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eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to be included and or participate, please contact: Tony Karrer
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74 Articles match
"Learning"
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"Simulations"
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"Second Life"
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Top 100 Tools for Learning 2008 (Jane Hart)
Wednesday, November 12, 2008
... naharia favorited this 6 hours ago Tags: 2008 learning for tools 100 top ... to the group e-learning tools by pureclone
tonnet favorited this 16 hours ago Tags: learning technology ... learning elearning 100tools top100 web2.0 educacion2.0 e-learning web2.0 tools web ... Tags: tools learning elearning 100tolls top100 web2.0 educacion2.0 web 2.0 e-learning ...
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Some Facts about Immersive Learning Worlds
Tuesday, November 4, 2008
... flipping virtual switches in the virtual world of Second Life. The University of Maryland simulated a highway emergency ... content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... with simulations/scenarios and 36% plan to do more with serious games. There is still going to be a steep learning ... €œsecond life", but not necessarily in Second Life." The use of virtual worlds as learning platforms is hitting the â ... after the person watches them being manufactured in the virtual world of Second Life. (see Virtual Jeans=Real ...
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NY Times Visualizes the Northstar Nerd!
Sunday, August 31, 2008
... of looking at data. This is how I led off my earlier post :
"Last Summer Second Life was all the rage in the popular media. In fact,
one of the most linked (and found) pages on this blog are the Second Life Tutorials ( more ... engineering simulation and data
visualization."
Welcome New York Times Visitors. Here are some key links:
Northstar Nerd Tutorials
Data Visualization Tutorial
Engineering Learning Wiki
Bye for now; it's time ...
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Second Life Training Presentation
... from how to navigate in Second Life to simple scripting with building, teleporting and designing Second Life training ... knows Second Life very well. Participants pose for a picture. One audience member gave a great account of how he is using Second Life to reproduce a critical incident at a power plant. He explained how employees receive an email about ... Second Life just as they would drive or fly to the plant that had the failure. The group then meets with the company ... in the Second Life environment. Matt answering questions about Second Life in this hands-on session. So thanks ...
Kapp Notes
- Thursday, February 7, 2008 -
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Second Life Session
Tear Down the Walls Study Abroad...Virtually Summer 2008: Learning in 3D Class Second Life for Health Creating Learning Spaces in Second Life Problem-Based Learning in 3D Environment Second Life Webinar-Today The ... Morneau from Capella University who are providing a session on Second Life. So, I am taking some notes: The presentation will talk about history of virtual environments and a theoretical framework for Second Life in the classroom. They are defining Second Life as "A 3D virtual world created by its inhabitants." Things you can do: Shopping, having ...
Kapp Notes
- Tuesday, July 29, 2008 -
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Is Second Life 100% experimental?
... be buzzing about you too. That's what has occurred on Second Life (SL) in the 2007 calendar year . Maybe there's been some buzz about Second Life (SL) in distance education circles for awhile now but the massive increase in users is ... . 2. SL has a very steep learning curve. New users start off at Orientation Island. It can take almost 20 hours to ... the front end for students to learn a software tool? OUCH! If I were teaching a graduate-level distance course that ... tempted to run it on SL. The up-front investment of the steep learning curve might be worth it in this special case (i.e.
eLearning Acupuncture
- Saturday, February 23, 2008 -
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AG08 session I'm Busy Enough ... What Do I Need a Second Life For? by Alan Levine
... it has a place for e-Learning. Second Life is an easy target for shoot-from-the-hip media articles, and it's proponents ... participants will share the experiences and lessons learned from the New Media Consortium's activities in Second Life, starting in ... Life education landowner (50+ sims). In this session, you will learn: * An inside look at Second Life culture and ... The Second Life wiki of the NMC campus Second Life, and virtual worlds in general, are high on the hype curve this ... interaction and creativity in Second Life * How an organization can effectively conduct meetings and events in ...
Ignatia Webs
- Wednesday, April 16, 2008 -
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Some Facts about Immersive Learning Worlds
... flipping virtual switches in the virtual world of Second Life. The University of Maryland simulated a highway emergency ... content to facilitate the learning. Immersive Learning includes the concepts of games, online Simulations and Virtual ... with simulations/scenarios and 36% plan to do more with serious games. There is still going to be a steep learning ... €œsecond life", but not necessarily in Second Life." The use of virtual worlds as learning platforms is hitting the â ... after the person watches them being manufactured in the virtual world of Second Life. (see Virtual Jeans=Real ...
Kapp Notes
- Tuesday, November 4, 2008 -
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A University's Presence in Second Life
With much talk and hype about Second Life and the benefits that it can have for creating interactive learning environment, why might begin to wonder where the examples of using Second Life are. For an excellent use case of Second Life, I would refer readers to Dr. Karl Kapp's recent blogs over the summer about a class that he conducted entirely in Second Life (and also integrated some Web 2.0 technologies). Throughout the summer, he offered excellent tips and trials of ... learning challenge". It is human nature to gravitate toward the familiar. Unfortunately, Instructional Designers can ...
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Practice Makes Perfect in Virtual World
Exposition and State Fair in Second Life and conducted the training within that environment. Here is how it worked. Virtual patients flowed through the clinic, while staff members role played. The program can be adjusted to simulate ... people have grasped what they've learned. He said he believes the project was a success because they made the virtual ... Public Safety Officials Practice for Real-Life Threats _ Catalog of Recommended Books, Games and Gadgets ...
Kapp Notes
- Friday, June 27, 2008 -
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CLTI07 - Steve Mahaley - virtual worlds and education
In the corporate learning conference organised by George Siemens, Steve Mahaley was second to give a presentation on ... optimize work. Steve gave some examples of education in virtual worlds (he used the Second Life environment). One of his ... favourite class = recess, he concluded that the best learning activities are those using all of our senses to interact with an educational environment. Several learning theorists were put onto display: Lev Vygotsky , John Dewey and David Jonassen who based their theories on 'Learning by doing' and social interaction to enhance education. Steve ...
Ignatia Webs
- Sunday, November 18, 2007 -
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Learning Gets a Second Life
Learning Gets a Second Life Presenter: Anders Gronstedt, Gronstedt Group Digital natives spend more time playing video ... (Cisco for example) Weekly meetings in Second Life. - Sound now available in second life!!!! Can express self through ... figure it out. - Have seen emergency responder training in 2nd life. Second Life and Training - 1200 educational ... helping instructors do this. - Second life has own scripting language - Most of this is one-time development. A ... ) - the coma without the inconvenience. Learning no longer top-down, expert knows all. (Web 1.0). - Emerging ...
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Second Life is not a teaching tool
... educational simulations will be lumped together with Second Life. When the "Second Life as Teaching Environment" fails due to ... Every week or so I hear about a company looking to Second Life as a teaching environment. First, I have to say that Second Life is a great Web 2.0/massively multiplayer environment. I respect the ability of people to make money in Second Life. I respect the ability of people to "hang" in Second Life. I think it is great that companies are prototyping visual and structural designs in Second Life. I suggest everyone listen to the Business Week podcast . Having said all ...
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Adventures in Second Life - a lecture
... teachers) - learning new classroom etiquette - figuring out how to structure the class to take advantage of (or minimize the disadvantages of) the technology. With Second Life - both teachers and students have to get past the initial "playing ... with the medium will be useful. I've been toying with Second Life for a month now and, thus far, have figured out how ... Following Brent's lead in his post Corporate eLearning Development: SL inworld presentation: How People Learn , I ... still trying to figure out how to apply this technology. One of Branford's suggestions - simulations. The movie ...
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Gas makes a splash in 3D worlds
... let's do the learning in a 3-D virtual environment! Enter Second life. Tim and his staff have created a virtual gas station in Second Life. One where the asphalt can be removed and the major aspects of the underground layout can be observed directly. In Second life, with your avatar, you walk right beside the underground tanks. One is displayed in cross ... 3-dimensional virtual world: Second Life! With about 150 staff members and 65 trucks in its fleet, Crompco services ... Second Life? Do you want to go see this Virtual Gas Station yourself? If so, you can send a message to Tim's ...
eLearning Acupuncture
- Tuesday, August 12, 2008 -
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Clark Aldrich - "Second Life is not a teaching tool"
Clark Aldrich's recent post on LCB - The Learning Circuits Blog: Second Life is not a teaching tool - has me wondering what he thinks a "teaching tool" is? Having said all of that, Second Life, as is, is not a teaching tool. It is ... from something: mostly, I worry that educational simulations will be lumped together with Second Life Not sure the point he's making. If someone scripts a simulation in Second Life, does that not count or something? No matter what Clark says - Second Life is a teaching tool. I personally believe that the next generation of Second Life that gets ...
eLearning Technology
- Monday, November 20, 2006 -
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Random Walk in Learning: Educators explore 'Second Life' online
Monday, 18 December 2006
Educators explore Second Life online
In a special series on "Welcome to the future", CNN reports on educators using Second life. The story talked about The three-dimensional ... Nesson, who leads a class jointly offered by Harvard Law School and Harvard Extension School in the world of "Second Life." Frankly, I dont see the value of holding a regular class in Second life. A real good use of Second Life I know of ... taught a course in Department of Commerce where the entire course was run within Second Life and course participants ...
delicious Random Mind
- Wednesday, December 20, 2006 -
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Second Life - Train for Success - Virtual Worlds Discussion
I participated in the Train for Success weekly session today for the first time. Anders Grondstedt was traveling, but Eilif did a great job giving the attendees a quick review/update of the Virtual Worlds Conference held recently. You can get directly to the Secondlife location from his SLURL here . Read more about virtual worlds and learning in 2 of the elearning guild reports - Immersive Learning Simulations , Synchronous Learning . DevLearn - The eLearning Development Conference & Expo Co-located with the Adobe Learning Summit November 5-9, 2007 San Jose, ...
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No Enjoyment in Games
... implement an educational game? Also, there has been a lot of talk about Second Life being the next version of the Internet. Is ... As I was writing my dissertation, I came across an interesting article by Rabbit, Banerji, and Szymanski (citation below). They noted that: People who discover that they are adept at learning new video-games will tend to play them more often; but not all potentially adept learners may discover, or necessarily enjoy, their latent ability (p.252 ... , N., & Szymanski, A. (1989). Space fortress as an IQ test? Predictions of learning and of practiced performance in ...
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V-Business Expo Day 1
... been met but it does leverage creative component. Virtual reality as tool for simulation and scenarios is a historical artifact here. Can do deterministic (simulations) and non-deterministic (social interaction) scenarios. Vastpark, Wonderland ... games/virtual worlds for learning and half are role based.
Gaming is huge…average age is in late 20s. Most ... patience to learn. People don’t want technology they want magic. In the words of Jean Luc Picard…JUST ...
Learning Matters!
- Wednesday, July 30, 2008 -
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Software Simulation eLearning (w/ links to Tools)
Corporation 585 7.99 Flashform Rapid eLearning Ski.. Rapid Intake 48 7.90 Second Life Linden Research, Inc. 19 7.87 Raptivity ... SimBuilder Phasient Learning Tec.. 3 a 7.37 ViewletCam Qarbon 23 7.33 RapidBuilder (Software Simul.. XStream Software 12 7.27 ... -Learning Trends
eLearning 2.0
LMS
Web 2.0
Enterprise 2.0
Personal Learning
Informal Learning
Corporate eLearning
eLearning Design
Authoring Tools
Rapid e-Learning Tools
eLearning (e-Learning)
e-Learning Software
Blended e-Learning
e-Learning Tools
Open Source eLearning
e-Learning ROI and ...
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Which name is better - Serious Games or Educational Simulations or...?
... would you want your doctor to have learned from a game? 8. Simulations : Pros: Scientific; accurate; really serious ... Learning Simulations: Pros: Hits all of the key points. Cons: Doesn't roll of the tongue. Name sounds a bit redundant ... learning simulations , performance simulations , interactive strategies , and activities based training . Social Networking? And then there is the question of to includes Social Networks or not? Pros: Most people lump Second Life ... and have different value propositions (see Top Ten Missing Features of Second Life ). But including social ...
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Which name is better - Serious Games or Educational Simulations or...?
... would you want your doctor to have learned from a game? 8. Simulations : Pros: Scientific; accurate; really serious ... Learning Simulations: Pros: Hits all of the key points. Cons: Doesn't roll of the tongue. Name sounds a bit redundant ... learning simulations , performance simulations , interactive strategies , and activities based training . Social Networking? And then there is the question of to includes Social Networks or not? Pros: Most people lump Second Life ... and have different value propositions (see Top Ten Missing Features of Second Life ). But including social ...
Learning Circuits
- Saturday, October 13, 2007 -
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Steady Stream of Virtual Worlds
... conference was (and will be over the next two days) available through NDU's islands in Second Life. I'm looking forward ... Learning ". He gives a brief overview of virtual worlds (a.k.a. metaverses ), and then discusses advantages and ... to go 'learn' without guidance, goals, or objectives will not lead to effective learning." Then, Monday morning, the latest version of Training & Simulation Journal arrived. The cover story was called " Gathering of ...
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Federal Consortium on Virtual Worlds
It was also broadcast in Second Life...I was looking for some of the folks I know in Second Life, but didn't see ... came along, people held the same structure from radio (i.e. sitting behind a desk) to present the news. When e-Learning ... to make sure we do more than just put presentations and e-Learning in the virtual world. Dr. Stucky also talked about ... costs Fail-safe learning environment Create a shared context Learning by doing Eric Hackathorn (NOAA) did a great ... Singer (Linden Labs) talked and showed more in SL and discussed how SL relies on learning collaboration. She also ...
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Save the Date: Feb 2 and 3 3Di Workshop at Training
... finance, develop, deploy and demonstrate value for 3D learning.
According to Gartner, by 2011, 80% of internet users will have a “second life” (not necessarily in Second Life). Research also indicates the most useful commercial applications of 3Di are: Education and Training, Simulation and Virtual Collaboration.
Don't' get left behind ... of 3D learning within your organization.
Explore:
How Virtual Social Worlds and Online Role Playing Games are ... learning.
How to build a case to invest in 3D Learning.
How to design an optimal 3Di learning experience using 3D learning ...
Learning Matters!
- Monday, December 3, 2007 -
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Metaverse Links
... reporting" here is a great posting by Clark Aldrich of why Second Life (metaverses in general) are not good learning platforms...read the comments as the discussion progresses in an interesting fashion. Top Ten Missing Features of Second Life as ... Lately, I've been tuned into the metaverse since I am teaching a class called "Learning in 3D" starting on July 9 using Second Life and ProtoSphere (how cool is my job?) The class is focused on designing effective instruction in a 3D ... Roadmap Overview Article titled: Another Life: Virtual Worlds as Tools for Learning Article titled Defining ...
Kapp Notes
- Monday, July 2, 2007 -
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3D e-learning is as diverse as 2D
... dimensions to 3D e-learning. The collaborative / synchronous cell is typified by Second Life (in-world meetings ... live, multi-player variety, as exemplified by Second Life. But restricting our view of the scope and potential for 3D worlds to a single form is as unhelpful as regarding all conventional, i.e. 2D e-learning (and I never thought I'd use ... same dimensions that you could apply to 2D e-learning, i.e. whether it is designed primarily for individual or ... diagram above looks at the forms that 2D e-learning can take when analysed against these dimensions. I'm sure you can ...
Clive on Learning
- Thursday, August 9, 2007 -
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The Metaverse Hype, Decline and Realism Cycle--We've Seen It Before
Meeting in Second Life with some folks from Learning Times to discuss the learning potential of the space. Over at Learning Visions, Cammy Bean has an interesting post called Second Life Backlash and Controversy . I can't help but keep relating the whole 3D web and especially Second Life to the birth of e-learning...way back in the late 1990s ... example) is following the same hype, decline, realism cycle. For a while Second Life was it! The future of learning has ... understand the potential as well as the limitations of these worlds for learning. To them, Second Life is a tool to ...
Kapp Notes
- Wednesday, August 15, 2007 -
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E-Learning Queen: Ethics and Mobile Learning: Should We Worry?
... technology, m-learning, quality, retention, simulations, Web 2.0/3.0).
Excellence in College Teaching and Learning co-authored ... completion, responses to simulated scenarios that might show inherant bias. Also include embedded learning assumptions re age ... Responsibility in Second Life: AM R...
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Jun 12
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Trends in ... Second Life?
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May 21
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I Found My Tutor In Second Life ...
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delicious Random Mind
- Sunday, September 24, 2006 -
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Engineering Data Visualization
Last Summer Second Life was all the rage in the popular media. In fact, one of the most linked (and found) pages on this blog are the Second Life Tutorials ( more SL posts ). However, as much as SL gathered media attention, the bigger interest for most of us was the discipline of engineering simulation and data visualization. While conducting some ... Tutorials - learn by doing!
Many Eyes Innovation Podcast - Science and Technology Podcasts
Visualization ... Learning Wiki . Please see these updated wiki sections:
Software Engineering Learning
Blogs and ...
eContent
- Thursday, June 19, 2008 -
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Out and About: Upcoming Online Presentations
... design or develop Immersive Learning Simulations. Ron Burns , CEO of ProtonMedia and myself will be presenting on the topic of Fostering Informal Learning in a 3D Learning Environment . We have developed some really great ways that you can foster informal learning in 3D worlds like Protosphere and even Second Life. Among the other speakers at the ... and Techniques for Building Immersive Learning Simulations (ILS) . This promises to be a great online learning experience ... On Tuesday, June 26th at 1 pm (ET), I will be presenting on "Gadgets, Games and Gizmos for Learning" in a lively ...
Kapp Notes
- Sunday, June 24, 2007 -
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Show Me the Examples! ASTD Big Question for June
Brilliant e-learning or rather Learning 2.0. Here is a quick tutorial on How to Build Tiny Prims in Second Life . I view this as e-learning since the person watching the video is getting instruction on how to build in the world of Second Life. This can be used for many different training applications using the world of Second Life as a platform for creation ... casual games, simulation software and general learning games. It is on the Games and Simulations page of the web site ... different types of "e-learning." Traditional Here is some learning sponsored by Environmental Protection Agency.
Kapp Notes
- Thursday, June 7, 2007 -
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