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eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to be included and or participate, please contact: Tony Karrer
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22 Articles match
"Linden"
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"Second Life"
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Second Life Gets All Corporate'y.....Finally?
Wednesday, October 22, 2008
How about "Second Life gets its suit on!"? Or..."Hey, Its take your virtual world to work day!"? Er..."Your avatar got so drunk at the holiday party...?" Help me out here.
What we have are multiple channels ( Virtual World News , Massively ), including official ones from River Runs Red and Linden Lab ... .
First, it links Second Life (SL) with Immersive Workspaces 2.0 - a 2D environment that integrates tools such as screen ... utility in.
Second, and perhaps more importantly, this moves Linden a step closer to a true, ...
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Virtual World Research Needs Your Help
Thursday, September 18, 2008
Some colleauges of mine have asked me to forward on this important announcement about Second Life Research. Participate in a study that examines the experiences of individuals collaborating in virtual environments. To participate, you must have a Second Life avatar and account, and access to a Second Life client on a PC. Participation will involve 2 online surveys and completion of a team exercise in Second Life. The 1st survey takes about 10 minutes to complete ... receiving US$100. If you desire, payment may be made in Linden dollars (L$),e.g., US$20 is currently worth about L$5200.
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The Web is Not Public...But maybe It Should be or maybe Not
Tuesday, July 22, 2008
... by for-profit companies and we are largely at their whim. Second Life/Linden Lab is really just a Web-hosting ...
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AG08 session I'm Busy Enough ... What Do I Need a Second Life For? by Alan Levine
Levine's law: start with the %%%% demo! ( good one ) In second life 250 lindens = 1 dollar, linden is the currency, you can ... The Second Life wiki of the NMC campus Second Life, and virtual worlds in general, are high on the hype curve this ... it has a place for e-Learning. Second Life is an easy target for shoot-from-the-hip media articles, and it's proponents ... participants will share the experiences and lessons learned from the New Media Consortium's activities in Second Life, starting in ... Life education landowner (50+ sims). In this session, you will learn: * An inside look at Second Life culture ...
Ignatia Webs
- Wednesday, April 16, 2008 -
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Second Life Gets All Corporate'y.....Finally?
How about "Second Life gets its suit on!"? Or..."Hey, Its take your virtual world to work day!"? Er..."Your avatar got so drunk at the holiday party...?" Help me out here.
What we have are multiple channels ( Virtual World News , Massively ), including official ones from River Runs Red and Linden Lab ... .
First, it links Second Life (SL) with Immersive Workspaces 2.0 - a 2D environment that integrates tools such as screen ... utility in.
Second, and perhaps more importantly, this moves Linden a step closer to a true, ...
e-Clippings (blogoehlert)
- Wednesday, October 22, 2008 -
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Beth Goza (Linden Labs) showing off Second Life
Beth Goza (Linden Labs) showing off Second Life Originally uploaded by JoshB . Fellow Intel blogger Josh Bancroft, tinyscreensful.com, is at Gnomedex06. I'm very jealous. He has been blogging the event like crazy and I feel like I'm there. I was happy to here that SecondLife was there and thought you all might enjoy this. SIDENOTE: I will the blogthis feature of flickr would give me a WYSIWYG editor.
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Virtual World Research Needs Your Help
Some colleauges of mine have asked me to forward on this important announcement about Second Life Research. Participate in a study that examines the experiences of individuals collaborating in virtual environments. To participate, you must have a Second Life avatar and account, and access to a Second Life client on a PC. Participation will involve 2 online surveys and completion of a team exercise in Second Life. The 1st survey takes about 10 minutes to complete ... receiving US$100. If you desire, payment may be made in Linden dollars (L$),e.g., US$20 is currently worth about L$5200.
Kapp Notes
- Thursday, September 18, 2008 -
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Second Life...Its Synchronous
Second Life has come under a lot of attack recently because "it's empty." One especially hard hitting article How Madison Avenue Is Wasting Millions on a Deserted Second Life complained that "there's the question of what people do when they get there. Once you put in several hours flailing around learning how to function in Second Life, there isn't much to do." Then the Yankee group made a statement that the average person in Second Life only spends 12 minutes a month in ... people getting into Second Life don't understand it. Second Life is a Synchronous tool which means, you need more ...
Kapp Notes
- Friday, November 9, 2007 -
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CAC: Penn State-Bart Pursel
Bart Pursel of Virtual Learning Worlds and an alumni of our program presented on Virtual Worlds. He defined a Virtual World as a computer-based environment intended for users to inhabit and interact via avatars in a 3D represented world. Bart gave a list of different 3D worlds and provided a great comparison between a Internet Service Provider and Linden Labs (the company behind Second Life.) For example an island is analogous to a server. Bart mentioned that many people are doing prototyping and product development in Second Life, people are doing education and ...
Kapp Notes
- Wednesday, November 28, 2007 -
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Cheryl Carter's Second Life projects
... series of consultancy projects with Linden Lab the creators of Second Life . The purpose of my consultancy was to explore the educational and knowledge sharing applications of Second Life with regard to higher education.
Introducing Your Real Life Students to Second Life
Real Life Student Orientation Tutorial (youtube video)
SL ...
Second Life
@One Research
Pep Projects
Contact
SECOND LIFE PROJECTS
Second ... & MUSINGS
A Few Podcasts & Other Things to Consider
Education in Second Life: Explore ...
delicious Random Mind
- Tuesday, September 19, 2006 -
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Gadgets, Games and Gizmos: Learning about Second Life
... about Second Life, they are looking for instructors as this sign shows. As the online economy grows within Second Life, their are many chances to make money and contribute within the Second Life envrionment (as an instructor for example.) If you aren't sure how big this "fad" is or how the economy works in Second Life, check out some of these interesting Second Life statistics courtesy of CNNMoney.com . (a Linden is the currency of Second Life) -1.86 million Total ... If you want to know more about Second Life, you can jump into the world and attend classes sponsored by NETg .
Kapp Notes
- Friday, December 8, 2006 -
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So, really, who is using Second Life for eLearning?
Is it a fad? Was it a fad? I finally made my way into Second Life this week. I know, I’m a (really) late adopter, but at least I finally made it in. I went in with a group of peers, and we were evaluating Second Life’s ... /username in Second Life? It makes formal meetings and training sessions really difficult because everybody has to ...
Within the first few minutes of our event, we found out that several users could not get in to Second Life; they were getting a message that Second Life was down for maintenance and it wouldn’t let them in. How can you plan on ...
eLearning Weekly
- Wednesday, April 2, 2008 -
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TCC08 Keynote: Why Do We Need A Second Life?
... i at Manoa
In Second Life: Professor Lilliehook
“Change ahead requires vision now”
Visions for change ...
Merged technologies
Open source software
Internet subscription software
Overview of Second Life
Wants to ...
Everyone has art ability–everyone can build
Library of Congress has a Second Life
New Media Consortium Getting ...
Second Life & virtual worlds are a new movement, but SL isn’t the first world and won’t be the last ... ; but there is a learning curve
Why Second Life Education
No subject left behind!
Many classroom ...
Experiencing eLearning
- Thursday, April 17, 2008 -
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Let's Talk Some Serious Numbers
... throw these numbers out though as a discussion starter...they are from Philip Rosedale , CEO and Founder of Linden Lab 'ne Second Life. Number of residents: 166,000+ Number of ongoing educational or 'Serious' research projects: 100+ Size of Second Life: 32,000 acres (bigger than Boston) Amount of real world currency (in US$) traded annually for goods and ... events per day: approx. 500 43% percent female 25% non-US Keep in mind - Second Life is NOT a game - it is a platform.
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It's a Virtual World!
... the panel included Philip Rosedale, President of Linden Labs (owner of Second Life), and Dr William Parris, a ...
eContent
- Wednesday, April 2, 2008 -
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The Web is Not Public...But maybe It Should be or maybe Not
... by for-profit companies and we are largely at their whim. Second Life/Linden Lab is really just a Web-hosting ...
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The Learning in Informal and Formal Environments (LIFE) Center " Terra Vita: LIFE's New Private Island for Learning & Learning Research in Multi-User Virtual Environments
... island in the Second Life (SL) 3-D virtual world created in 2003 by San Francisco based Linden Lab Research, Inc. Linden ... of human participants and let them learn from their activities.
Second Life purposefully resembles the â??Metaverseâ ...
The Learning in Informal and Formal Environments (LIFE) Center
An NSF Science of Learning Center
« LIFE Creating New Psychophysiology Lab at UW
LIFE’s Advisory Council Meets with Center Leadership in Palo Alto »
Terra Vita: LIFE’s New Private Island for ...
delicious Random Mind
- Saturday, September 30, 2006 -
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Prosim Virtua
The article on page 4 includes one of the best descriptions of Second Life I’ve read:
Second Life, created by Linden Lab, and based in San Francisco… uses a similar operating system to The Sims Online. Second Lifers can buy ... an audio channel. Second Life seems like a logical outcome of Wrightâ??s simulation gamesâ??and it isnâ??t technically ... Second Life’s early education efforts:
Terry Beaubois of Montana State taught architecture in SL last Fall ... Lab (3)
Mashups (3)
MUVE Culture (12)
Platforms (11)
References (5)
Second Life ...
delicious Random Mind
- Sunday, September 24, 2006 -
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Course Authoring and Rapid eLearning Tool Satisfaction
RapidBuilder® (Software Simul.. Second Life ReadyGo Web Course Builder Desire2Learn Learning Environ.. Corel ... Systems, Inc. Impatica Inc. KnowledgePlanet Brainvisa eLearning Consultants.. XStream Software Linden ...
eLearning Technology
- Friday, February 23, 2007 -
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Federal Consortium on Virtual Worlds
I attended the Federal Consortium on Virtual Worlds at the National Defense University on Friday. This was the "first annual" event put on by IRMC, and overall, it was a success. It sparked a lot of great conversations in real world. It was also broadcast in Second Life...I was looking for some of the folks I know in Second Life, but didn't see ... Singer (Linden Labs) talked and showed more in SL and discussed how SL relies on learning collaboration. She also talked ... second was a Virtual Worlds Panel with representatives from Forterra, Active Worlds, and National Guard. The second ...
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Facilitating online communities - WikiEducator
Meeting with Grad Students in Second Life - a photo by Pathfinder Linden Pathfinder Linden spoke at a weekly meeting held by grad students who are using Second Life as part of their academic research. My discussion focused on the importance of ... in Second Life - a photo by Pathfinder Linden Pathfinder Linden spoke at a weekly meeting held by grad students who ... you ready? Social Networking Platforms Our Second Life Meetings Wk 10: Looking for online community: Virtual ... about their work: http://www.simteach.com/wiki/index.php?title=Second_Life_Grad_Student_Colony
Most people use ...
delicious Random Mind
- Saturday, July 19, 2008 -
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John Bransford Transcript 2 October 2006 - SimTeach
Presenters note
This is a slightly edited version of the presentation I gave on Second LIFE on Oct 2, 2006 ... . John Bransford from UW talk about his experience with research in Second Life
SueMaeLA Escape: Will there be audio ... persistent virtual world "Second Life."
John Bransford: Hello everyone. This is amazing. I want to start with a few ... invited me, to Jeremy Kemp, and to all of you for showing up
John Bransford: Second, thanks to Linden Lab for its amazing work on Second Life, and for helping set up this space
Donnagh McDonnagh: /chew
John Bransford: Third, ...
delicious Random Mind
- Thursday, October 5, 2006 -
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Keynote 1: Group Genius
... now common in Second Life. Linden Lab now has resources for educators (SimTeach) + Now a Second Life best ...
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Software Simulation eLearning (w/ links to Tools)
Corporation 585 7.99 Flashform Rapid eLearning Ski.. Rapid Intake 48 7.90 Second Life Linden Research, Inc. 19 7.87 ...
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Facilitating Online - Wikiversity
... edit ] Communicating online
Meeting with Grad Students in Second Life - a photo by Pathfinder Linden Pathfinder Linden spoke at a weekly meeting held by grad students who are using Second Life as part of their ... =Second_Life_Grad_Student_Colony
It is commonly held that there are two main ways to communicate online ... (thread)
Relevance : provides a place for real life examples and experience to be exchanged
Time lag : even ... worked for the same organisation all their working life
some will belong to minorities within their workplace based ...
delicious Random Mind
- Tuesday, January 15, 2008 -
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