it or explain why they need it. Sigh. Blended learning the process of using one or more media to facilitate one or more (instructional) methods. However, Clive breaks down the methods based on the social context(s) of the learning ...
    eLearning Weekly - Saturday, July 12, 2008 - Comments
  • Advantages of Immersive Learning
    Why are simulations and virtual worlds so effective for learning? Here are some possible answers. These ... needed. An emotional connection of the learning event to the learner because of the realistic and immersive nature of the environment. The learning to be embedded in the proper context by providing a simulation of the actual environment ... individual has access to a computer. Individualized instruction as a person progresses through the simulation at his or her own pace (This can be created in a virtual world environment as well as in a simulation). Ability ...
    Kapp Notes - Monday, August 11, 2008 - Comments
  • Save the Date: Feb 2 and 3 3Di Workshop at Training
    ... of 3D learning within your organization. Explore: How Virtual Social Worlds and Online Role Playing Games are ... , finance, develop, deploy and demonstrate value for 3D learning. According to Gartner, by 2011, 80% of internet ... commercial applications of 3Di are: Education and Training, Simulation and Virtual Collaboration. Don't' get left behind ... learning. How to build a case to invest in 3D Learning. How to design an optimal 3Di learning experience using 3D learning archetypes. What to consider when selecting a 3D learning partner/vendor. How 3D learning will evolve and ...
    Learning Matters! - Monday, December 3, 2007 - Comments
  • Random Walk in E-Learning: Space
    Links Online role play simulation for teaching and learning ... spaces design in Fablusi role play simulation. I have argued against rendering of interaction spaces here and here ... (7) role play simulation (7) Google Gears (5) future technology (5) games (5 ... ) role play simulation - resources (2) school as an instrument of indoctrination (2) simulation ... That the U.S. Government Spends More o... Role play, game, simulation On-line Games, Simulations & Role ...
    delicious Random Mind - Monday, August 22, 2005 - Comments
  • Federation of American Scientists Bland Report on Harnessing the power of video games for learning
    The Federation of American Scientists wrote a paper on Harnessing the power of video games for learning. It is ... Courtney who has deployed simulations both nationally and internationally, and to groups from academics to corporate to military. If I were interested in a pep-rally for simulations, I wouldn't let him anywhere near the room, but if I was interested in advancing the art, and the lessons learned from first generation deployments, I wouldn't think of a ... unacceptable? The Quality movement, a great milestone of formal learning, happened because of economic pain. But ...
    The Learning Circuits Blog - Thursday, December 7, 2006 - Comments
  • The New Hierarchy: First, learning to BE; second, learning to DO; and only then, learning to KNOW
    ... simulations play a critical role. Immersive learning simulations , especially practiceware, have the ability to give people ... students. As I work with companies implementing both social networking and simulation technology, I have observed a new hierarchy of needs. 1. Learning to Be People strive to know who they are. What do they like to do, and what do they hate to do? With whom are they most comfortable, or motivated, or depressed? Who are their role models? How can they get ... defining themselves by where they live, where they work, or as a friend or enemy of the next door neighbor. 2. Learning ...
    The Learning Circuits Blog - Thursday, May 3, 2007 - Comments
  • The New Hierarchy: First, learning to BE; second, learning to DO; and only then, learning to KNOW
    ... simulations play a critical role. Immersive learning simulations , especially practiceware, have the ability to give people ... students. As I work with companies implementing both social networking and simulation technology, I have observed a new hierarchy of needs. 1. Learning to Be People strive to know who they are. What do they like to do, and what do they hate to do? With whom are they most comfortable, or motivated, or depressed? Who are their role models? How can they get ... defining themselves by where they live, where they work, or as a friend or enemy of the next door neighbor. 2. Learning ...
    Learning Circuits - Thursday, May 3, 2007 - Comments
  • CAC: Performance Development Group-Phil Charron
    ... simulation. Check out Phil's blog Learning Simulations. __ Recommended Games and Gadgets Recommended Books Content ... Phil showed a simulation, which you can view here . while talking about the development process and how it was designed to give specific feedback based on learner interactions with the simulation and how the simulation dealt with ... feedback such as a change in the attitude or tone of voice of other characters within the simulation. They are allowed to experience failure. He talked about failure being a good tool for learning. He said that you should not blindly ...
    Kapp Notes - Wednesday, November 28, 2007 - Comments
  • San Francisco and Los Angeles as different (but complementary) models for Formal Learning
    There continues to be a movement in corporate formal learning programs to uber-empower the learner and focus the role of content designers to a more infrastructure role. Google and Instant Messenger are the perfect model for many. And I mostly agree with this "Bay Area" position. But I also believe that "Passionate learners come from Passionate designers." Call it the "Los Angeles" take. The best movies, television shows, books, and computer games come from people ... involved in, and watching, this passion around content is one reason why the educational simulation/ serious games ...
    The Learning Circuits Blog - Friday, August 19, 2005 - Comments
  • My next book, Learning By Doing
    My second book, Learning By Doing , will be out on April 22. It is a comprehensive look at educational simulations. My entire first book, Simulations and the Future of Learning, fits neatly between chapters 19 and 20. I have a copy on my ... it preaches? Does it role model, or just lecture? How engaging and interactive can/should one make such a book? I am ... scenario, and then ask what comes before it and what comes after. For example, consider this: Then e-learning took off. It ... it matter?" Or when, after describing one type of early simulation model called branching stories, I asked: "Which ...
    The Learning Circuits Blog - Thursday, March 31, 2005 - Comments
  • Some Facts about Immersive Learning Worlds
    Learning and wanted some information about what it meant and how it is being used. So, here are some interesting facts and figures about immersive learning environments. But first, let's define the term. Immersive Learning-An umbrella term that refers to an online educational experience which is highly interactive in which the learning engages with the content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... with simulations/scenarios and 36% plan to do more with serious games. There is still going to be a steep learning ...
    Kapp Notes - Tuesday, November 4, 2008 - Comments
  • How do you measure effectiveness when transitioning from presentation of content to a constructivist-based, distributed learning model?
    ... stand alone simulation at all? How about creating some structure using a distributed learning model? Learning-by-doing is ... -generational workforce. What triggered this is a post by Phil Sueper who writes about making simulations more collaborative ... simulation based on decisions made by the learner. I think he is trying to illustrate the constructivist view of learning vs. the behaviorist and cognitive theories of learning, both of which lead to a focus on the design of content and both of which are how many IDs view learning. However, there’s something missing here - something that ...
    Janet Clarey - Wednesday, September 17, 2008 - Comments
  • Random Walk in Learning: Educators explore 'Second Life' online
    Online role play simulation for teaching and learning Implementation Issues of SCORM ... ) personal view (2) presentation powerpoint (2) religion (2) role play simulation ... Spends More o... Role play, game, simulation On-line Games, Simulations & Role-plays as Learnin ... skip to main | skip to sidebar Random Walk in Learning Random rumbling during our journey through the E-Learning wonderLand - by Albert Ip (Fablusi ...
    delicious Random Mind - Wednesday, December 20, 2006 - Comments
  • SimWord of the Day: Coach
    ... simulation deliverable. This role, from being a traditional instructor to be a coach, has often been talked about. But ... Unlike, say, in branching stories , more dynamic simulations, from interactive spreadsheets to practiceware, need live coaches. Coaches are critical members of any simulation community , and of any sim deployment, and both technology and ... three factors drive the need for coaches The divergence of the learning (increase need for coaching) The importance that the learning actually occurs (increase need) How well designed the sim is (decrease need) SimuLearn has two ...
    The Learning Circuits Blog - Sunday, April 30, 2006 - Comments