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Keynote Day 2
... and CMS and customized to particular network depending on network security. So Classified network has different ... learning becoming impt. joint training venue. Going to advance across DoD.- Good training impt for National Security ... - Physica engines- Pre-existing simulations- Event scripting the hardest part - game level design and assignments. Sadly all ... assetts- Management of abusive behavior- Access- Security Solutions should be genericHow do you pay for it?- How do ...
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Keynote Day 1
... security issues we have.- What we do very important for the security of the US.If people are your greatest asset ... networking" - get the experts together. + Broaden the information because we connect!- Simulations / Gaming - let people ...
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Collaboration in a Virtual World Pt. 1
... the one session I attended a year ago - has there been no change?)Have seen some simulation activitiesPeople really ... not permit Skype because of some security issues)Audience: Do you take it into Web 2.0 world?Docs encourage students to ... - Research assignments - seek out and present additional resources- Group work on case studies- Simulations- Blogs- ...
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FCVW (Day 2)
Day 2 at the Fedaral Consortium on Virtual Worlds was a little less eventful. There were two panels (one with international speakers and one with developers). There were also a series of workshops on different interest areas surrounding VW's (i.e. Education and Training, Development, Governance/Policy/Acquisition, Security, etc.).I attended the Education and Training workshop. Much of the discussion surrounded best practices, communities of practice, and combining resources to help build a VW picture/strategy for organizations. Much of the information will be pushed to the FCVW wiki.
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FCVW (Day 1)
... large teams" while Games are "small teams"VW's are "security issues" while Games are "isolated"VW's are "remote ...
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Steady Stream of Virtual Worlds
Simulation Journal arrived. The cover story was called "Gathering of Avatars: Harnessing the potential of virtual worlds". It ... stop arguing about the downfalls (like security vulnerabilities) of virtual worlds and look at the ...
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Catch-up
I've been holed up for the past several days (and nights) reviewing over 200 proposals. I'm a little over half way through, but needed to take a mental break before embarking on more reviews tomorrow. One thing became abundantly clear as I was reading. There is still so much work that needs to be done in the model, simulation, and gaming field ... security. However, there are many disjointed efforts going on and despite recent attempts to standardize one or more domain ... titled "Simulations and the Future of Learning" from my bookshelf in order to see how close we were getting to the ...
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I/ITSEC Day 2
... needed to be 9 panelists. Especially when they were all saying pretty much the same thing (interoperability, security ...
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Federal Consortium on Virtual Worlds
... virtual worlds:Security (see my post on Dangers of Web 2.0)PrivacyStandardsInteroperabilityShe also highlighted the ...
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eLearning 2.0 Random Thoughts based on Chat
I will have to find another name. BTW, the term honey pot comes from a security term - it's a place you set up to ... time reading about the newest simulation authoring tools or do you get more up to speed on some of these tools? It's a ... security surrounding many of the Web 2.0 technologies which force IT departments to do a thumbs-down -- ...
eLearning Technology
- Thursday, November 15, 2007 -
Comments
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SimWord of the Day: Throttle
... push a security initiative?How hard to look for nutritious food, versus being content with what is at the buffet table?How ... relationship to one or more simulation systems.Part of the SimWord of the Day Series....
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SimWord of the Day: Map
... etc.Maps are one of the trickiest areas for building business simulations. Many Big Skills, such as project management, security, innovation, relationship management, don't have easy corresponding maps. And yet maps already are a critical tool ...
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SimJournal: THE Question for designing an interface to a real time simulation
Obviously, if you have seen Virtual Leader, you know I am a strong believer in real-time interfaces for educational simulations. Like computer games, they tap emotions, give users a sense of timing, and provide the opportunity for very rich interactions. Unlike computer games, however, they must facilitate the transfer of skills and perspectives from the ... first level question from simulation designers to a subject matter expert is typically:What are common problems novices ... customer to build the relationship" or"make an acquisition" or"speed up the presentation" or "have the security ...